From Sega Retro

Hi, thanks for contributing to the undumped list. I do have three things: 1) you keep dropping session IDs into the edits — remove them before adding the links, especially if you have an account on the website and are logged in at the time 2) could you keep the alphabetical order? 3) How do you know the various games are finished/near finished — especially with Dragon's Lair, as MrMark only said the game was completable? (I'm specifically looking for verified evidence — dated magazines, official word, etc. — the ROM header mentions something about "CES"?...) As for Lobo, do you know the dates of the magazines with the reviews? Thanks - Andlabs 00:35, 4 July 2011 (CDT)

Hi, it's ok. I'll go the same order as yours: 1) Don't know what you mean. I do keep getting some kind of weird error every time I do an edit, I don't know if it's related to that. 2) But I did arrange the new entries alphabetically, didn't I? I think the only case I didn't was with The Flintstones because of the determiner "The", and I just followed other examples of games which are labelled alphabitecally according to the first noum and not the determiner they have before. Either way, you removed the game because of its hybrid unreleased-as-retail-and-released-digitally-but-undumped status which is pretty uncommon (the only other Mega Drive/Genesis game to follow this very same status, as of known, is Garfield: The Lost Levels), so it shouldn't matter any longer. 3) With Dragon's Lair I have to say I just assumed it because of what they said, sorry. I didn't have evidence of the existence of this game so can't provide anything. However, I DO remember evidences with most of the other games I listed like The Itchy and Scratchy Game, Jelly Boy and Waterworld because I remember these games getting reviewed (by Spanish magazines mostly, like the ones I submitted for games like Mr. Nutz 2 and Putty Squad) and being reported as finished in these, so I'll try to get them back in order to get the evidence. Besides, I played the games to death and I know the released prototypes are completed versions, especially compared to their SNES counterparts. The Waterworld prototype even has European region lockout (it was going to be released only in Europe, like the SNES and GB versions were), something it wasn't usually added until very late in development. But since we need to verify with evidence, I'll look into getting them, don't worry. 3+) About the Lobo matter, I have the date of the GamePro magazine, yeah. It's GamePro issue 93, June 1996, and the review it's in page 71. I don't have a clear evidence of the EGM magazine though, but I believe it's circa May 1996-June 1996. And aside from these, I have played the prototype a lot (keep in mind I'm from SEGASaturno's staff and we were the guys who got it and made it public) and except for a couple of minor glitches (which I tend to believe the game would have been shipped with), the game seems pretty much completed and finished to me. - Wesker 04:22, 4 July 2011 (CDT)

Also, do you have the same kind of concrete proof that a retail release of Ocean's The Flintstones was ever planned? (If there really were no such plans, those would go in the Undumped list) - Andlabs 00:51, 4 July 2011 (CDT)

Unfortunately I don't have nor remember concrete proofs for this game in the form or previews or reviews that I do have for the other games I referenced. I just assumed it because of what was told in some communities about the game actually getting previews/reviews back in the day. One thing to prove it would be getting previews/reviews from European magazines, something that would indicate that the game was targeted for retail release in Europe at least (since Sega Channel was officially out of the European region influence). I'll dig into this also and see what I can find. - Wesker 04:22, 4 July 2011 (CDT)

Ok, so in order:

  • What error do you get when you try to edit? The Session IDs I'm referring to is the part of the URL that has sid=(long hexadecimal string) — if someone isn't logged in and they click the link there's a chance they might wind up logging in as you. It's a design oversight in all forums and I don't think there's a way to fix it.
  • Meh, forget the ordering
  • Feel free to take your time getting the Spanish magazines back. I apologize for sounding a bit... well I'm not sure what the word is... but yes, I'm in no rush right now =P
  • I didn't know you are from SEGASaturno staff; sorry about that.

- Andlabs 08:51, 4 July 2011 (CDT)

One thing: with regards to the Amazing Spider-Man thing on the Mega CD box, I asked about it on the page's talk page... IDK if you can say anything about it, but eh. The Mega Drive version is called just "Spider-Man" on the box... What do you mean by Capcom being a leftover; in the box or in the ROM? There might be something else. - Andlabs 19:34, 28 September 2011 (CDT)

The Capcom leftover is in the box, and it isn't in all the editions of the game anyway, just in certain ones. The game ROM does not reference Capcom at all. All references are pointed out to Sega and Marvel. I say it's probably some leftover of some Capcom/Sega game packaging (Ghouls 'n Ghosts probably) which could have been used as template for this one, hence the error. - Wesker 19:23, 2 October 2011 (CDT)

http://sega.jp/fb/segahard/md/soft.html Sega published MD Garou Densetsu in Japan; it's also printed there on the back of the box where publisher information would go. http://sega.jp/fb/segahard/md/soft_licensee.html Takara did publish Garou Densetsu 2, however - Andlabs 02:32, 26 October 2012 (CDT)

Oh, fine, but the North American version was published by Takara for sure. Prevously the article was referencing Sega as the publisher of the game in all regions. (Wesker 20:55, 27 October 2012 (CDT))
I understand that yes =P As for Shadowrun, http://sega.jp/fb/segahard/mcd/soft_licensee.html Sega lists it under 1995, under a game that came later; so if that's a mistake, then i wonder if the out of order on http://sega.jp/fb/segahard/ss/soft.html is also a mistake... Identifying errors in these lists is part of what I've been doing with them :/ (and I know the Saturn list already has several wrong serial numbers) - Andlabs 17:20, 8 November 2012 (CST)
The release date of Shadowrun for the Mega-CD in the Sega database has to be an error, yes. There's no way a game released in February 23 1995 can have a 1996 copyright. Even the licensing copyrights that allowed Compile to create the game, from the original company of the pen and paper game (FASA Corporation) and its Japanese distributor (Group SNE), are set to 1996 (I say this because the unrelated Mega Drive game has a 1993 licensing copyright of FASA Corporation on one hand and a 1994 SEGA copyright on the other, with the game being released in 1994). Also, like you pointed out, the MCD soft licensee list places Shadowrun with a release date of 2月23日 AFTER both Daihoushinden (2月24日) and Garou Densetsu SPECIAL (3月31日). It's clearly an unintended error on Sega's part and I believe it's derived simply because they forgot to put a 1996 section, and as result Shadowrun is mistakingly placed on the 1995 section.
The out of orders in the SS soft list are probably mistake of similar nature. I'll check them out. (Wesker 04:45, 9 November 2012 (CST))
And actually I totally forgot http://web.archive.org/web/19991104121051/http://www.compile.co.jp/game/history/md/index.html I should have also checked Compile's website, which also says 1996. So I guess in this case it is 1996... time to do some correcting - Andlabs 10:58, 9 November 2012 (CST)

Sound Images

Double Dragon/Shadow of the Beast not showing up - it works for me ;)

There's an awkward step you need to make sometimes with our database queries:

Action -> Purge cache

I think it resolves itself eventually, but it's a known issue with the software. Generally Sega Retro isn't very quick at updating itself (you'll see a similar thing with thumbnails) but it gets there in the end -Black Squirrel (talk) 12:40, 30 January 2019 (EST)

It's weird, at first Double Dragon wasn't appearing in the list at all. I thought it was related to a bug because of placing a
Sega Mega Drive
icon in the sound driver field because it was the only game using the Sound Images driver to have that
Sega Mega Drive
icon distinction in the sound driver to stand it out of the other Sega console versions, even though that wasn't the only Sega multiplatform game with a Mega Drive version using Sound Images. Shadow of the Beast didn't have the icon, I put it myself to check if that made the game disappear from the list. Oh well, I'm glad it wasn't really an issue. I also went and add it to the rest of games which have a Mega Drive version using Sound Images in addition to other Sega console versions. Thanks. - Wesker (talk) 16:14, 31 January 2019 (EST)