Football Manager 2014/Changelog

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Back to: Football Manager 2014.

Steam: 14.3.1

As you may have already seen, the PlayStation Vita version of Football Manager is due for release on the 11th April. Due to the cross-platform play available in Football Manager Classic mode, we’ve taken this opportunity to release an update for FM14 to enable this functionality.

We’ve also included a few other fixes which include, but are not limited to the changelist posted below.

To update you will need to close the game down and re-launch for it to update. If this does not work for you or you feel it has not updated you will need to restart Steam.

Upon launching the game you will see the updated version number of 14.3.1 in the bottom right hand corner of the Start Screen.

If your version still hasn’t updated we suggest again restarting Steam and if that still doesn’t work, try verifying your game cache as explained here in our FAQ -

So managers, get back into your sheepskins and lead your teams to glory. Failing that, a sneaky one-nil win away might just keep the chairman off your back for a couple more games…

Football Manager 2014 - 14.3.1 Update Change List

- Enabled PS Vita Cross-Save functionality

- Fixed rare crash when adding player to transfer target/development list
- Fixed rare crash on continue
- Fixed examples of pre-14.3.0 saves failing due to French discipline rule change

- Fixed edited teams being extracted into wrong division
- Fixed edited names not saving correctly

- Fixed rare cases of future transfer join dates reverting to year 1900
- Improved player interest AI after declaring interest

Steam: 14.3.0


UPDATE 14.3.0


- Updated to January 2014


- Fixed rare crash related to city inhabitants in edited save
- Fixed rare crash when holidaying to next fixture
- Fixed rare transfer deadline day crash
- Fixed crash related to Turkish player names
- Fixed rare crash when histories have been corrupted
- Fixed rare crash when recalling players from loan
- Fixed rare issue occurring during and after matches


- Fixed State leagues not being scheduled when adding Brazilian leagues
- Fixed past Winners screen for the Polish Ekstraklasa using positions from the Regular Season and not the positions from after the Split
- Bulgarian and Romanian Players no longer need a Work Permit for British Clubs from January 2014
- Fixed user not given opportunity to Postpone Premier Division match due to International Callups
- Improved scheduling of domestic fixtures before/after European matches
- Fixed user not being asked to set length of End of Season Break after last match of season
- Fixed MLS teams being unable to register players for Club World Championship
- Improved the selection of players in the MLS Draft pool
- CFA League Schedule now correctly matching other French Leagues
- Improved A-League AI teams' signing of Marquee players


- Relaxed some German transfer preferences to allow users to sign more players from outside of Germany
- Prevented AI managers from leaving jobs before playoff finals
- Increased amount of international management sackings
- Prevented the AI from signing a player on loan when the player has already played for two teams in the current season
- Prevented players loans getting extended automatically when being loaned to South American sides
- Tweaks to transfers made by the AI for users players
- Prevented recently relegated side from the lowest playable league from entering a loop of hiring and firing managers on a daily basis


- Fixed backroom advice not appearing for some clients online
- Fixed Youth Setup Category not upgrading despite request being accepted
- Fixed player wanting to discuss failure to qualify for Champions Cup despite having qualified
- Fixed irrational response to player being congratulated on first international cap
- Fixed a few issues of strange/contradictory responses in team meetings


- Fixed transfer records being incorrectly broken with lower fee when using South Korean Won
- Fixed manager to go odds displaying already sacked manager
- Fixed backroom advice link allowing user to repeat private chat
- Fixed remove Offer from Backroom Advice not functioning correctly
- Fixed Champions League top goalscorer record broken shows previous record as -1
- Fixed code displayed in news item when international team changes national captain without a current manager
- Fixed incorrect calculation for number of players signed in transfer window press conference question
- Fixed sextuple news item not generating
- Fixed press conference question considering league to be a close run contest incorrectly
- Fixed press Conference question incorrectly referring to non-striker as striker
- Fixed missing headline on AWOL news item
- Fixed duplicated information in player debut news
- Fixed league specific question being asked in post-match press conference


- Fixed user's ability to select different player roles on the Player Coach Report screen
- Prevented Nations duplicating when user changes Match Detail on Detail Level screen
- Fixed sorting of club scouting assignments
- Fixed filters resetting on the Team Selection Overview screen
- Fixed Opposition Instructions clearing when user uses the Set Piece Wizard in Match
- Fixed Match widgets staying faded out after highlight has played out
- Fixed Home and Away Team stats switching in Match Overview
- Fixed Assistant Manager Advice automatically updating in Match Overview
- Fixed Important Attributes panel in Player Tactics not updating
- Fixed Scout Report Training Development & Happiness displaying blank bars for player out on loan
- Fixed Cup tied players not appearing on Fixture Details panel


- News Item priority improvements to Manager News Website
- Assistant Training will correctly update the training pie chart
- Stopped players learning new positions when subbed into that position for very short periods of time
- Improved player training when user changes tactics frequently


- Fixed double prize money payout in Norway
- Fixed rounding issue in Sponsorship news item
- Fixed issue with illogical stadium completion date
- Fixed issue with £0 Sponsorship
- Improved newgen creation in View-only leagues
- Fixed issue where proposed plans to improve a stadium had fallen through and weren't explained to the user
- Fixed issue where a board only increased a transfer budget from -£2k to £0
- Adjusted the creation of African and Albanian newgens created in Italy


- Fixed a number of unique crashes when verifying files in Advanced Rules
- Restored a number of verification warnings that were previously not generating
- Fixed an issue where fixture rules were removed when adding lower divisions to existing structures and converting to Advanced Riles
- Fixed an issue where certain leagues' default rules appeared with no dates or promotion/relegation information
- Improved the functionality of average points tables in custom nation rules
- Fixed a rare issue where a player would be given a positional rating of 20 and it would not extract into the game properly


- Fixed an issue where a player's unhappiness was removed, only for it to return the next day
- Enabled the editing of nations


- Increased dribbling speed at higher end
- Improved pass and shot accuracy slightly at higher end
- Improved goalkeeper save AI
- Fixed keeper trying to pick up ball at feet but not being able to hold it
- Fixed some instances of unrealistically dreadful poor touch
- Fixed some full backs going forward too quickly off the ball
- Increased likelihood of certain attacking roles dropping deeper to look for ball
- Improved destination height of headed clearances
- Fixed up "Mark six yard area" at corners to mean zonal marking of the edge of the six yard box
- Fixed headed clearance trajectory bug
- Slight reduction in overhit passes
- Fixed potential own goal bug when player tries to stand still with ball near own goal line
- Prevented midfield players going too deep when defending own area
- Increased speed defenders will push up out of box when ball won back or cleared in deep areas
- Reduced instances of defenders turning back on ball and retreating too quickly when team is generally well positioned defensively
- Fixed error causing defenders to mark opponents and drop too deep into own area
- Tweaked pace and target point of some short passes to feet when receiving player is under pressure
- Slightly encouraged some more passes in behind opposition d-line
- Reduced some further instances of overly long first touches
- Reduced premature pot shots from distance when placed to take ball closer to opposition goal
- Encouraged taking on of opponents by players likely to run with ball more
- Some small dribbling AI tweaks
- Encouraged ball forward to target man a bit more
- Tweaked pass AI slightly
- Tweaked cross AI slightly
- Increased fouls slightly at lower levels
- Reduced mentality choice slightly for low directness AI teams
- Increased use of direct play strategy for smaller teams
- Potential fix for odd throw ins
- Fixed an issue when the subbed player doesn't drop the ball
- Tweaked pass choice AI
- Tweaked run with ball AI
- Tweaked when to cross AI
- Tweaked when to shoot long AI
- Tweaked shot choice AI for top players
- Tweaked header accuracy slightly
- Tweaked when to clear ball AI
- Fixed error causing many corners to go too close to goal line
- Tweaked off ball movement around ball player
- Fixes and tweaks to passing AI
- Fixed some issues causing poor dribbling and first touch decisions
- Some tweaks re when to shoot or not
- Increased urgency of off ball movement in some situations
- Fixed offsides being called after player has moved back onside before pass
- Fixed bug where dive by attacker could result in penalty regardless of where it occurred
- Improved keeper reactions in some situations
- Made keepers sweep up balls more aggressively when needed
- Improved keeper positioning when narrowing angle
- Fixed a pass being reported as 550 yards in distance
- Fixed unrealistic examples of keepers holding shots
- Fixed keeper making unnecessary save attempt when already letting ball run out
- Fixed keepers making buggy attempts to save ball when they have it under control already
- Improved goalkeeper distribution
- Fixed buggy offsides being given when player fouled
- Fixed some instances of players continuing with pointless attempts to intercept balls that are destined for opponent
- Made players quicker to move to slow moving ball when under pressure
- Fixed some instances of buggy poor first touches
- Less risky passes around own danger area
- Some minor general passing AI tweaks
- Tweaked long shot AI slightly
- Reduced instances of silly passes when player in goalscoring opportunity
- Made players less gung ho about drifting offside
- Fixed buggy kick offs where the 2 players get in each other’s' way
- Fixed some keeper clearances being given insufficient elevation
- Fix for some crosses not being attempted
- Reduction in dangerous and long back passes
- Reduced DFK conversion slightly
- Further fixes for keeper handling and judgement of ball issues
- Removed illogical zonal marking on free kicks around corner of penalty area
- Reduced unnaturally looped kicks from ground
- More minor tweaks to on ball decision making AI
- Fixed rare occurrence of player "teleporting" randomly on ball
- Reduced unrealistic instances of long shots
- Fixed bug causing some shot velocities to be reduced
- Fine-tuned shot and pass accuracy
- Fine-tuned player ratings
- Fixed underhit long kicks
- Fix occasional penalty awards when offence nowhere near area
- Fixed rare occurrence of match not kicking off after goal

Steam: 14.2.0

Hello ho ho.

We've unwrapped an update for Football Manager 2014 just in time for Christmas.

The changes are fully save game compatible so you can continue your saved games.

Any problems or feedback please head over to our forums where the team will be on hand to help.

Merry managing.

Including, but not limited to:


- Fixed rare crash when continuing game
- Fixed another rare crash when continuing edited save game
- Fixed crash testing rules in Advanced Editor
- Fixed crash when searching invalid latitude value in Editor

MATCH v1439

- Fixed rare occurrence of stats incorrectly showing 255
- Reduced instances of direct free kicks aimed too close to crossbar inflating woodwork stats
- Fixed instances of throw ins taken just on pitch
- Tweaked urgency of engagement of ball player in own half depending on defensive player's tactical settings
- Improved general logic of when to attempt a tackle
- Tweaked aim direction of sliding tackles
- Reduced wild challenges slightly
- Fixed keeper accelerating out of area after fielding ball
- Fixed player ratings not updated quickly enough in some circumstances
- Some tweaks to player ratings including weighting on headers, interceptions and tackles
- Fixed poor detection of save quality
- Reduced first time keeper clearances under little pressure when he has short distribution PI
- Fixed strange ball movement after some instances of players pushing opponents while going to ariel ball
- Fixed non marking of short corner option player
- Reduced poor attempts to win corner off opponent
- Reduced poor cross attempts that had little chance of completion
- Reduced pointless shot attempts slightly
- Fixed quick free kick direction facing
- Fixed blocked crosses being set as completed crosses in stats
- Fixed short corners being set as crosses in stats
- Fixed players going through bench
- Fixed subs running on pitch after friendly win
- Improved keeper kick out from hands contact point
- Fixed issues with depth and width values after human tactical changes
- Fixed player standing at wrong end of pitch when following "stand in front of keeper at free kick" instruction
- Fixed bad goal kicks when the keeper kicks the ball out for an injury
- Refined counter attack trigger point depending on team mentality setting
- Improved player decision making during counter attack phase of play
- Some general tweaks to on ball decision AI
- Increased chance of player misjudging ball path slightly
- Made it harder for player to kill pace on fast moving ball especially at speed
- Improved ball velocity on some crosses
- Fixed ball contact point issue when putting ball out of play for an injury
- Added cross less often PI
- Fixed some issues with kick off AI
- Fixed some issues defending corners
- Fixed some keeper positioning and facing issues, including coming out inviting easy lobs
- Some tweaks to pass AI
- Tweaked d-line position slightly
- Fixed some further engagement of ball player issues
- Tweaked default cross aim slightly
- Reduced further attempts to buy corner off opponent
- Increased long shots slightly
- Fixed keeper misjudging occasional headed back pass
- Reduced penalty scored % slightly
- Fine-tuned CCC detection very slightly
- Reduced overhit mid-range passes caused by physics interface flaw not player error
- Tweaked player movement at dead balls slightly
- Reduced defensive headers that are aimed too close to own goal
- Small tweaks to shot and pass accuracy


- Improved Match Plan substitution logic
- Increased individual player training to prevent players becoming unhappy with workload
- Fixed mid-season Budget news item sometimes not appearing
- Fixed user not being able to declare interest in jobs when AI Managers are 'insecure'


- User can now 'scan for graphics' to manually index Workshop graphics
- User can start challenges from Workshop
- Game will now index files without a config
- Kits can now be uploaded to Workshop
- Manually deleted files will no longer produce error for users
- Italian Hero Achievement fixed


- Fixed rare instance where No Sacking would not unlock
- User can add second nationalities
- Can now move players between AI clubs
- Can now transfer free agents using 'move to other clubs' option
- Future transfers cleared when free agents are moved


- Managers can now be set correctly at B/II Teams.
- Improved team selection in custom Nation Rules.
- Advanced competition foreign player rules should now extract into the game correctly.
- Major fixture dates now visible on the Break Periods panel.
- Fixed the 3+GK from 7 substitutes rule.
- Improved loading times when multi-editing certain fields.
- Improved the re-assignment of Fitness Coaches' attributes when extracted into the game.
- Spanish Third Division may now be added to custom nation rules.
- 'Directions' may now be set on the Wage Contributions screen


- Added preference to hide the IGE icon from being displayed in the toolbar
- Added option when starting a new game to stop the IGE ever being usable on that save
- Added a filter on the join network panel to search for games without IGE
- Added Heal All Players in Squad
- Aded Unban All Players in Squad
- Added Change Morale of all Players in Squad
- Added Make Human Unsackable
- Added Terminate contract
- 'Rushing Out' attribute can now be successfully edited


- Fixed rare example of clubs incorrectly failing FFP
- AI will now always register players when user is on holiday
- Stopped Swedish Second Divisions changing number of teams
- Spanish "B" Team Squad Numbers now remembered between matches
- Stopped players returning from their end of season break too early
- Stopped Scottish Premiership Playoff matches being scheduled for consecutive days
- Fixed rare example of Belgian season not being scheduled
- Fixed scheduling of Copa Libertadores & Sudamericana when removing South American leagues
- Fixed Italian transfer window dates
- Fixed overage rules in Russian U21 league
- Fixed Scottish Premiership Relegation Playoff scheduling
- Stopped assistant manager arranging reserve friendlies when already in a reserve league
- Fixed North American Gold Cup attendances
- Fixed Belgian Pro League European Playoff Final scheduling when cup winners qualify
- Set 2015 Asian Cup Qualifying groups as per real life
- Fixed English League Cup / EURO Cup fixture clashes
- Fixed English FA Cup replays being scheduled during international breaks
- Fixed 2015 U20 World Cup scheduling


- Reduced player bonus demands in contract negotiations
- Stopped former staff generating scout reports
- Stopped AI clubs bidding on players they cannot afford
- Improved AI shortlisting for Spanish B teams
- Stopped out of contract players from being agent owned
- Fixed expiry date being set in the past for transfer targets
- Improved logic of AI co-ownership offers
- Fixed user being unable to Approach To Sign player after deal falls though
- Fixed semi-pro sides being unable to offer non-contracts


- Fixed Continue button disappearing before penalty shootouts
- Fixed text overrun on GK attribute octagons
- Fixed code displayed in board meeting
- Fixed match focus not state saving


- Fixed tactical familiarity not adjusting when some strategies changed
- Fixed formation familiarity being lost in certain circumstances


- Fixed Offer to Clubs screen changing when other users navigate
- Fixed warning message when clients attempt to join network game

Steam: 14.1.4

Hello gaffers,

We've released Football Manager 2014 update v14.1.4. It's fully save-game compatible and the change list can be seen below.

The Football Manager 2014 demo has also been updated to v14.1.4.

If you have any problems, please post at where our team will be on hand to help.

Happy managing!

<u>14.1.4 Changelist</u>

Stability & Performance
- Fixed rare crash/freeze during processing
- Fixed rare crash when using edited data
- Fixed rare crash in backroom advice
- Fixed rare freeze when processing

- Prevented teams from entering both Champion & EURO Cups
- Allowed overage players to feature in Swedish Reserve league* (You will need to start a new game for this fix to be in your game)

- Fixed user being sacked for not dropping a player they already sold

- Adjusted Free Kick attribute progression

Transfers & Contracts
- Lower league players now more willing to negotiate contract renewals

- Prevented IGE use in network game
- Fixed free agents being unable to transfer in IGE
- User can now activate Italian Serie D

Match Engine v1433
- Some important improvements to the engagement of the ball player with reduced slide tackle count
- Fixed under hit near post corners that caused too many easy chances
- Fixed the worst examples of wild off target shots and passes
- Reduced long shots
- Fixed bug causing some deflections/blocks to be potentially missed
- Reduced directional change on regular player collision avoidance
- Fixed metrification bug causing full back to run to centre of pitch when overlapping
- Fixed bug where keeper storms out too fast when narrowing angle and risks overshooting target point
- Increased fouls at lower levels
- Pushed d-lines ups a bit when ball not in attacking third
- Fixed some headers being directed higher than intended
- Fixed keepers not reaching some obvious balls above their head
- Fixed some instances of players not closing down ball player including at short corner
- Fixed some instances of players not making no-brainer tackle attempt
- Tweaked default cross aim point slightly
- Some further tweaks to kick/header inaccuracy
- Improved player blocking of shots and crosses
- Fixed some minor bugs in ball deflection code
- Some general improvements to engagement of ball player
- Reduced instances of tackles leading to corners
- Some more tackles made in danger situations
- Improved detection of clear cut chances when player behind defence
- Slightly more opportunistic shots taken especially when chasing a goal
- Small tweaks to some shot velocities
- Minor tweak to pass AI reducing any risky short ones under no pressure
- Full backs come a bit deeper to offer keeper pass in 4 man defences when long kicks not instructed
- Reduced instances of keeper handballs outside area
- Fixed red cards being displayed for these handballs outside area
- Stopped players running through nets
- Fix for some issues with high d-lines not positioning correctly
- Fix for some issues with clearing header direction
- Reduced instances of clearance kicks in unrealistic areas
- Fix for keepers not saving some shots dipping and hitting woodwork
- Fix for players not leaving obvious ball for keeper
- Made keepers make use of their area better after catching ball
- Reduced some long shots in deeper central areas
- Fixed some examples of Clear Cut and Half Chances being missed
- Tuned player match ratings

Steam: 14.1.3

Hello Managers,

A small FM14 update has just been released and is now available to download - it is fully save game compatible.

Please report any issues to our team on the forums at We hope you continue to enjoy the game!

14.1.3 Changelist

Match v1427
- Improved player rating system
- Improved use of subs in FMC match plans

- Fixed lag/crash in the Steam Workshop with lots of custom graphics installed
- Fixed crash launching game when user has removed public documents folder
- Fixed match viewer graphical corruption on some non-English language Linux systems

- Tuned AI opening offers & negotiations

In-Game Editor
- Fixed text bleeds in some non-English currencies
- Fixed club finance values resetting in some non-English currencies

Standalone Editor
- Fixed player data tabs when editing multiple players

- Fixed some incorrectly set Norwegian wages
- Fixed some international records not displaying

- Stopped Paul Robinson being bitten by his pet dog


Football Manager 2014


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