Quake III Arena
From Sega Retro
Quake III Arena | |||||
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System(s): Sega Dreamcast | |||||
Publisher: Sega | |||||
Developer: id Software, Raster Productions | |||||
Peripherals supported: VMU, Dreamcast Keyboard, Dreamcast Mouse, Panther DC, Dreamcast Broadband Adapter, Dreamcast Modem | |||||
Genre: Action | |||||
Number of players: 1-4 | |||||
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Quake III Arena is a first person shooter and a direct sequel to Quake II. It was developed by id Software and ported to a variety of systems, including the Sega Dreamcast (whose port was handled by Raster Productions).
Quake III differs from previous installments in the series in that the game is focused on multiplayer matches. The technology and simplicity of Quake III made the game extremely popular, so much so that many people still play the game online today, despite the game being over a decade old. It is one of the few Dreamcast games which can still be played online due to fan servers.
Control Options
The Dreamcast port of Quake III Arena is compatible with a number control options including the standard controller, the MadCatz Panther DC as well as the Dreamcast Keyboard and Dreamcast Mouse. In split-screen multiplayer individual players can be mapped up to two devices, as the keyboard and mouse require a control port each. Players can use the following setups:
- One device for up to four individual players (Controller, Keyboard, Mouse or Panther DC)
- Two devices for up to two individual players (Controller + Keyboard, Keyboard + Mouse, Controller + Mouse)
During online matches, keyboard accessories can be used for text chatting to other players, or team members during team games.
Map List
Quake III on the Dreamcast features down-sized and re-balanced levels from the original version, adjusted to take into account the maximum player count of four players offline and online. A number of levels have also been omitted in this version, and some levels are not available in certain split-screen modes due to RAM limitations of the Dreamcast hardware. Four players can play online at the same time on all the levels in the game. The allowed amount of players for each level in split-screen is listed below, along with the exclusive levels made just for the Dreamcast version.
Map | Max Players Split-screen |
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Arena Gate | 1 |
House of Pain | 2 |
Powerstation 0218 | 2 |
Arena of Death | 2 |
Blue Monday | 2 |
Hidden Fortress | 1 |
Dark Chapel | 1 |
Place of Many Deaths | 2 |
The Forgotten Place | 1 |
The Camping Grounds | 1 |
Fatal Instinct | 1 |
Temple of Retribution | 1 |
Lost World | 1 |
Gaze of the Abyss | 1 |
The Proving Grounds | 1 |
Evil Playground | 1 |
The Bouncy Map | 1 |
The Longest Yard | 1 |
Hell's Gate | 1 |
Map | Max Players Split-screen |
---|---|
Revolver | 4 |
Frenzy | 4 |
Incinerator | 4 |
Brute Force | 4 |
Agony | 4 |
Crisis | 4 |
- Can also be played in Tournament and Team Deathmatch modes.
Map | Max Players Split-screen |
---|---|
Dueling Keeps | 1 |
Space CTF | 1 |
Blast Radius | 1 |
Fallout Bunker | 1 |
Map | Max Players Split-screen |
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Incinerator | 4 |
Slow Burn | 4 |
Revolver | 4 |
VMU Features
Quake III Arena can utilize VMU storage to save progress. It can carry five profiles and five save games for the Single Player mode.
Name | File Name | Comment | File Size |
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Quake III Arena | QUAKE3_ARENA | Quake III Arena | 25 blocks |
During gameplay, the player's avatar will show on the LCD screen.
There are also maze mini games included when completing the Single Player campaign on any difficulty. Completing the maze will award the player cheats for user during offline Single and Multiplayer game modes. Each difficulty mode features a different maze and cheat.