Skull Island

From Sega Retro

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Skull Island SC3000 AU Titlescreen.png

Skull Island
System(s): SC-3000
Publisher: Dotsoft
Developer:
Genre: Adventure

















Number of players: 1
Release Date RRP Code

Skull Island is a graphical text adventure game developed by Australian company Softgold (formerly Gameworx Software), which specialised in multi-load text adventures written in BASIC.

It was released on the SC-3000 in 1984 by Dotsoft, exclusively in Australia. The game was also released on Commodore 64 in the same year.

Gameplay is based on the Scott Adams Standard 2-word verb-noun parser.

On first glance, the game appears to be inspired by [wikipedia:Treasure Island|Treasure Island]


Synopsis

"You stand on the beach of Skull Island ready to make your fortune. Looking out to sea, you see a shipwreck on the rocks of the point.

Ahead lies jungle extending to the base of the cliffs rising to form a snow covered peak in the centre of the island.

In your hand you hold a map of Skull Island, you discovered in your grandfather's sea chest. Strange, it has cryptic signs and a treasure chest. Strange how some people also call this place Treasure Island ......"


Physical Scans

SC-3000, AU
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> Skull Island SC3000 AU Back.jpgSkull Island SC3000 AU Spine.jpg320x120px
Cover
Skull Island SC3000 AU Tape.jpg
Cassette
John Sands Sega SC3000 AU Generic Load Instructions.jpg
Instructions


Gallery

Photos

Screenshots