Difference between revisions of "MoveListNote"
From Sega Retro
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− | <includeonly><p>'''Note:''' Move lists assume that the character is facing right. When facing left, {{left}} and {{right}} should be reversed. | + | <includeonly><p>'''Note:''' Move lists assume that the character is facing right. When facing left, {{left}} and {{right}} should be reversed.</p> |
{{#if: {{{legend|}}} | <div style="align-items: flex-start; display: flex; flex-wrap: wrap; font-size: 80%; gap: 1.25em; margin-top: 1.25em;">{{#switch: {{{legend|}}} | {{#if: {{{legend|}}} | <div style="align-items: flex-start; display: flex; flex-wrap: wrap; font-size: 80%; gap: 1.25em; margin-top: 1.25em;">{{#switch: {{{legend|}}} | ||
| Basic = {{{!}} class="prettytable" | | Basic = {{{!}} class="prettytable" | ||
Line 175: | Line 175: | ||
The optional arguments are: | The optional arguments are: | ||
<pre> | <pre> | ||
− | |||
| legend= | | legend= | ||
| key1= | | key1= |
Revision as of 23:43, 15 March 2024
Boilerplate text for fighting game move lists, with legends for buttons.
Contents
Usage
The optional arguments are:
| legend= | key1= | value1= | key2= | value2=
Legends
Basic
{{MoveListNote | legend=Basic}}
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Punch |
K | Kick |
{{MoveListNote | legend=Basic | key1={{button|text=THROW}} | value1=Throw}}
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Punch |
K | Kick |
THROW | Throw |
{{MoveListNote | legend=Basic | key1={{button|text=POWER}} | value1=Power attack | key2={{button|text=SWAY}} | value2=Sway}}
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Punch |
K | Kick |
POWER | Power attack |
SWAY | Sway |
Minimal
{{MoveListNote | legend=Minimal}}
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
ATTACK | Any attack button |
{{MoveListNote | legend=Minimal | key1={{Taunt}} | value1=Taunt}}
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
ATTACK | Any attack button |
TAUNT | Taunt |
VirtuaFighter
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Punch |
K | Kick |
G | Guard |
StreetFighter
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Light punch |
MP | Medium punch |
HP | Hard punch |
K | Any kick button |
LK | Light kick |
MK | Medium kick |
HK | Hard kick |
StreetFighterAlpha
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Light punch |
MP | Medium punch |
HP | Hard punch |
K | Any kick button |
LK | Light kick |
MK | Medium kick |
HK | Hard kick |
TAUNT | Taunt |
NeoGeo
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Light punch |
HP | Hard punch |
K | Any kick button |
LK | Light kick |
HK | Hard kick |
SamuraiShodown
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
S | Any slash button |
LS | Light slash |
MS | Medium slash |
HS | Hard slash |
K | Any kick button |
LK | Light kick |
MK | Medium kick |
HK | Hard kick |
SamuraiShodown3
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
S | Any slash button |
LS | Light slash |
MS | Medium slash |
HS | Hard slash |
K | Kick |
Toshinden
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
S | Any slash button |
LS | Light slash |
HS | Hard slash |
K | Any kick button |
LK | Light kick |
HK | Hard kick |
MortalKombat
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Low punch |
HP | High punch |
K | Any kick button |
LK | Low kick |
HK | High kick |
BL | Block |
MortalKombat3
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Low punch |
HP | High punch |
K | Any kick button |
LK | Low kick |
HK | High kick |
BL | Block |
RN | Run |
Cyberbots
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
A | Any attack button |
A1 | Light attack |
A2 | Heavy attack |
W | Weapon |
B | Boost |