Press release: 2000-12-06: Crave Entertainment's "Starlancer" Shoots Into Stores
From Sega Retro
This is an unaltered copy of a press release, for use as a primary source on Sega Retro. Please do not edit the contents below. Language: English third-party Original source: Crave Entertainment |
Crave Entertainment's "Starlancer" Shoots Into Stores Stellar Space Combat Game Makes Dreamcast(TM) Debut Los Angeles, CA - December 6, 2000 - Crave Entertainment today announced that their latest game, "Starlancer," has shipped to stores. The only first-person space combat game available for Dreamcast, "Starlancer" engages players in a series of intense battles, where international forces combine to fight aliens for control of the universe. In addition, the new game offers players the chance to compete in intense online multiplayer space dogfights. "Dreamcast's Internet capabilities lead the way for next generation console gaming," said Martin Spiess, Senior Vice President of Global Marketing at Crave Entertainment. "With its incredible single player storyline and the online multiplayer option, 'Starlancer' is among the first to take full advantage of this capability - the results are amazing." "Starlancer" takes players to the interstellar skies in their choice of more than a dozen different spacecrafts, each with their own custom weaponry, including nova cannons, pulse lasers and jackhammer missiles. The state-of-the-art flight engine provides ease of control and unparalleled fluidity in gameplay as pilots blast their way through a dramatic story based on the dynamic history of 20th century warfare. As with the original award-winning PC edition, the Dreamcast version contains many of the same elements, including stunning 3D graphics, dynamic mission structure, and interactive ship environments. "Starlancer," developed by Chris and Erin Roberts, who are widely credited as the inventors of the space combat genre with their tremendously popular "Wing Commander" and "Privateer" series of games, contains over 20 minutes of Hollywood-quality full-motion computer-generated cinematics, 6,000 unique speech samples and 40 custom-composed music tracks. About Crave Entertainment Headquartered in Los Angeles, CA, Crave Entertainment is a privately held publisher of innovative videogame entertainment products for the major console platforms including Sega Dreamcast, Nintendo 64, Game Boy Color, the PlayStation(R) game console, and PC. For more information about Crave Entertainment, please visit www.cravegames.com.