Deep Fighter/Production credits

From Sega Retro

Back to: Deep Fighter.
  • Lead Programmer: Marcus Lynn
  • Game Designer: Bob Churchill
  • Programmers: Steve McCrea, Dominic Parrott, Tom Williamson, Olly Read, Hamish Young, Richard Thomassen
  • Lead Artist: Mark Rendle
  • Artists: Chris Healy, Peter Lake, James Kay
  • Music: Richard Beddow
  • Sound Effects: Mike Ash
  • Additional Programming: Dave Faller, Luc Van Den Borre, Mark Jennings, Alex Fry
  • Game Engine: RenderWare3®
  • Quality Assurance: Frank Parkinson, David Burke, Gavin Parker, Mat Cunningham, Neil Martin, Simon Crawford
  • Marketing: Jim Hill
  • Assistant Producer: James Sutherland
  • Project Manager: Griff Jenkins
  • Executive Producer: Jamie Macdonald
Cast
  • The Admiral: Andrew Hall
  • Professor Joh: David Gant
  • Razz: Ginny Holder
  • Doctor Bokaie: Amelia Curtis
  • Deav: David Willams
  • Pilots: Claire Robertson, Xavier Le Dantec, Mark Dean, Diane Bernard, Fabrice Cambounet, Clément Merville
  • Director: Tony Lurachi
  • Producer: Clément Merville
  • Producer's Assistant: Fabrice Cambounet
  • Production Manager: Barry Blackmore
  • Production Assistant: Mark Dean
  • Runner: Claire Robertson
  • Continuity: Diane Bernard
  • Casting Director: Carl Proctor
  • Director of Photography: David Cassidy
  • Camera Operator: Henri Marcuzzi
  • Grip: Pat Garrett
  • Autocue: Siobhan Walsh
  • Sound Recordist: Peter Gaudino
  • Boom Operator: Derek Orme
  • Gaffer: Darren Jackson
  • Construction Manager: Barry Mulroy
  • Spark: Jonny Lake
  • Stand-by Painter: Jon Ivall
  • Stand-by Carpenter: Calum Andrews
  • Wardrobe: Sally Cairney
  • Wardrobe Assistant: Arrabella Rhodes
  • Make Up: Fiona Leech
  • Screenplay: Tony Lurashi
  • Storyboard: Bertrand Guillou
  • Video Studio Manager Ubi Soft: Diane Bernard
  • Editor: Grégiore Chavalier-Naud
  • 3D Studio Manager Ubi Soft: Xavier Le Dantec
  • 3D Studio Artists Ubi Soft: Guillaume Marcel, Olivier Bonenfant
  • Producers: Yves Guillemot, Vinc Vincent Minoué, Fabrice Pierre-Elien
  • Project Manager: Clément Merville
  • Game Designer: Fabrice Cambounet
  • Consultants: Jean-Bernard Jacon, Lionel Rico, Jean-Christophe Petit, Jean-Marc Marcin, Marc Blondeau
  • Localization Managers: Coralie Martin, Xavier Kemmlein
  • Worldwide Production Manager: Vincent Pâquet
  • International Marketing Director: Nicolas Metro
  • International Brand Group Manager: Pascal Bonnet
  • International Marketing Interns: Marc Sonzogni, Dao Vo Trung
USA
  • Marketing Director: David Bamberger
  • Marketing Manager: John Chowanec
UK
  • Product Manager: Michael Torode
  • PR Manager: Louise Gabriel
Germany
  • Group Manager: Dirk Niedernhoefer
  • German Localization: Olivier Joerg, Frank Haut, Peter Naust
Italy
  • Product Manager: Christian Born
Spain
  • Marketing Manager: Oriol Rosel
Scandinavia
  • Marketing Manager: Soren Lass
Netherlands
  • Marketing Manager: Lieke Otten
France
  • Brand Group Manager: Isabelle Mallet
  • Product Manager: Coppelia Steiger
  • Worldwide QA Manger: Eric Tremblay
  • Test Manager France: Nikola Milisavljevic
  • Test Team Leader: Daniel Jacques
  • Testers: Stéphane Pinard, Marc André Proulx, Janick Neveu, Max Bricault, Louis-Phillipe Brissette
  • MPEG SOFDEC copyright 1998 © CRI
Source:
In-game credits

References


Deep Fighter

DeepFighter title.png

Main page | Comparisons | Credits | Development | Magazine articles | Reception | Bootlegs


Sega Dreamcast
Prototypes: 2000-02-08 | 05-04 | 05-05