Bases Loaded '96: Double Header

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BasesLoaded96 title.png

Bases Loaded '96: Double Header
System(s): Sega Saturn
Publisher: Jaleco USA
Developer:
Supporting companies:
Licensor: Major League Baseball Players Association
Sound driver: SCSP/CD-DA (2 tracks)
Genre: Sports (baseball)

















Number of players: 1-2
Official in-game languages:
  • English
  • Release Date RRP Code
    Sega Saturn
    US
    T-5703H
    ESRB: Kids to Adults
    Non-Sega versions

    Bases Loaded '96: Double Header is a baseball game for the Sega Saturn, released in the United States in 1996. It the only game in Jaleco's Bases Loaded series to be released on a Sega console. It is a localised version of Moero!! Pro Yakyuu '95: Double Header, featuring Major League Baseball Players Association licensing rather than the Japanese Nippon Professional Baseball.

    It appears that during development, the game was known simply as Double Header.

    Gameplay

    Bases Loaded 96 Saturn, Split View.png

    Split view

    The game is a baseball simulation. It has an MLBPA license with rosters and player statistics accurate to the 1995 MLB season. There is no MLB license, however, so teams are only identified by their locale and lack names and logos. The game has a selection of eight stadiums (seven based on real-life ballparks). Players are depicted by prerendered 3D models converted to sprites. The fielding view is also made using sprites and tiles, with scaling and rotation effects applied to give a 3D effect.

    Before a game, players can toggle automatic fielding or running, errors, designated hitter, and wind. Then players choose a starting pitcher and a batting line-up. In season games, a pitcher must have at least three days of rest before he can start another game.

    In single-player games, batting uses a view behind the umpire and pitching uses a view behind the pitcher's mound. In two-player games, players can choose to use the batter's view, the pitcher's view, or a split screen view that shows both simultaneously. During fielding, players can toggle between a high and a low view of the outfield by pressing X.

    Bases Loaded 96 Saturn, Defense, Pitching.png

    Bases Loaded 96 Saturn, Defense, Fielding.png

    • Bases Loaded 96 Saturn, Defense, Pitching.png

    • Bases Loaded 96 Saturn, Defense, Fielding.png

    Defense
    When pitching, the pitcher moves on the mound with Left or Right. The pitcher throws the ball by pressing A or C. Holding Left or Right during the throw breaks the ball in either direction. Holding Down during the wind-up throws a fastball, while holding Down during the entire pitch throws a sinker (a fastball that drops low). Holding Up during the wind-up throws a change-up (a slow pitch).

    When the other team has a runner on base, pressing B switches to a field view. In this view, the pitcher can run to a base for a tag-out by holding a direction corresponding to the base (Right for first, Up for second, Left for third, or Down for home) and pressing B (or press B alone to run to first). Or the pitcher can throw the ball to a base by holding a direction corresponding to the base and pressing A or C (or press A or C alone to throw to first).

    After the ball is hit, the game switches to a fielding view. The flight of the ball is shown by a glowing marker on the ground. The D-Pad moves the nearest fielder, who is indicated by a marker, and the fielder can dive for the ball by pressing C. The nearest fielder to a base can run to the base by holding a direction corresponding to the base and pressing B.

    The pitcher's stamina is shown by a gauge in the bottom-left of the screen. The player can call a timeout with  START  and substitute a relief pitcher or change the fielding positions by pressing A, B, or C.

    Bases Loaded 96 Saturn, Offense, Hitting.png

    Bases Loaded 96 Saturn, Offense, Running.png

    Bases Loaded 96 Saturn, Offense, Home Run.png

    • Bases Loaded 96 Saturn, Offense, Hitting.png

    • Bases Loaded 96 Saturn, Offense, Running.png

    • Bases Loaded 96 Saturn, Offense, Home Run.png

    Offense
    When hitting, the batter moves inside the batter's box with Left and Right. The batter swings by pressing C or bunts by pressing B. The batter only swings after a pitch is thrown, and the entire swing motion is always performed (so the player cannot do a checked swing). The batter automatically runs to base after getting a hit. A runner can slide into base by pressing C. An instant replay is shown after hitting a home run.

    To steal a base, hold a direction corresponding to the base to steal (Right for first, Up for second, Left for third, or Down for home) and press A. The dot signifying the player on base will flash in the miniature diamond in the bottom-right of the screen to indicate that the runner will attempt the steal. All runners can be ordered to advance with L or to return to base with R.

    The player can call a timeout with  START  and substitute a pinch hitter or a pinch runner by pressing A, B, or C.

    Modes

    There are two main modes:

    • Regular Season: Plays a season of 13, 26, 52, or 162 games against the computer. If the player's team qualifies, the post-season consists of a best-of-seven playoff series between the division champions, then a best-of-seven playoff series between the league champions. The player selects a team and a home stadium. Progress is saved to the Saturn's internal memory so the season can be continued later. Season games are scheduled on a calendar, and league standings and statistics can be viewed between games.
    • Exhibition: Plays a single game with one player against the computer, two players against each other, or two computers against each other. Players can choose any team (which can be the same team) and any stadium.
    • Championship Game: Skips the regular season and plays a playoff series of 3, 5, or 7 games against the computer. Progress is saved to the Saturn's internal memory so the season can be continued later.
    • Trade: Allows the player to customize any of the teams in the game by trading players. Changes affect every mode (but must be done before starting a season or series) and can be saved to the Saturn's internal memory.

    Stadiums

    There are eight stadiums. Seven are based on real major league ballparks while one, Jaleco Stadium, is fictional.

    Stadium Based on
    Boston, MA Fenway Park
    Chicago S. Comiskey Park
    Toronto, Ontario SkyDome
    St. Louis, MO Busch Stadium
    Los Angeles, CA Dodger Stadium
    Atlanta, GA Fulton County Stadium
    Chicago, IL Wrigley Field
    Jaleco

    Teams

    Bases Loaded 96 Saturn, Comparisons, Team Select N.png

    Bases Loaded 96 Saturn, Comparisons, Team Select A.png

    Team select

    The game lacks an MLB license, so teams are identified only by their locale and lack names and logos.

    In addition to these teams, there are two all-star teams, the A. League MVP and N. League MVP teams.

    When selecting a team, L and R switch between the two leagues. After choosing both teams, Left and Right switch the home and visitor (home bats last) in Exhibition games or home field advantage in Championship games.

    League Division Team Based on
    A. League Western Texas Texas Rangers
    Seattle Seattle Mariners
    California California Angels
    Oakland Oakland Athletics
    Central Chicago S. Chicago White Sox
    Kansas City Kansas City Royals
    Cleveland Cleveland Indians
    Minnesota Minnesota Twins
    Milwaukee Milwaukee Brewers
    Eastern Toronto Toronto Blue Jays
    Bronx, NY New York Yankees
    Baltimore Baltimore Orioles
    Detroit Detroit Tigers
    Boston Boston Red Sox
    N. League Western San Francisco San Francisco Giants
    Los Angeles Los Angeles Dodgers
    Colorado Colorado Rockies
    San Diego San Diego Padres
    Central St. Louis St. Louis Cardinals
    Houston Houston Astros
    Chicago Chicago Cubs
    Pittsburgh Pittsburgh Pirates
    Cincinnati Cincinnati Reds
    Eastern Atlanta Atlanta Braves
    Philadelphia Philadelphia Phillies
    Montreal Montreal Expos
    Florida Florida Marlins
    New York New York Mets

    Versions

    Comparisons

    Main article: Bases Loaded '96: Double Header/Comparisons.

    Production credits

    Jaleco Ltd., Tokyo Japan
    • Producer: Fusato Hosaka
    • Game Design & Management: Fusato Hosaka, Sinichiro Suzuki, Kenichiro Kurata
    • Programmers: Hitoshi Sekiya, Tetsuhiro Honiyo, Masanori Ishimatsu, Kenji Teravama
    • Graphic Artists: Masayosi Simura, Yasuo Kato, Tomoyuki Murayama, Goichi Miyamoto, Minoru Sugiyama, Osamu Kawamura, Yasufumi Suzuki, Kei Fujimoto, Matsumoto Matumoto, Masakazu Hoshi, Akira Miyazaki, Shoujirou Inoue, Tateyama, Takeshi Shimizu
    • Sound Engineers: Tatsuya Nishimura, Takahiro Ogata, Hiroshi Nisikawa
    Jaleco USA, Wheeling, IL
    • Overseas & U.S. Coordination: Bob Bernstein, Greg Hasler
    • Product Manager/Documentation: Jarik R. Sikat
    • Quality Assurance: Jarik R. Sikat, Adrian Adriano
    • Japanese Language Translation: Yukiko Tanaka
    • General Manager, Overseas Division: Hiroshi Sawai, Jaleco Ltd.
    • Player Statistics and Ratings: STATS, Inc., Ross Schaufelberger, Drew Faust
    • Package Design and Layouts: Robert Bartusevicius, The Ad Agency
    • Special Thanks: Jean Naling, Roy Cooler and Mike Schechter & Associates, Jerome Fernandez, Mr. Makise, Steven Sleigh, Championship Martial Arts Academy
    Source:
    US manual
    Basesloaded96 sat us manual.pdf
    [1]

    Magazine articles

    Main article: Bases Loaded '96: Double Header/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in Electronic Gaming Monthly (US) #75: "October 1995" (1995-xx-xx)
    Logo-pdf.svg

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Consoles + (FR)
    80
    [2]
    Sega Saturn
    80
    Based on
    1 review

    Bases Loaded '96: Double Header

    Saturn, US
    BL96DH Saturn US Box Back.jpgBL96DH Saturn US Box Front.jpg
    Cover
    BL96DH Saturn US Disc.jpg
    Disc
    Basesloaded96 sat us manual.pdf
    Manual

    Technical information

    Main article: Bases Loaded '96: Double Header/Technical information.

    References


    Bases Loaded '96: Double Header

    BasesLoaded96 title.png

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