Phantasy Star II/Bugs

From Sega Retro

Back to: Phantasy Star II.

Lutz audio bug

The game has a nasty bug that every player has to encounter: near the end of a game when the player talks to Lutz in Esper Mansion after collecting all legendary items, the music will hang on a single note at the start of a cutscene and will remain glitched. No sound effects will be heard. Other side effects can occur such as cutscene text becoming messy and the game can even crash in certain events. Pausing and unpausing the game can fix the glitch, possibly while talking with Lutz or doing it in other circumstances. Saving, restarting and then loading a game works as well.

Not fixed in any version.

Incorrect dialogue

A single NPC in Paseo speaks dialog lines from the above-mentioned glitched cutscene if the player tries to talk with him after completing Climatrol dungeon. Most likely a developer oversight.

Not fixed in any version.

References


Phantasy Star II

PhantasyStar2 title.png

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Books: Phantasy Star II: Kaerazaru Toki no Owari ni Hisshou Kouryaku Hou (1989) | Phantasy Star II: Kaerazaru Toki no Owari ni (1989) | Sega Game Attack Manual Book Phantasy Star II: Kaerazaru Toki no Owari ni Gekan (1989) | Sega Game Attack Manual Book Phantasy Star II: Kaerazaru Toki no Owari ni Joukan (1989) | Phantasy Star II Hint Book (1990)
Music: Phantasy Star II (Q4 2)
Sega Mega Drive
Prototypes: 1989-07-28