From Sega Retro
|System(s): Sega Saturn|
|Original system(s): Arcade boards|
|Publisher(s) of original games: Psikyo|
|Sound driver: SCSP (1 track)|
|Number of players: 1-2|
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Strikers 1945 (ストライカーズ １９４５) is a shoot-'em-up developed by Psikyo and released in arcades 1995. It was subsequently brought to the Sega Saturn in the following year. As the name suggests, it is supposed to take place in 1945, towards the end of World War II.
Strikers 1945 was followed by Strikers 1945 II.
Story takes place a few months after the end of World War II. While the countries are trying to recover from the most devastating war in the human history, Earth comes under attack from a terrorist organization (later revealed to be an Alien civilization) called CANY. Facing powerful weapons, way ahead of current technology, newly formed United Nations calls up volunteers to fight against this new menace.
A new fighter squadron called "Strikers" are created, consisting of world's best pilots.
|Lockheed P-38 Lightning|
|United States Army Air Force twin engine heavy fighter.
Due to its large size, P-38 has the largest hit detection. Its movement speed is slightly lower than average. Secondary weapon is a pair of missiles that automatically track and fly towards the enemies. Formation attack calls down small static fighters in front of the plane and fire rapidly until they disappear. Special weapon drops a powerful bomb in the middle of the screen. It is not too destructive and does not cover the entire screen but blocks enemy shots.
|North American P-51 Mustang|
|United States Army Air Force single engine fighter-interceptor
A fighter plane with high defence but average firepower. Secondary weapon fires a volley of unguided rockets in quick succession. Its formation attack launches drones towards the front in a rolling pattern and it is the only one in the game that can block enemy shots. Special weapon affects the entire screen with decent damage.
|Supermarine Spitfire Mk.VII|
|Royal Air Force single engine fighter
Second fastest aircraft in the game after Shinden. Main weapon has a large firing arc. Secondary weapon, while unguided, can penetrate multiple enemies and damage continously due to their slow speed. Formation attack launches several drones that move with the plane and fire in a V-shaped pattern. Special weapon fires a powerful energy blast towards the front, with short blast radius but also higher damage. Plane slows down during the special attack however. A good aircraft for beginners.
|German Air Force single engine fighter-interceptor
Smallest aircraft and therefore has the least hit detection. Despite its small size, its speed is average. Secondary weapon automatically tracks and fires towards the enemy with same fire rate but lower firepower. Formation attack launches a bunch of static drones in front of the aircraft, rotating and firing continously. While the attack radius is lower, drones fire rapidly and cause significant damage. Special weapon calls down four Stuka dive bombers to damage entire screen with average damage.
|Mitsubishi A6M5 Zero|
|Imperial Japanese Navy carrier based, single engine fighter
Even more slower than P-38 for some reason, Zero is a plane for experts. Secondary weapon fires three bombs towards the front. While difficult to use due to their very short range, bombs causes heavy damage. Formation attack fires small drones that stick to individual enemies and fire until they run out of power. They will jump to another enemy if the first target is destroyed. They can allow player to damage the enemy even while evading bullets. Special weapon calls down a wind that causes minimal damage but stays on the screen longer and wipe out enemy projectiles.
|Kyushu J7W Shinden|
|Imperial Japanese Navy Prototype, single engine (pusher type) Interceptor
Fastest aircraft in the game. Secondary weapon fires powerful rockets with small attack radius. Formation attack launches drones towards the upper edge of the screen, slowly moving upwards and rapidly firing both flanks (if two drones are avaiable) and upwards (three). Special weapon fires a silhuette that looks like the plane, with limited blast radius but heavy damage.
Striker 1945 is the only game in the series to have individual pilots as characters, in addition to the planes. However, identity of the pilots can only be revealed after finishing the under certain conditions.
- Level 1: Finishing the game with continues will show the pilots in the end, without revealing their gender or face.
- Level 2: Finishing the game without any continues will show the pilots' face and their gender.
- Level 3: Finishing the game without any continues and getting a gold medal in every level will reveal the pilots' stats and make them pose in rather "risque" attires. Getting this ending will also reveal pilots' three-sizes.
In the console versions, Level 3 endings were toned-down, with pilots wearing slightly less revealing clothes.
Disclaimer: Backgrounds of the pilots were taken from 151th issue of Japanese video game magazine Gamest. (September 30, 1995 issue)
|United States Army Air Force pilot. Nicknamed "Lightning" due to her impulsive nature. De-facto leader of the Strikers unit. She has a tendency to dive straight into battle, much to her fellow pilots' chagrin.
|United States Army Air Force pilot. A sweet, intelligent but also somewhat naive Native American girl. Loves nature and cannot lie.
|Royal Air Force pilot. Despite her young age, Alice has an IQ of 300, allowing her to serve as a pilot in the RAF. Youngest member of a military family. Most of her male relatives are fighter pilots. Nicknamed "Doctor" by her friends.
|A young woman who used to be a member of BDA (League of German Girls, female branch of Hitler Youth organization) and formerly a staunch supporter of the Nazi Party. Becoming a pilot during the final year of the war, she became known as "Schwarzwirt" ("The Black Hunting Bird") due to her brilliant flying style. She prefers fighting alone and seems to have suicidal tendencies.
|A shrine maiden when not fighting, Ai used to be one of the best pilots of Japan during the final months of the war. She seems to have psychic powers and according to the rumors, she once damaged an American B-29 by hurling bamboo spears towards it, forcing it to return. Despises war and wishes for it to end once for all.
|Lt. Col. Kaoru "Ain" Ainzaemon|
|Only male member of the Strikers unit and only person whose military rank is open knowledge. He comes from a long but mysterious lineage. He is a descendant of Ain/Flush from Psikyo's other shooters; Sengoku Ace, Sengoku Blade and Gunbird 2. Gamest article states that he is gay and has no skill with English language.
- Strikers 1945
- Producer: Jun-ichi Niwa
- Game Producer: Shin. Nakamura
- Designers: Hyoue Ogawa, Wataru Yamazaki, Yori, Hideyuki Oda
- Designers: Yoko Tsukagoshi, Ikuya Yosida, Norikazu Takemori, Emi Taniguchi
- Designers: Hideto Kamioka, IMO, M・K, Kotaro Ogata
- Main programmer: Toshinori Sugita
- Programmers: Seiki-SSS-Sato, Shiori Saito, Bubby, Keisuke Takagi
- Sound Designer: Masaki Izutani
- Script Writer: Hiroshi Yamada
- Data: Koku-Fan
- Narration: Kohichi Yamadera, Douglas Kirk
- Special Thanks: Shin-ichi Yusa
- Director: Naozumi Yorichika
- Jun-ichi Niwa, Shin. Nakamura, Hyoue Ogawa, Wataru Yamazaki, Naozumi Yorichika, Hideyuki Oda, Yoko Tsukagoshi, Hiromi Tanegasima, Masaki Izutani, Ikuya Yosida, Norikazu Takemori, Emi Taniguchi, Hideto Kamioka, IMO, M・K, Kotaro Ogata, Toshinori Sugita, Seiki-SSS-Sato, Shiori Saito, Bubby, Keisuke Takagi, Shin-ichi Yusa
- Main article: Strikers 1945/Magazine articles.
|Sega Retro Average|
ROM dump status
|232,410,528||1996-05-07||CD-ROM (JP)||T-14407G V1.01J|
|1. Data track|
|2. CD Warning message (0:09)|
This game has extra content which can be viewed when accessing the disc on a PC.
|Folder / File||Type||Size||description|
|STRIKERS.TXT||TXT||1,649||Messages from the developers.|
- File:Strikers1945 Saturn JP Box Back.jpg
- https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
- File:Strikers1945 Saturn JP Flyer.pdf
- Sega Saturn Magazine, "1996-14 (1996-08-23)" (JP; 1996-08-09), page 247
- Famitsu, "1996-07-05" (JP; 1996-06-21), page 1
- Fun Generation, "09/96" (DE; 1996-08-14), page 68
- MAN!AC, "09/96" (DE; 1996-08-14), page 46
- Saturn+, "Issue 4" (UK; 1996-10-24), page 26
- Sega Saturn Magazine, "1996-10 (1996-06-28)" (JP; 1996-06-14), page 231
- Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 12
- Video Games, "9/96" (DE; 1996-08-28), page 94