Press Release: 2000-02-11: HEAT.NET'S 10SIX SOLVES VALENTINE'S DAY DILEMMA FOR CORE GAMERS: HOW TO MEET SOMEONE WHILE PLAYING THE HOTTEST NEW ONLINE GAME
From Sega Retro
![]() |
This is an unaltered copy of a press release, for use as a primary source on Sega Retro. Please do not edit the contents below. Language: English Original source: SegaSoft (archived) |
With space for one million 10SIX players, there's bound to be somebody out there! SAN FRANCISCO (February 11, 2000) - Just in time for Valentine's Day, HEAT.NET, the world's largest core online gaming community, has solved the classic dilemma facing the serious gamer: How to actually meet someone without putting down your joystick and missing out on the best multiplayer action-strategy gaming this side of paradise. The solution is 10SIX, the massively multi-player, persistent world game, available exclusively on HEAT.NET. Now in its final stages of beta-testing, 10SIX is the world's first million-player game that combines the best of a first-person shooter with a complex and compelling real-time strategy game. 10SIX is a persistent universe where the action is non-stop. Twenty-four hours a day, seven days a week, 10SIX is a place where weapons and gear are bought and sold, where strategic defense alliances are formed, and maybe, just maybe, romance takes root and blossoms. "If you're a core gamer looking to meet your match, you could do a whole lot worse than checking out 10SIX this Valentine's Day," said Al Rivera, Producer, 10SIX. "This is no dating game, but it's got to be a lot more fun than hanging out in the chat room of the dateless and desperate." Since the opening of the10SIX beta last November, more than 50,000 players have registered for the ongoing battle among four competing corporations, each of which is bent on exerting total domination over the futuristic planet and its energy resources. Beta-testers have each played about 3 hours per day since the beta period began. Beta testers can continue to sign up for free at www.10six.com. 10Six is expected to go live within the next few weeks. Once the title goes live, players will be able to download the game on the 10SIX channel at HEAT.NET for $9.95 for one month, $25.95 for three months or $49.95 for six months of continuous 10SIX gameplay. Ongoing updates and many new features will be added frequently to improve players' 10SIX experiences. ABOUT HEAT.NET HEAT.NET (www.heat.net) is the world's largest core PC gaming community (2.4 million) with support for the largest selection of multi-player PC games (over 130). HEAT.NET offers hundreds of competitive online gaming events and unique competitive features including the only rewards system for online gamers (frequent player points known as Degrees). While gameplay is free for all members, Premium membership allows players to redeem their frequent player points for prizes and make purchases in the HEAT.NET store. HEAT.NET is the exclusive games provider for the @Home Network and the premiere games provider for Road Runner cable modem customers. HEAT.NET also operates the HEAT Collegiate Internet Gaming League (www.heatcigl.net) which features representatives from hundreds of colleges and universities in North America. ABOUT SEGASOFT NETWORKS INC. SegaSoft Networks, Inc. (SNI) develops and operates online gaming services and technology, including its flagship network HEAT.NET. Located in San Francisco, SNI is a privately held company whose shareholders include CSK and Sega Enterprises. © 1998 SegaSoft Networks, Inc. All rights reserved. 10Six, HEAT, the HEAT logo, SegaSoft and the SegaSoft logo are trademarks of SegaSoft Networks, Inc. *24/7 (24 hours, 7 days a week) gameplay except for normal maintenance, upgrade efforts and Internet weather beyond our control. You must have an Internet service provider (ISP) in order to play 10SIX. Performance varies from provider to provider. SegaSoft Networks is not liable for poor connections or server downtimes that may occur during gameplay. SegaSoft, HEAT, HEAT.NET and Degrees are trademarks of SegaSoft Networks, Inc. All other trademarks are the property of their respective owners.