Difference between revisions of "DCCompliance"
From Sega Retro
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==Main game== | ==Main game== | ||
− | {{#vardefine:dccomp|10.1,10.4,10.5,12.1a,12.1b,12.2,12.3,12.4 | + | {{#vardefine:dccomp|10.1,10.4,10.5,12,12.1a,12.1b,12.2,12.3,12.4,14.1,14.2}}{{ComplianceTable| |
{{#vardefine:i|0}}{{#while: | {{#vardefine:i|0}}{{#while: | ||
| {{#if:{{#explode:{{#var:dccomp}}|,|{{#var:i}}}}|true}} | | {{#if:{{#explode:{{#var:dccomp}}|,|{{#var:i}}}}|true}} | ||
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}} | }} | ||
}}|}} | }}|}} | ||
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==Disc usage== | ==Disc usage== | ||
{{#vardefine:dccomp|16.1,17.3.1,17.3,17.4a,17.4b,17.4c,17.4d,17.4e,17.5,20.1,20.2}}{{ComplianceTable| | {{#vardefine:dccomp|16.1,17.3.1,17.3,17.4a,17.4b,17.4c,17.4d,17.4e,17.5,20.1,20.2}}{{ComplianceTable| |
Revision as of 11:54, 27 August 2024
- Back to: [[]].
Sega Dreamcast compliance standards are defined by the Dreamcast Software Creation Standards, created by Sega of America. The following are points marked as "required". Some duplicates have been removed.
Contents
Controllers
Compilance | Screenshot(s) | Pass/fail | Comments |
---|---|---|---|
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass |
Software reset
Compilance | Screenshot(s) | Pass/fail | Comments |
---|---|---|---|
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass |
Compilance | Screenshot(s) | Pass/fail | Comments |
---|---|---|---|
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass |
Main game
Compilance | Screenshot(s) | Pass/fail | Comments |
---|---|---|---|
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass |
Disc usage
Compilance | Screenshot(s) | Pass/fail | Comments |
---|---|---|---|
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass | |||
Untested, assumed pass |
Miscellaneous
Compilance | Screenshot(s) | Pass/fail | Comments |
---|---|---|---|
Untested, assumed pass | |||
Untested, assumed pass |
Results
Pass | 0 |
---|---|
Fail | 0 |
Partial | 0 |
Untested | 53 |
Total | 53 |