Mega Man: The Wily Wars

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Mega Man: The Wily Wars
System(s): Sega Mega Drive
Publisher: Capcom
Developer:
Genre: Action

















Mega Man: The Wily Wars, otherwise known as Rockman Mega World in Japan, is a game that was released in 1994 by Capcom for the Sega Mega Drive video game system. In the US however it was only temporarily released via the Sega Channel add-on. This game is basically four games in one. It contains 16-bit remakes of the three original Mega Man games, plus a new but shorter game Wily Tower. Some experienced players of the original NES games may notice that the game speed is slightly slower thus making the game in some cases easier, but other parts may become more difficult due to different timings.

Gameplay

In these games the objective is to pick a stage, navigate it defeating enemies along the way with the buster, and beat the robot master at the end of the stage. Once the player defeats the robot master you gain it's weapon to use on a different robot master. In layman's terms it's like a game of rock-paper-scissors. Once you have defeated all the robot masters the player goes to the Wily stages where the final set of levels awaits. Occasionally the player will get extra power ups to assist you in your game play such as the Magnet Beam, Dr. Light Items, and Rush.

After beating the three main games the player unlocks the short game Wily Tower. Wily Tower only has three robot masters, which the player does not gain a weapon from, and then four Wily stages. At the beginning of each robot master and the Wily tower the player chooses weapons and items to take with them from the three original games giving the player an interesting twist on having weapons from different games. The robot masters in Wily Tower actually share a similar origin to things in the Chinese epic Journey to the West. Buster Rod.G is based off Sun Wukong (called Son Goku in Japanese), Hyper Storm.H is based off Zhu Bajie (called Cho Hakkai in Japanese), and Mega Water.S is based off Sha Wujing (called Sa Gojou in Japanese).

Mega Man 1 Differences

  1. Pause glitch can no longer be done.
  2. Normally during invincibility frames you can still die from spikes. This is fixed in this version to be like all other Mega Man games.
  3. Power-ups do not reappear when leaving the screen and coming back.

Mega Man 2 Differences

  1. Game plays like it is always on difficult mode. No normal mode here.
  2. Pause glitch can no longer be done.
  3. Robots and robot masters have invincibility frames where they can not be damaged. This is not true for robots that die in one hit.

Mega Man 3 Differences

  1. Controller 2 cheats from the NES game removed.
  2. Early Rush adapter glitch removed.
  3. Robots and robot masters have invincibility frames where they can not be damaged. This is not true for robots that die in one hit.


Levels

  • The player is able to choose from any of robot masters to start from. This is just a general list of the levels.
  • No weapons are gained from the Wily Stages.

Mega Man 1

  • Guts Man – Super Arm (G) is obtained after beating him.
  • Cut Man – Rolling Cutter (C) is obtained after beating him.
  • Elec Man – Thunder Beam (E) is obtained after beating him. Magnet Beam is found in this stage as well which is necessary for later levels.
  • Ice Man – Ice Slasher (I) is obtained after beating him.
  • Fire Man – Fire Storm (F) is obtained after beating him.
  • Wily Stage 1 – At the end of the level the player fights the Yellow Devil which involves memorizing a pattern to defeat.
  • Wily Stage 2 – The player will once again fight Cut Man and Elec Man in this stage. Copy Robot clones Mega Man and uses the weapon the player is using to make things difficult.
  • Wily Stage 3 – Straightforward stage that leads the player to CWU-01P. This bosses pattern just increases in speed after each part is destroyed.
  • Wily Stage 4 – The player will fight the other four robot masters in this stage one after another and then will fight Dr. Wily in a 2-form final battle.

Mega Man 2

  • Metal Man - Metal Blade (M) is obtained after beating him.
  • Air Man - Air Shooter (A) is obtained after beating him. Player also obtains Item-2 which also allows you to ride a horizontal flying platform.
  • Crash Man - Crash Bombs (C) is obtained after beating him.
  • Bubble Man - Bubble Lead (B) is obtained after beating him.
  • Heat Man - Atomic Fire (F) is obtained after beating him. Player also obtains Item-1 which allows you to make rising platforms.
  • Wood Man - Leaf Shield (W)is obtained after beating him.
  • Flash Man - Time Stopper (F) is obtained after beating him. Player also obtains Item-3 which creates a platform that climbs walls.
  • Quick Man - Quick Boomerang (Q)is obtained after beating him.
  • Wily Stage 1 – Stage contains a scrolling section where Mecha Dragon appears and chases the player to three platforms from which you fight.
  • Wily Stage 2 – Boss is made up of little enemies that appear out of the wall attacking the player. Defeat all the enemies to win.
  • Wily Stage 3 – Fight the massive Guts Tank to win this stage.
  • Wily Stage 4 – There are several Buebeam Traps in the room and they all need to be destroyed. Player has to be conservative about their weapon energy to win this.
  • Wily Stage 5 – Player fights all eight robot masters and then goes through a ninth portal to fight Dr. Wily's two forms.
  • Wily Stage 6 – Wily reveals himself to be an alien and fights the player.

Mega Man 3

  • Top Man - Top Spin is obtained after defeating him.
  • Shadow Man - Shadow Blade is obtained after defeating him. Player also obtains Rush Marine which behaves the same as Rush Jet, but only works in water. Can jump out of water, but won't move.
  • Spark Man - Spark Shock is obtained after defeating him.
  • Magnet Man – Part way through the stage the player will encounter a fight with Protoman. Magnet Missiles is obtained after defeating him.
  • Hard Man - Part way through the stage the player will encounter a fight with Protoman. Hard Knuckle is obtained after defeating him.
  • Snake Man - Search Snake is obtained after defeating him.
  • Gemini Man - Gemini Laser is obtained after defeating him.
  • Needle Man - Needle Cannon is obtained after defeating him. Player also obtains Rush Jet which allows you to call rush to turn into a platform that can fly in all directions.
  • Doc Robot K-176 – This boss then appears in Needle Man's, Gemini Man's, Shadow Man's, and Spark Man's stages taking on the powers of robot masters from Mega Man 2. Defeat Doc Robot in these four stages to continue on.
  • Break Man – This stage is just a battle against Break Man.
  • Wily Stage 1 – At the end of the level you fight the Kamegoro Maker. The Kamegoro Maker is actually invincible, but if you destroy enough turtles you win.
  • Wily Stage 2 – At the end of this stage the player fights a new form of the Yellow Devil.
  • Wily Stage 3 – At the end of this stage you fight the Holographic Clones. Only one is real, and it's up to you to find that one.
  • Wily Stage 4 – This stage is basically just like the teleporter system from Mega Man 2.
  • Wily Stage 5 – Fight two forms of Dr. Wily? here.
  • Wily Stage 6 – The true final battle against Gamma and Dr. Wily.

Wily Tower

  • No weapons are gained from any of the Wily Tower levels. The player chooses weapons from the original three games prior to starting.
  • Buster Rod.G
  • Mega Water.S
  • Hyper Storm.H
  • Wily Tower Stage 1 – Fight the Fire Serpent at the end of the stage.
  • Wily Tower Stage 2 – Fight the Iron Ball at the end of the stage.
  • Wily Tower Stage 3 – Second battle against Buster Rod.G
  • Wily Tower Stage 4 – Figh the three forms of Dr. Wily.

Credits (or lack there of)

The original three games have their credits screens still in place, but after beating Wily Tower there is actually no credits listed just a cutscene and a list of all the robot masters. There is also no list of credits in the manual either.

Physical Scans