Magic Knight Rayearth (Saturn)/Technical information
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Contents
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
582,503,376 | 1995-08-02 | CD-ROM (JP) | GS-9018 V1.006 | |||||||||
✔ |
|
582,503,376 | 1995-08-02 | CD-ROM (JP) | GS-9058 V1.007 | |||||||||
✔ |
|
631,069,824 | CD-ROM (US) | T-12706H V1.000 | ||||||||||
? |
|
1997-09-16 | CD-R | Page | ||||||||||
? |
|
1998-10-08 | CD-R | Page |
Identifiers
ROM header
Offset | Contents (hexadecimal) | Decoded text |
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00000000 00000010 00000020 00000030 00000040 00000050 00000060 00000070 00000080 00000090 000000A0 000000B0 000000C0 000000D0 000000E0 000000F0 |
53 45 47 41 20 53 45 47 41 53 41 54 55 52 4E 20 53 45 47 41 20 45 4E 54 45 52 50 52 49 53 45 53 47 53 2D 39 30 31 38 20 20 20 56 31 2E 30 30 36 31 39 39 35 30 38 30 32 43 44 2D 31 2F 31 20 20 4A 54 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4A 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4D 41 47 49 43 20 4B 4E 49 47 48 54 20 52 41 59 45 41 52 54 48 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 |
SEGA SEGASATURN SEGA ENTERPRISES GS-9018 V1.006 19950802CD-1/1 JT J MAGIC KNIGHT RAY EARTH @ |
Offset | Contents (hexadecimal) | Decoded text |
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00000000 00000010 00000020 00000030 00000040 00000050 00000060 00000070 00000080 00000090 000000A0 000000B0 000000C0 000000D0 000000E0 000000F0 |
53 45 47 41 20 53 45 47 41 53 41 54 55 52 4E 20 53 45 47 41 20 45 4E 54 45 52 50 52 49 53 45 53 47 53 2D 39 30 31 38 20 20 20 56 31 2E 30 30 37 31 39 39 35 30 38 30 32 43 44 2D 31 2F 31 20 20 4A 54 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4A 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4D 41 47 49 43 20 4B 4E 49 47 48 54 20 52 41 59 45 41 52 54 48 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 18 00 00 00 00 00 00 00 00 00 00 00 00 00 06 00 40 00 00 00 00 00 00 00 00 00 00 00 00 00 |
SEGA SEGASATURN SEGA ENTERPRISES GS-9018 V1.007 19950802CD-1/1 JT J MAGIC KNIGHT RAY EARTH @ |
CD-ROM identifiers
NTSC-J version
This disc needs to be checked for an abstract text file.
This disc needs to be checked for a bibliography text file.
This disc needs to be checked for a copyrights text file.
Track list
1. Data track |
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2. CD Warning message (special) (0:15) |
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► Running time: 0:15
Save data
Magic Knight Rayearth makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory to save progress. In the Japanese version, you can save up to three slots on either internal memory. In the US version, Working Designs added three more save slots and the ability to save with the Back-Up Ram Cart. In addition, the US version creates one more save fine if the game is completed to allow players to listen to audio outtakes.
Name | Comment | Blocks | Description |
---|---|---|---|
RAYEARTH_## | ####XMM/DD | 68 | |
RAYEARTH_ST | SND_TEST | 1 | |
RAYEARTH_EX | COMPLETE | 1 |
References