Aerial Assault (Master System)
From Sega Retro
Aerial Assault | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Sanritsu[1], Sega R&D 2 | |||||||||||||||||||||||||||||||||||||||||||||
Distributor: Kanal 10 (SE rental), Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[2][3] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
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- For the Game Gear version, see Aerial Assault (Game Gear).
Aerial Assault is a shoot-'em-up game developed by Sanritsu and published by Sega for the Sega Master System in 1990.
Contents
Story
A militaristic organization named N.A.C. (whose acronym is never explained) has developed a huge laser emitter called "EL," which is capable of gradually destroying the ozone layer. In the year 1999, the N.A.C. begins an all-out offensive against every country in the world. It is hinted that N.A.C. is actually an alien civilization.
The armies of the world are overwhelmed. The player controls the mysterious "Freedom Fighter," an aircraft with no official connection to any government, which flies off to stop the N.A.C.
Gameplay
Aerial Assault is a horizontally scrolling shoot-'em-up game in which the player controls the "Freedom Fighter" jet fighter and must shoot down enemies as the screen scrolls to the right. Every level is preceded by a short briefing describing the mission objectives.
The Freedom Fighter moves in any direction using the D-Pad. It fires its primary weapon by pressing and its secondary weapon by pressing
. Either button can be held to fire continuously. The primary weapon has unlimited ammunition and generally shoots in front of the ship. It is initially a thin stream of bullets but can be upgraded into other types of shots by collecting item pick-ups. The secondary weapon, which is usually a type of bomb, is not initially available but can be equipped by finding items. It has limited ammunition but can be replenished by finding another item. Each level has different enemies and bosses, which require different weapons and tactics to effectively counter.
The Freedom Fighter is destroyed if it is hit by enemies or projectiles or touches any stationary object, such as the ground. There are no hit points, but a Shield power-up appears in later levels that can absorb a few hits before it is gone. The Freedom Fighter respawns in place if the player has extra ships remaining. The game starts with four ships, and the game ends if the player loses them all but can be continued a limited number of times. There are three difficulty levels, which affects the number of continues provided (7 for Easy, 5 for Normal, and 3 for Hard).
Items
Items are released by destroyed enemies and collected by flying over them.
Primary weapons
Bombs
Bomb | |
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A basic bomb. Each pick-up contains 30. | |
Triple Bomb | |
Same as the regular bomb but drops three bombs with each volley. Each pick-up contains 15. | |
Missile | |
A missile that drops down and then shoots forwards, for taking out ground targets. Each pick-up contains 25. | |
Napalm | |
An incendiary that bursts into multiple explosions. Each pick-up contains 20. | |
Hyper Ball | |
Shoots several large fireballs from the Freedom Fighter. Each pick-up contains 8. |
Other
Speed-Up | |
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Increases the movement speed of the Freedom Fighter. | |
Bonus | |
Awards the player with 5,000 bonus points. | |
1-Up | |
Awards the player with an extra life. | |
1-Down | |
Instantly kills the player. | |
Guard | |
A shield that surrounds the Freedom Fighter and absorbs five hits before dissipating. |
Levels
Mission 1 | |
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Attack the enemy's open seas fleet and sink the enemy battleship Vinsk. | |
Mission 2 | |
Ascend into the stratosphere and intercept the enemy bomber fleet. The target is the massive bomber CB-53. | |
Mission 3 | |
Location of N.A.C.'s headquarters detected. Destroy the cliff fortress to gain entrance. | |
Mission 4 | |
Raid the N.A.C.'s headquarters and destroy "EL." | |
Mission 5 | |
The war is not over. Fly into Earth orbit and destroy N.A.C.'s space cruiser and end the threat once and for all. |
History
During development, the game was known under the working title of Freedom Fighter.[10]
Production credits
Magazine articles
- Main article: Aerial Assault (Master System)/Magazine articles.
Promotional material
also published in:
- (US) #18: "January 1991" (199x-xx-xx)[12]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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73 | |
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Based on 20 reviews |
Master System, GR (Zegetron) |
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Master System, SE (rental; Kanal 10) |
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Master System, BR |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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256kB | Cartridge (EU) | |||||||||||
? |
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256kB | Cartridge (US) |
References
- ↑ http://gdri.smspower.org/wiki/index.php/Sanritsu
- ↑ File:AerialAssault SMS EU Box.jpg
- ↑ https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ 4.0 4.1 Mega Play, "November/December 1990" (US; 1990-xx-xx), page 31
- ↑ ACE, "January 1991" (UK; 1990-12-xx), page 165
- ↑ File:BristolEveningPost UK 1990-11-29 Page 67.jpg
- ↑ ACE, "September 1990" (UK; 1990-08-03), page 58
- ↑ Computer & Video Games, "October 1990" (UK; 1990-09-16), page 117
- ↑ Player One, "Octobre 1990" (FR; 1990-xx-xx), page 39
- ↑ [1https://web.archive.org/web/20210506102707/https://www.smspower.org/forums/9485-UnreleasedRumouredSMSGames https://www.smspower.org/forums/9485-UnreleasedRumouredSMSGames] (Wayback Machine: 2021-05-06 10:27)
- ↑ File:Aerial Assault SMS credits.pdf
- ↑ GamePro, "January 1991" (US; 199x-xx-xx), page 44
- ↑ Computer & Video Games, "November 1990" (UK; 1990-10-16), page 58
- ↑ ACE, "November 1990" (UK; 1990-10-xx), page 92
- ↑ Computer & Video Games, "December 1990" (UK; 1990-11-16), page 168
- ↑ ACE, "December 1990" (UK; 1990-11-xx), page 102
- ↑ Sega Power, "January 1991" (UK; 1990-12-06), page 2
- ↑ Computer & Video Games, "January 1991" (UK; 1990-12-15), page 98
- ↑ Sega Visions, "Summer 1991" (US; 1991-xx-xx), page 10
- ↑ Electronic Gaming Monthly, "October 1991" (US; 1991-xx-xx), page 142
- ↑ ACE, "September 1990" (UK; 1990-08-03), page 56
- ↑ Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 28
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 89
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 90
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 137
- ↑ Computer & Video Games, "August 1990" (UK; 1990-07-16), page 86
- ↑ Hobby Consolas, "Enero 1992" (ES; 199x-xx-xx), page 92
- ↑ Joystick, "Novembre 1990" (FR; 1990-1x-xx), page 124
- ↑ Micromanía (segunda época), "Enero 1991" (ES; 199x-xx-xx), page 34
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
- ↑ Player One, "Octobre 1990" (FR; 1990-xx-xx), page 38
- ↑ S: The Sega Magazine, "August 1990" (UK; 1990-07-05), page 4
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 41
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ Sega Pro, "November 1991" (UK; 1991-xx-xx), page 18
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 100
- ↑ Tilt, "Décembre 1990" (FR; 1990-1x-xx), page 116
- ↑ Zero, "October 1990" (UK; 1990-xx-xx), page 89
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