Skeleton Warriors

From Sega Retro

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Skeletonwarriors sat title.png

Skeleton Warriors
System(s): Sega Saturn
Publisher: Playmates Interactive Entertainment
Developer:
Supporting companies:
Distributor: Virgin Interactive Entertainment (Europe)
Licensor: Landmark Entertainment Group
Genre: Action

















Number of players: 1
Official in-game languages:
  • English
  • Deutsch
  • Français
  • Español
  • Italiano
  • Release Date RRP Code
    Sega Saturn
    US
    $54.9954.99[3] T-13204H
    ESRB: Kids to Adults
    Sega Saturn
    EU
    T-7018H-50
    ELSPA: 3+ OK
    Sega Saturn
    DE
    T-7018H-50
    USK: 12
    Sega Saturn
    UK
    T-7018H-50
    ELSPA: 3+ OK
    Sega Saturn
    PL
    195zł195
    Sega Saturn
    AU
    VFSKE00SSC
    OFLC: M15
    Non-Sega versions

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    Skeleton Warriors is a Sega Saturn side-scrolling game developed by Neversoft Entertainment[6]. It is based off a short-lived line of toys/animated series with the same name.

    Story

    You play as Prince Lightstar on a quest to conquer and slay Baron Dark, who holds the half of the Lightstar Crystal - a crystal that can change people into skeleton slaves.

    Gameplay

    On the Saturn, Skeleton Warriors is a side-scrolling action game interspersed with third-person hoverbike segments. The game is presented in "2.5D", in that while most of the action takes place in two dimensions (with pre-rendered 2D sprites), levels are built with 3D geometry. Like a traditional arcade beat-'em-up, progression usually requires defeating set amounts of on-screen enemies without being killed.

    Missions

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    Dagger's Lair

    Notavailable.svg

    Araculan Horrors

    Notavailable.svg

    Shriek's Alliance

    Notavailable.svg

    Luminicity

    Production credits

    • Executive Producer: David A. Luenmann
    • Producer: David L. Hoffman
    • Lead Tester: James Martinez
    • Manual: Andrew Brown
    • Quality Assurance: Leland Mah, Carlo Rodriguez, Lee Jones, Dave Arranaga, Art Datangel, Jose Zatarain, Andrew Brown
    • Marketing Manager: Kelly Frey
    • Special Thanks: Richard Sallis, Thomas Chan, Landmark Entertainment, Playmates Toys, Scott Herrington, Kathy Sison, Richard Frey, K+A, Golin/Harris Communications, Sachs Finley & Company, Tommy Tallarico Studios
    • Programming: Mick West, Daniel Beenfeldt, Kendall Harrison
    • Skybike Programming: Mike Day
    • Artwork: Chris Ward, Mark Wilson, Joby, Thomas Howell, Peter Day, Brian Schmitt, Noel Hines, Eric Pavey
    • Production: Jason Uyeda, Allen Fernandez, Joel Jewett
    • Cinemas: Joby, Peter Day
    • Quality Assurance: Jun Jun Caliva, Jason Uyeda, Allen Fernandez
    • Music & FX: Tommy Tallarico Studios, Inc., Todd Dennis, Jean-Christophe Beck, Eric Swanson
    • Recorded and mixed at Tommy Tallarico Studios, San Juan Capistrano.
    • Mastered at A&M Studios, Hollywood
    • Mastered by Dave Collins
    • Music ©1996 Playmates Interactive Entertainment Music. All rights reserved.
    Source:
    US manual
    Error creating thumbnail: /bin/bash: line 1: 1415895 Done '/usr/bin/gs' '-sDEVICE=jpeg' '-sOutputFile=-' '-dFirstPage=1' '-dLastPage=1' '-dSAFER' '-r150' '-dBATCH' '-dNOPAUSE' '-q' '/home/sonicret/domains/segaretro.org/public_html/images/1/18/Skeletonwarriors_sat_us_manual.pdf' 1415896 Segmentation fault | '/usr/bin/convert' '-depth' '8' '-quality' '95' '-resize' '2191' '-' '/home/sonicret/domains/segaretro.org/public_html/images/temp/transform_4223ef111e6c.jpg'
    [7]

    Magazine articles

    Main article: Skeleton Warriors/Magazine articles.

    Promotional material

    SkeletonWarriors Saturn US PrintAdvert.jpg
    US print advert
    SkeletonWarriors Saturn US PrintAdvert.jpg
    Logo-pdf.svg
    Print advert in (US) #79: "February 1996" (199x-xx-xx)
    also published in:
    • (US) #tce: "The Cutting Edge: Spring 1996" (1996-xx-xx)[8]
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in (US) #18: "June 1996" (1996-05-21)
    also published in:
    • (US) #93: "June 1996" (1996-xx-xx)[9]
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in (US) #82: "May 1996" (1996-xx-xx)
    also published in:
    • (US) #84: "July 1996" (1996-xx-xx)[10]
    Logo-pdf.svg

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    (HU)
    79
    [11]
    (SA)
    94
    [12]
    (US) NTSC-U
    96
    [13]
    (US) NTSC-U
    79
    [3]
    (US) NTSC-U
    83
    [14]
    (US) NTSC-U
    44
    [15]
    (PL)
    83
    [16]
    (ES)
    86
    [17]
    (US) NTSC-U
    67
    [18]
    (FR)
    40
    [19]
    (DE) PAL
    76
    [20]
    (US) NTSC-U
    50
    [21]
    (DE) PAL
    60
    [22]
    (FR)
    87
    [23]
    (UK) PAL
    54
    [24]
    (UK) PAL
    54
    [25]
    (DE) PAL
    58
    [26]
    (US) NTSC-U
    80
    [27]
    Sega Saturn
    71
    Based on
    18 reviews

    Skeleton Warriors

    Saturn, US
    SkeletonWarriors Saturn US Box Back.jpgSkeletonWarriors Saturn US Box Front.jpg
    Cover
    Skeletonwarriors sat us manual.pdf
    Manual
    Saturn, EU
    SkeletonWarriors Saturn EU Box.jpg
    Cover
    Saturn, AU
    SkeletonWarriors Saturn AU back.jpgNospine.pngSkeletonWarriors Saturn AU cover.jpg
    Cover

    Technical information

    Main article: Skeleton Warriors/Technical information.

    References

    1. https://groups.google.com/g/rec.games.video.sega/c/6OUEwCzMNEQ/m/WLUlaX4qg74J
    2. https://groups.google.com/g/rec.games.video.sega/c/tVTl1rYcz1w/m/4SHnRhqPOzUJ
    3. 3.0 3.1 Game Players, "Vol. 9 No. 3 March 1996" (US; 1996-0x-xx), page 50
    4. Computer & Video Games, "September 1996" (UK; 1996-08-11), page 53
    5. Computer Trade Weekly, "" (UK; 1996-09-09), page 97
    6. http://cowboyprogramming.com/2010/06/03/1995-programming-on-the-sega-saturn/ (Wayback Machine: 2010-06-07 09:28)
    7. File:Skeletonwarriors sat us manual.pdf, page 17
    8. GamePro, "The Cutting Edge: Spring 1996" (US; 1996-xx-xx), page 47
    9. GamePro, "June 1996" (US; 1996-xx-xx), page 25
    10. Electronic Gaming Monthly, "July 1996" (US; 1996-xx-xx), page 17
    11. 576 KByte, "Október 1996" (HU; 1996-xx-xx), page 26
    12. Alaab Alcomputtar, "" (SA; 1996-xx-xx), page 23
    13. GameFan, "Volume 4, Issue 2: February 1996" (US; 1996-xx-xx), page 17
    14. GamePro, "April 1996" (US; 1996-xx-xx), page 82
    15. Game Informer, "April 1996" (US; 1996-0x-xx), page 52
    16. Gry Komputerowe, "1-2/1997" (PL; 1997-xx-xx), page 1
    17. Hobby Consolas, "Octubre 1996" (ES; 1996-xx-xx), page 110
    18. Intelligent Gamer's Fusion, "Volume 2, Number 8: March 1996" (US; 1996-0x-xx), page 52
    19. Joypad, "Septembre 1996" (FR; 1996-0x-xx), page 80
    20. Mega Fun, "09/96" (DE; 1996-08-21), page 77
    21. Next Generation, "April 1996" (US; 1996-03-12), page 88
    22. neXt Level, "August 1996" (DE; 1996-07-10), page 66
    23. Player One, "Septembre 1996" (FR; 1996-08-29), page 110
    24. Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 61
    25. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 51
    26. Video Games, "9/96" (DE; 1996-08-28), page 76
    27. VideoGames, "March 1996" (US; 1996-02-20), page 81


    Skeleton Warriors

    Skeletonwarriors sat title.png

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    Sega Saturn
    Prototypes: 1995-12-22 | 1996-01-24