Doom (32X)/Comparisons
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Localisation comparisons
NTSC-J/NTSC-U |
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PAL |
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The PAL version technically runs in the full 320x240 resolution (versus 320x224 for NTSC), but the extra 16 rows of pixels are only used to extend the height of the HUD, making it less accurate compared to the original IBM PC version in the process. The real gameplay window is 256x144 in both versions (or 128x144, as there is a pseudo-doubling of pixels on the horizontal axis).
References
Doom (32X) | |
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