The Incredible Hulk/Bugs
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Mega Drive version
Difficulty setting affects the demos
Changing the difficulty setting in the options menu will affect the enemy logic in the game demos. As the demos were recorded with the Easy difficulty in mind, this results in the demos desynchronising, leading to Hulk forgetting to break walls, getting attacked repeatedly and possibly dying in the demos.
Not fixed in any version.
Starting the game resets it
Choosing to start the game after returning to the title screen from a gameplay demo will cause the game to reset to the Sega logo instead of starting.
Not fixed in any version.
References
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