Ken Horowitz
From Sega Retro
Dr. Kenneth Horowitz |
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Place of birth: United States |
Role(s): Author |
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Dr. Kenneth "Ken" Horowitz is an American English professor, author, and game researcher most known for running the notable Sega fansite Sega-16, and for writing a number of books related to the company's long history.
Career
Dr. Kenneth Horowitz is an English professor who has taught research and writing for 20 years. He has been writing about video games for well over a decade and is the author of Playing at the Next Level: A History of American Sega Games, which chronicles Sega of America’s game development history, and The Sega Arcade Revolution: A History in 62 Games, that details the arcade side of the company's legacy and includes development histories for many of its most treasured and classic coin-op video games. His most recent book, Beyond Donkey Kong: A History of Nintendo Arcade Games, explores 40 years of Nintendo coin-op history, with detailed entries for 28 arcade games. Ken's work has also been featured in numerous video game publications like GamesTM and Hardcore Gamer Magazine and several enthusiast websites (GotNext, The Next Level). He has also published academic articles about using video games to teach English as a second language in professional publications that include Language Magazine and the Hispanic Educational Technology Services Journal.[1]
Ken is also the founder and editor-in-chief of Sega-16, the largest Sega-related resource on the internet dedicated to comprehensive reviews, features, and interviews with those who worked on the company's arcade machines and consoles. With well over 1,000 reviews and hundreds of features, Sega-16 provides a well-sourced and robust bank of information for Sega fans, as well for those who are just discovering one of the greatest game companies in history.[1]
Ken's goal as a game historian is to elevate the discourse surrounding video games to a more academic tone. The need to document and preserve gaming history becomes greater each day, and by using modern research methods in that effort, Ken hopes to provide accurate and accessible readings that can be used by fans who want to know more about the history of their hobby, as well reliable and educational work for other game historians.[1]
Production history