CodeFormatTable

From Sega Retro

I'm betting I pre-emptively know the answer to this question, but is there any way to clearly denote when two or more systems are being used in a code and have it work correctly? I'm thinking most notably of items where things will be paired like Master System/Game Gear, but I'm afraid that will break things like Creditstable's output. - Scarred Sun (talk) 11:19, 28 November 2020 (EST)

Depends on how you want to display the data, though in both cases you shouldn't have to change this template
If you're fine with:
  • Asterix - Programming (Master System)
  • Asterix - Programming (Game Gear)
You'd just introduce a loop into creditstable so that it stores two cargo rows instead of just one
If you want:
  • Asterix - Programming (Master System, Game Gear)
You'd have to do the above and also do something clever in template:ProductionHistory to concatinate two results that share both the same game name and role.
-Black Squirrel (talk) 12:08, 28 November 2020 (EST)