Frame Gride
From Sega Retro
Frame Gride | ||||||||||
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System(s): Sega Dreamcast | ||||||||||
Publisher: From Software | ||||||||||
Developer: From Software | ||||||||||
Peripherals supported: Jump Pack, Dreamcast Keyboard, Dreamcast Modem, Dreamcast VGA Box, Visual Memory Unit | ||||||||||
Genre: Action[1][2], 3D Battle Mech Action/3D Taisen Mech Action (3D対戦メカアクション)[3] | ||||||||||
Number of players: 1-2 | ||||||||||
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Frame Gride (フレームグライド) is a Sega Dreamcast action game involving fighting mechs.
While only released in Japan, Sega at one point planned to release the game in North America in the last quarter of 1999[4], then first quarter of 2000[5].
Contents
Production credits
- Producer: Kenichirou Tsukuda
- Planner: Hiroyasu Sugiyama, Eiji Matsumoto, Jun Kamino, Naoki Murata
- Lead Programmer: Masayuki Saitoh
- Programmer: Hiroyuki Arai, Masaaki Sakamoto, Akinori Ishiai, Masashi Sakai, Kouji Tanaka
- Lead Graphic Designer: Nozomu Iwai
- Graphic designer: Yasuhiro Kamimura, Makoto Satoh, Noriyasu Hirose
- Model Designer: Tomoya Kawasaki, Isao Saitoh, Mitsuhiro Okamura
- CG Designer: Mitsuo Tosaka, Ei Satoh, Shinji Nagano, Toshiyuki Suzuki, Takashi Shinozuka, Yasuyuki Nakamura
- Sound Creator: Keiichiro Segawa, Tsukasa Saitoh, Kota Hoshino, Yuji Kanda
- Designer: Hirosuki Kani, Ken Sugawara, Bee-Craft, Takahiro Yamada, Junichi Akutsu
- Staff: Toshio Shimada, Hiroyuki Gotoh, Minako Gotoh, Noriko Ozaki, Yuko Yonekawa, Tatsuya Kawate, Junko Yamaguchi, Ai Kaneko, Toshiya Kimura, Mutsuo Nakanishi, Mitsuru Saegusa, Shinya Yoshida
- Special Thanks: Sega Enterprises, Ltd., Norio Watanabe, Kenei Unoki, Hiroaki Sano
- Supervisor: Naotoshi Zin
- The End
- ©1999 From Software, Inc.
Magazine articles
- Main article: Frame Gride/Magazine articles.
Physical scans
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69 | |
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Based on 10 reviews |
Technical information
- Main article: Frame Gride/Technical information.
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ File:FrameGride DC JP Box Back.jpg
- ↑ https://sega.jp/history/hard/dreamcast/software_l.html#tab01 (Wayback Machine: 2020-02-01 22:57)
- ↑ 3.0 3.1 3.2 http://sega.jp/dc/990507 (Wayback Machine: 2009-02-14 21:10)
- ↑ GameWEEK, "December 8, 1999" (US; 1999-12-08), page 24
- ↑ GameWEEK, "February 21, 2000" (US; 2000-02-21), page 24
- ↑ Consoles News, "Octobre 1999" (FR; 1999-xx-xx), page 66
- ↑ Consoles +, "Septembre 1999" (FR; 1999-0x-xx), page 144
- ↑ Dreamcast Magazine, "1999-22 extra (1999-07-23ex)" (JP; 1999-07-09), page 19
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Octobre 1999" (FR; 1999-09-xx), page 110
- ↑ Famitsu, "1999-07-23" (JP; 1999-07-09), page 30
- ↑ GameFan, "Volume 7, Issue 9: September 1999" (US; 1999-xx-xx), page 20
- ↑ Gamers' Republic, "October 1999" (US; 1999-09-18), page 95
- ↑ Next Generation, "October 1999" (US; 1999-09-21), page 110
- ↑ Sega Magazin, "October 1999" (DE; 1999-09-06), page 19
Frame Gride | |
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Main page | Development | Magazine articles | Reception | Technical information
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Categories:
- Dreamcast Keyboard-compatible games
- Jump Pack-compatible games
- Dreamcast Modem-compatible games
- Dreamcast VGA Box-compatible games
- Visual Memory Unit-compatible games
- 1-2 player games
- JP Dreamcast games
- All JP games
- Dreamcast games
- 1999 Dreamcast games
- All 1999 games
- Dreamcast action games
- All action games
- Dreamcast games with ADX audio
- Dreamcast games using Flash
- Dreamcast games with Sofdec video
- All games
- Stubs
- Credits without reference
- Frame Gride