- Back to: Cosmic Carnage (prototype; 1994-09-21).
The ™ symbol is missing from the Sega logo.
An extra "has" was added to the first introduction sentence in the final game. A different music track is also used for this screen (0A instead of 0D).
The copyright text is slighty different on the title screen.
"OPTION" instead of "OPTIONS". The music test only goes up to 0D (vs. 14)
The controller configuration screen reads "OPTION CONFIGURATION" instead of "OPTIONS". It also uses "heavy" and "light" instead of "fierce" and "normal" when describing attacks.
Fights start as soon as the screen fades in.
No details are shown when a fight ends. The winning character celebrates and the screen fades to black. If you lose, there are no continues.
References
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