The Excellent Dizzy Collection
From Sega Retro
The Excellent Dizzy Collection | ||||||||||||||||||||
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System(s): Sega Game Gear | ||||||||||||||||||||
Publisher: Codemasters | ||||||||||||||||||||
Developer: Interactive Studios | ||||||||||||||||||||
Genre: Compilation, Adventure, Puzzle, Action[1] | ||||||||||||||||||||
Number of players: 1-2 (alternating) | ||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||
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The Excellent Dizzy Collection is a compilation containing three Dizzy games for the Sega Game Gear - Dizzy the Adventurer, Panic Dizzy and Go Dizzy Go!.
Contents
History
Development
The Excellent Dizzy Collection was born out of financial troubles following the failure of the Aladdin Deck Enhancer for the Nintendo Entertainment System. US-distributor of Codemasters products, Camerica was forced to close, and access to money and staff were limited. Initially developer Interactive Studios planned to re-release or port their Aladdin Deck Enhancer games to the Sega Master System; Dizzy the Adventurer, which had been packaged with all Aladdin adapters, and three work-in-progress games; Dreamworld Pogie, Go Dizzy Go! and Wonderland Dizzy.
Codemasters, however, had other ideas, and feeling that the games would be insubstantial on their own, caused Interactive Studios to bundle them together in one package. The non-Dizzy title Dreamworld Pogie was dropped (and has not been seen since) as was, inevitably, Wonderland Dizzy, after Codemasters decided they did not want two adventure games on the same cartridge. In its place, a port of an older Dizzy game, Dizzy Panic!, now re-titled Panic Dizzy.
As a result of this series of events, it took 22 years for Wonderland Dizzy to finally be released to the public.
Release
Ports were planned for a number of systems for release in January 1994 - for the aforementioned Sega Master System, the Sega Mega Drive (later pushed to April along with a Mega CD version[3][4][5], and then to August[6]) and IBM PC compatibles, however in the end only the Sega Game Gear version saw the light of day, and only in Europe. However, the Game Gear port is not optimised specifically for the system - it runs in the Master System's native resolution and does not tap into the extended colour palette.
Magazine articles
- Main article: The Excellent Dizzy Collection/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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76 | |
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Based on 5 reviews |
Unreleased versions
The Excellent Dizzy Collection |
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System(s): Sega Mega Drive, Sega Master System |
Publisher: Codemasters |
Developer: Interactive Studios |
Planned release date(s): 1994-01 |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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512kB | 1994-06-07 | Cartridge (EU) | ||||||||||
? |
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256kB | 1993-11-25 | Page |
References
- ↑ File:EDC GG UK back.jpg
- ↑ Computer Trade Weekly, "" (UK; 1994-09-19), page 21
- ↑ Mega Power, "February 1994" (UK; 1994-01-20), page 10
- ↑ VideoGames, "March 1994" (US; 1994-0x-xx), page 71
- ↑ Sega Pro, "Easter 1994" (UK; 1994-03-24), page 10
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 8
- ↑ Computer + Video Giochi, "Dicembre 1994" (IT; 1994-xx-xx), page 88
- ↑ Mega Force, "Octobre 1994" (FR; 1994-xx-xx), page 102
- ↑ Play Time, "10/94" (DE; 1994-09-07), page 109
- ↑ Sega Magazine, "February 1995" (UK; 1995-01-15), page 96
- ↑ Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 88
The Excellent Dizzy Collection | |
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Main page | Comparisons | Maps | Development | Magazine articles | Reception
Prototypes: 1993-11-25
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- 1-2 player games
- EU Game Gear games
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- Stubs
- No title screen
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- The Excellent Dizzy Collection