Phantasy Star II/Bugs
From Sega Retro
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Lutz audio bug
The game has a nasty bug that every player has to encounter: near the end of a game when the player talks to Lutz in Esper Mansion after collecting all legendary items, the music will hang on a single note at the start of a cutscene and will remain glitched. No sound effects will be heard. Other side effects can occur such as cutscene text becoming messy and the game can even crash in certain events. Pausing and unpausing the game can fix the glitch, possibly while talking with Lutz or doing it in other circumstances. Saving, restarting and then loading a game works as well.
Not fixed in any version.
Incorrect dialogue
A single NPC in Paseo speaks dialog lines from the above-mentioned glitched cutscene if the player tries to talk with him after completing Climatrol dungeon. Most likely a developer oversight.
Not fixed in any version.
References
Phantasy Star II | |
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Main page | Comparisons | Maps | Achievements | Changelog | Credits | Hidden content | Bugs | Magazine articles | Reception | Region coding | Bootlegs
Music: (Q4 2)
Prototypes: 1989-07-28
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