Castlevania: Bloodlines (prototype; 1993-08-04)/Comparisons

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Back to: Castlevania: Bloodlines (prototype; 1993-08-04).

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1993-08-04 prototype

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Final game (NTSC-U)

Different copyright information is displayed on boot.

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1993-08-04 prototype

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Final game (NTSC-J)

If running on a Japanese system, "Vampire Killer" is displayed on the copyright screen, but the rest of the game is unchanged. The final game is region locked, meaning an entirely different ROM was produced for the Japanese market.

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1993-08-04 prototype

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Final game

The prototype has a single screen introduction with completely different artwork and no music.

CastlevaniaBloodlines1993-08-04 MD TitleScreen.png

1993-08-04 prototype

CastlevaniaBloodlines title.png

Final game (NTSC-U)

The title screen lacks the background from the final version. The animation for the logo appearing is slower and slightly different. The logo itself has no red shading, and the "Bloodlines" is placed slightly different and lacks the dripping blood.

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1993-08-04 prototype

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Final game (NTSC-U)

"PASS WORD" became "PASSWORD" on the title screen.

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1993-08-04 prototype

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Final game (NTSC-U)

The password screen is much simpler, consisting of just blue borders on a black background.

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1993-08-04 prototype

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Final game (NTSC-U)

The game defaults to easy with four lives, while the final sets it to normal with three. The "Quick Demo" setting is simply "on" or "off", as opposed to "display" and "skip".

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1993-08-04 prototype

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Final game (NTSC-U)

The character selection screen has different backgrounds.

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1993-08-04 prototype

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Final game (NTSC-U)

There are no map or introduction screens; the prototype just jumps straight in to Stage 1-1. There are minor HUD differences and a timer, which counts continuously upwards and does not affect anything.

References


Castlevania: Bloodlines (prototype; 1993-08-04), prototype version of Castlevania: Bloodlines

CastlevaniaBloodlines1993-08-04 MD TitleScreen.png

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Part of Castlevania: Bloodlines development