Super Castlevania IV
From Sega Retro
Super Castlevania IV |
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System(s): Sega Mega Drive[1] |
Developer: Factor 5[1] |
Developer(s) of original games: Konami |
Genre: Action |
Number of players: 1 |
State before cancellation: Partially-developed |
Super Castlevania IV is a Sega Mega Drive tech demo developed by Factor 5 as a proof of concept for a potential port of the Super Famicom original. Company co-founder Julian Eggebrecht recalls the demo was shown to Konami, who were reportedly impressed, but ultimately chose to keep Mega Drive development in-house and did not pursue porting the game to the system.[1]
History
Despite originating as an internal tech demo, rumors of a possible Mega-CD port of the full Super Castlevania IV somehow reached the gaming public as early as 2004.[2] This version is currently believed to have been the result of confusion or speculation over early knowledge of the Mega Drive tech demo.
Development
“ | We did recreate one of the SNES Castlevania 4 levels, or at least part of one, that used Mode 7 in one part. I vaguely remember it might have been the huge swinging chandelier bit. They were quite impressed but Konami Osaka at the time decided to get into Genesis game creation in a bigger way and pulled all Genesis work internal. | „ |
References
- ↑ 1.0 1.1 1.2 1.3 https://www.nintendolife.com/news/2017/07/factor_5_almost_ported_super_castlevania_iv_to_the_sega_mega_drive (Wayback Machine: 2023-09-15 06:53)
- ↑ http://www.eidolons-inn.net/segabase/SegaBase-SegaCDGames.html (Wayback Machine: 2004-08-03 21:23)
Castlevania games for Sega systems | |
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Castlevania: Bloodlines (1994) | Super Castlevania IV (unreleased) | |
Castlevania: The Bloodletting (unreleased) | |
Akumajou Dracula X: Gekka no Yasoukyoku (1998) | Castlevania: The Bloodletting (unreleased) | |
Castlevania Resurrection (unreleased) |