Sansan
From Sega Retro
Sansan | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive | ||||||||||
Publisher: Sansan | ||||||||||
Developer: White Box | ||||||||||
Peripherals supported: Mega Modem | ||||||||||
Genre: Table | ||||||||||
Number of players: 1-2 | ||||||||||
|
Sansan (サンサン) is an online service allowing people living in Japan to play the abstract strategy board game Go with other subscribers over the internet on a Windows PC. However, at its launch in 1994, a version for the Sega Mega Drive was also made available. This version of the game allows players who have a Mega Modem to connect over a 33.3kbps or ISDN line to play other members who have a Sansan ID. However, as of 2011, there are no known Mega Drive-compatible Sansan servers. A local two-player version of the game is also included for play.
Due to the late release, the Mega Drive version did not last very long — it is one of the rarest and most sought-after Mega Drive games; Sega of Japan's official archive doesn't list it (despite Sansan Co., Ltd. having T-series code T-147) and a ROM was not dumped until February 2011. The Windows PC version of the service continues to this day.
Contents
Gameplay
Two players, Black and White, take turns placing a stone (game piece) of their own color on a vacant point (intersection) of the grid on a Go board by pressing . Black moves first. The official grid comprises 19×19 lines. Vertically and horizontally adjacent stones of the same color form a chain (also called a string) that shares its liberties (see below) in common, cannot subsequently be subdivided, and in effect becomes a single larger stone. Only stones connected to one another by the lines on the board create a chain; stones that are diagonally adjacent are not connected. Chains may be expanded by placing additional stones on adjacent intersections, and can be connected together by placing a stone on an intersection that is adjacent to two or more chains of the same color.
A vacant point adjacent to a stone is called a liberty for that stone. Stones in a chain share their liberties. A chain of stones must have at least one liberty to remain on the board. When a chain is surrounded by opposing stones so that it has no liberties, it is captured and removed from the board. Players are not allowed to make a move that returns the game to a previous position. This rule, called the ko rule (from the Japanese 劫 kō "eon"), prevents unending repetition. Instead of placing a stone, a player may pass. This usually occurs when they believe no useful moves remain. When both players pass consecutively, the game ends and is then scored.
Magazine articles
- Main article: Sansan/Magazine articles.
Physical scans
Sega Retro Average | ||||
---|---|---|---|---|
|
N/A | |
---|---|
Based on 0 reviews |
Technical information
- Main article: Sansan/Technical information.
External links
References
- ↑ http://sansan.co.jp/company.html (Wayback Machine: 2001-03-11 15:25)
Sansan | |
---|---|
Main page | Magazine articles | Reception | Region coding | Technical information |