World Soccer

From Sega Retro

n/a

  • NTSC-J/PAL
  • NTSC-U
  • Sports Pad Soccer

WorldSoccer title.png

WorldSoccer SMS US Title.png

SportsPadSoccer SMS JP Title.png

World Soccer
System(s): Sega Master System
Publisher: Sega Enterprises, Ltd. (JP, EU), Sega of America (US)
Developer:
Distributor: Ecofilmes (PT), Kanal 10 (SE rental), Tec Toy (BR), Samsung (KR)
Peripherals supported: Sega Sports Pad
Genre: Sports[1] (football)

















Number of players: 1-2
Release Date RRP Code
Sega Master System
JP
¥5,0005,000 G-1327
Sega Master System
JP
(Sports Pad)
¥9,8009,800 G-1365
Sega Master System
US
5059
Sega Master System
EU
MK-5059-50
Sega Master System
PT
MSJ5059
Sega Master System
UK
£19.9519.95[5] MK-5059-50
Sega Master System
SE
(Rental)
Sega Master System
AU
Sega Master System
BR
Sega Master System
KR
GB-1327

World Soccer (ワールドサッカー), known as Great Soccer in the US (though not the same as Great Soccer released in Europe and Japan), and Super Futebol in Brazil, is a sports game developed and published by Sega for the Sega Master System. The game was re-released in Japan a year later under the name Sports Pad Soccer (スポーツパッドサッカー), which was bundled with the Sega Sports Pad.

Gameplay

World Soccer is a football game using an overhead perspective and a horizontally oriented field. The game can be played with a standard control pad or with a Sports Pad, which uses a trackball for precise analogue control in every direction. Only a fifth of the field is visible at a time; the game pauses to scroll over to the next segment when the ball crosses over into it. There are eight teams, representing different countries. Teams consist of five players plus a goalkeeper. Games are divided into two halves, each five minutes long.

It can be played by one player against a computer team or by two players against each other. Players can play a regular game or a penalty kick contest. In the event of a tie in a regular game, the winner is decided by a penalty kick contest.

World Soccer SMS, Kickoff.png

Kickoff
At the start of each half or whenever a team scores a point, both teams meet in the middle of the field for the kickoff where a player from one of the teams kicks the ball back into play (which is done automatically).

In the first half, player one kicks off and defends the goal on the left, but the teams switch sides in the second half. After a goal is scored, the team that was scored on gets to kick the ball.

World Soccer SMS, Defense.png

World Soccer SMS, Goal Kick.png

World Soccer SMS, Throw In.png

World Soccer SMS, Free Kick.png

  • World Soccer SMS, Defense.png

  • World Soccer SMS, Goal Kick.png

  • World Soccer SMS, Throw In.png

  • World Soccer SMS, Free Kick.png

Defense
When the opposing team has possession of the ball, the team member that the player controls is marked by an with a black border. The team member can be moved in any direction using the D-Pad or the trackball, and the other team members are controlled by the computer. The game automatically selects the team member that is closest to the ball, but the player can cycle between the team members manually by pressing 2. If the team member comes close to a player controlling the ball with his feet, he automatically does a slide tackle to try and push the ball away from the opposing player.

The goalkeeper is moved with Up and Down when he is view. The goalkeeper is controlled simultaneously with whichever other team member is active. If a member of the offensive team crosses the ball over the goal line without scoring a goal, the goalkeeper on the defending team kicks the ball back into play with a goal kick. The player can pick a team member (who is marked by an arrow with no border) using the D-Pad or trackball and pass the ball to him with 2 or kick the ball downfield with 1.

If the offensive team moves the ball past a touch line (side line), one member of the defending team moves to the ball's position and throws it back in. The player can pick a team member (who is marked by an arrow with no border) using the D-Pad or trackball and pass the ball to him with 2.

If the offensive team makes an offside pass, the defending team gets a free kick where a member of that team moves to the ball's position and kicks the ball back into play. The player can pick a team member (who is marked by an arrow with no border) using the D-Pad or trackball and pass the ball to him with 2 or kick the ball downfield with 1.

World Soccer SMS, Offense.png

World Soccer SMS, Corner Kick.png

  • World Soccer SMS, Offense.png

  • World Soccer SMS, Corner Kick.png

Offense
When the player's team has possession of the ball, the team member with the ball is marked by an arrow with a black border. The team member dribbles automatically, and the other team members are controlled by the computer. The player can kick the ball with 1, which is automatically aimed toward the goal. When the goal is in view, the kick can be aimed with Up and Down to move an arrow in front of the goal. Or the player can pass the ball with 2, which is passed to the closest teammate that the player was last facing (who is marked by an arrow with no border). If a pass is received by a team member who is closer to the goal (at the start of the pass) than the furthest defender (not counting the goalkeeper), it is considered an offside pass, and the opposing team gets a free kick. If the player is near the goal and passes the ball to a team member who is behind the goal area, the receiver performs an overhead shot with 1.

If a defender moves the ball past the goal line (without scoring a goal), the offensive team gets a corner kick where one member of that team moves to the corner of the field and kicks the ball back into play. The player can pick a team member (who is marked by an arrow with no border) using the D-Pad or trackball and pass the ball to him with 2.

World Soccer SMS, Penalty Kick.png

Penalty Kick
If the game ends in a tie, the tie is resolved with a penalty kick contest. Each team takes turns shooting and defending, with all five members of the shooting team getting a shot. The team with the most goals after every member has kicked wins the game (unless there is another tie, in which case the teams play a sudden death contest). The shooting team aims and kicks by moving the D-Pad or trackball in any direction except Down. The defending team moves the goalkeeper with Left and Right and can jump with 1 to try to block the shot.

Teams

World Soccer SMS, Team Select.png

Team selection

Only eight teams exist in World Soccer, including "GBR" (Great Britain), which, in the real world, has its constituent countries compete separately. After selecting a team, the game plays an excerpt of the country's national anthem.

When playing against the computer, the player chooses the opponent. The countries are arranged in groups of two, with the difficulty descending from left to right and top to bottom (so Argentina and West Germany are the most difficult, while U.S.A. and Japan are the least difficult).

  • Argentina ARG (Argentina)
  • Germany FRG (West Germany)
  • France FRA (France)
  • Brazil BRA (Brazil)
  • United Kingdom GBR (United Kingdom)
  • Italy ITA (Italy)
  • United States of America USA (United States)
  • Japan JPN (Japan)

Versions

Localised names

Also known as
Language Localised Name English Translation
English World Soccer World Soccer
English (US) Great Soccer Great Soccer
Japanese ワールドサッカー World Soccer
Portuguese (Brazil) Super Futebol

Magazine articles

Main article: World Soccer/Magazine articles.

Promotional material

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Master System print advert in Popular Computing Weekly (UK) #7.09: "Vol. 7 No. 9" (1988-03-03)
also published in:
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Print advert in Computer & Video Games (UK) #104: "July 1990" (1990-06-16)
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Print advert in Pixel (GR) #72: "Dekémvrios 1990" (1990-xx-xx)
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Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
ACE (UK) PAL
91
[7]
ACE (UK)
92
[8]
Complete Guide to Consoles (UK)
90
[9]
Console XS (UK) PAL
63
[10]
Computer & Video Games (UK)
90
[11]
Hobby Consolas (ES)
87
[12]
Mean Machines (UK)
87
[13]
Mean Machines (UK)
85
[14]
Mean Machines Sega (UK)
85
[15]
Sega Power (UK) PAL
50
[16]
Sega Pro (UK)
78
[17]
Sega Pro (UK) PAL
63
[18]
Tilt (FR)
60
[19]
Sega Master System
79
Based on
13 reviews

World Soccer

Master System, JP
WorldSoccer JP cover.jpg
Cover
Master System, JP
Sports Pad Soccer version
SportsPadSoccer JP backcover.jpgNospine.pngSportsPadSoccer JP cover.jpg
Cover
SportsPadSoccerSMSJPManual.pdf
Manual
Master System, US
WorldSoccer US cover.jpg
Cover
GreatSoccer SMS US Cart.jpg
Cart
Greatsoccer sms us manual.pdf
Manual
Master System, EU
WorldSoccer EU cover.jpg
Cover
WorldSoccer SMS EU Cart.jpg
Cart
World Soccer SMS EU Manual.pdf
Manual
Master System, EU (Sega®)
WorldSoccer SMS EU R cover.jpg
Cover
Master System, EU ("No Limits")
WorldSoccer EU nolimits cover.jpg
Cover
Master System, PT
WorldSoccer SMS PT cover.jpg
Cover
Master System, DE (World Soccer box)
GreatSoccer SMS DE Box ver 2 front.jpg
Cover
Master System, SE (rental; Kanal 10)
WorldSoccer SMS SE rental cover.jpg
Cover
Master System, AU

WorldSoccer SMS AU cartback.jpgWorldSoccer SMS AU cart.jpg
Cart
Master System, AU (Classics)
WorldSoccer SMS AU classics cover.jpg
Cover
Master System, BR
WorldSoccer SMS BR Box Alt.jpg
Cover
SuperFutebol SMS BR Cart.jpg
Cart
WorldSoccer SMS BR Manual Alt.pdf
Manual
Master System, BR (newer)
WorldSoccer BR cover.jpg
Cover
SuperFutebol SMS BR Cart Alt.jpg
Cart
WorldSoccer SMS BR Manual.pdf
Manual
Master System, KR

World Soccer SMS KR cart top.jpg
World Soccer SMS KR cart back.jpgWorld Soccer SMS KR cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 41c948bf
MD5 4cc5ba7ef736508a8afc1ed7ec640c3e
SHA-1 7634ce39e87049dad1ee4f32a80d728e4bd1f81f
128kB Cartridge (JP)
Sega Master System
 ?
CRC32 72112b75
MD5 5f008423ae6a454bc70e94a8c9f33d1c
SHA-1 bd385b69805c623ab9934174a19a30371584c4b0
128kB Cartridge

References


World Soccer

WorldSoccer title.png

Main page | Comparisons | Development | Magazine articles | Reception


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