Junichi Ishito
From Sega Retro
Junichi Ishito |
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Employment history: Sega of Japan (1994-04-01[1] – )
Divisions:
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Role(s): Programmer |
Education: Iwate University (Computer Science)[2] |
Junichi Ishito (石戸 淳一) is a software engineer, who took his degree at Iwate University, Japan.
He majored in Computer Graphics Simulation, and went on to work at several reputed game companies, such as SEGA, LightWeight Co., Ltd. and Electronic Arts Canada, starting in 1994 all the way to present day. With over 20 years of experience in the gaming industry, he has tackled many distinct sub-areas, such as front-ends, animation, collisions, sound, though he focuses mostly on gameplay nowadays.
Regarding systems, he started working with the Sega Saturn console and arcade machines during his 6 years at Sega, then switched to Playstation 2 while at LightWeight, and since his career at Electronic Arts he has worked with systems such as PS2, PS3, Xbox and Xbox360.
He uses mostly C++ and the Standard Template Library (STL) for his coding.
Currently residing in Vancouver, Canada, his hobbies of choice are digital photography, and obviously, anything game-related.
Production history
- Virtua Fighter (Saturn; 1994) — Programmers[3] (as Jun-ichi Ishito)
- Virtua Fighter Remix (Saturn; 1995) — Programmers[4] (as Jun-ichi Ishito)
- Virtua Cop (Saturn; 1995) — Programmers[5] (as Jun-ichi Ishito)
- Virtua Fighter PC (Windows PC; 1996) — Programmers (as Jun-ichi Ishito)
- Virtua Striker 2 (Model 3; 1997) — Programmers (as Jun-ichi Ishito)
- Virtua Striker 2 Version '98 (Model 3; 1998) — programmers (as Jun-ichi Ishito)
- Virtua Striker 2 Version '99 (Model 3; 1998) — programmers (as Jun-ichi Ishito)
- Virtua NBA (NAOMI; 1999) — Programmers (as Jun-ichi Ishito)
Photographs
- Main article: Photos of Junichi Ishito