Shinobi/Production credits
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Contents
Production credits
System 16 version
- Staff: Sugachan 26[1][2], Wagamama Kenchi, Topi, Gyofunori, Hanachan, Super Haggar, Fanta Jijii[3], Yamiagari, Shinjuku Otoko
- Special Thanks: Pachinker Uke, Ponchan 25
According to game designer Yutaka Sugano, the game probably had 1 game designer, 3 programmers and 2 artists[5].
The similarly named Pachislo Yuki is credited as Mechanician in Heavyweight Champ, which may indicate Pachinker Uke was an engineer for Shinobi.
The following developers have been confirmed, but their aliases have not identified:
- Artist: Masaki Segawa[1]
- Music: Yasuhiro Kawakami[6][7]
Master System version
- Director: Katsuhiro Hasegawa[8]
Breakdown
Arcade version
Yutaka Sugano (Sugachan 26)
- Designed gameplay mechanics.[5]
- Designed levels.[5]
- Designed bonus stages.[5]
- Designed the screen/user interface layout.[5]
- Designed sequencing/progression.[5]
- Designed a scrapped unique controller.[5]
References
- ↑ 1.0 1.1 https://www.ne.jp/asahi/hzk/kommander/shintop.html
- ↑ https://game.watch.impress.co.jp/docs/interview/1212683.html
- ↑ https://www.youtube.com/watch?v=4UaHrRulyzA
- ↑ File:Shinobi Arcade credits.pdf
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 https://www.memoriabit.com.br/exclusivo-entrevista-yutaka-sugano-produtor-de-shinobi/ (Wayback Machine: 2023-11-14 14:59)
- ↑ File:ShinobiMusicCollection_CD_JP_Booklet.pdf, page 6
- ↑ File:SS16CSTV2 Album JP Booklet.pdf, page 10
- ↑ https://sega.jp/fb/album/06_sdi/interview1.html (Wayback Machine: 2021-10-16 21:52)
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