Yakuza 0/Changelog

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Steam: Patch 4

Hi Yakuza fans,

We’ve pushed a small patch to fix a camera issue:

• Fixed an issue where changing the option 'Camera Control (Vertical)' to 'Reverse' didn't apply to the mouse when using mouse and keyboard.

Thank you again to everyone who participated in our beta. As always, we appreciate your support!

In addition, by user request, while we cannot add a separate FOV slider in-game for combat only, we've added a fix via editing the .ini file:

• Added a separate FOV value for combat in the graphics.ini file. Players can access this by browsing to \Users\USERNAME\AppData\Roaming\Sega\Yakuza0\graphics.ini and changing the CombatFieldOfView="62.000" value (minimum 30, maximum 90). Changes will take effect after saving the .ini and relaunching the game. Adjustments made to the in-game FOV slider will override this setting so we recommend players who wish to have separate FOV values first adjust the in game slider to their liking for exploration, then adjust the ini file to adjust the view in combat.

Note that this .ini file fix is not officially supported, so please experiment at your own discretion. The default value is 62.

Please note that this patch will reset your graphics settings to default because of the change made in graphics.ini file. If you have made any changes from default settings previously, please make those changes again and then restart the game. We apologize for this inconvenience.

Thank you,
SEGA Dev

Steam: Patch 3.2

Hi Yakuza fans,

Patch 3 has been moved to the default branch. This includes fixes for all of the below. Thank you again to those of you who fed back on the beta branch - your input has been invaluable, and we appreciate your support!

• Fixed an issue related to shaders and shadow rendering affecting lighting/skin tone (most noticeable during cut scene at the end of chapter 6)
• Fixed an issue where certain particle effects were not being displayed (most noticeable when using certain weapons like the cannon)
• Improved ultrawide display support
• Added FOV slider in advanced graphics menu
• Added border artwork displayed during areas with locked aspect ratio when played in non-16:9 display modes
• Added Background audio slider in audio menu
• Added UI toggle in settings menu
• Added target monitor output selection option for multi monitor setups in advanced graphics menu
• Added support for QWERTZ and AZERTY keyboard layouts
• Fixed an issue where disconnecting a controller during conversation could cause a soft lock
• Fixed an issue where mouse cursor would be confined within application window while in menus
• Fixed an issue which could cause a crash when playing the fishing mini game
• Fixed an issue where the game could crash if the installation folder path includes a dot
• Improved behaviour of camera control when using a mouse to use raw mouse input
• Improved mouse scroll wheel behaviour
• Improved Alt+Tab behaviour
• Fixed the issue with the FOV slider zooming in too much during combat.
• Fixed the issue where the UI toggle comes back on after pressing any button.
• Fixed the missing weapon effect issue.
• Fixed the issue in Lao Gui’s voice.
• Fixed an issue where mouse sensitivity was not applied correctly to high DPI mice.
• Fixed an issue where the game can crash when retrying fights if Windows user name contains non-ANSI characters.

ありがとう、
セガ開発者

Steam: Patch 1 & 2

Hi Yakuza fans,

We would like to remind you that both Patches 1 and 2 have been moved over to the main branch. Consolidated patch notes are below. Thank you again for participating in our beta patches and providing your valuable feedback.

Thank you,
SEGA Dev

Bug Fixes and Changes for patches 1 & 2:

• Fix for crashes on boot and in cutscenes/gameplay.
• Fix for crash when using Staminans to gain consecutive Heat abilities during Chapter 10 Fight.
• Fix for crash in Pocket Circuit mini-game after selecting a rematch with an opponent.
• Added an auto-save function at the end of the chapter after the result screen.
• Adjusted camera position to zoom out when playing in anything narrower than 16:9.
• Fixed an occasional crash in 'Cabaret Club' when navigating through the 'Cast on Duty' screen.
• Fixed an occasional crash when backing out of the Inventory menu immediately after entering the menu.
• Fixed a high CPU resource usage issue caused by checking the audio device constantly.
• Fixed an issue where NPCs appeared as low poly characters (LOD geometry issues).
• Fixed an issue where Xbox One controllers did not function correctly.
• Fixed an issue where a claw crane didn't return on some occasions when VSync is disabled in UFO Catcher arcade minigame.
• Fixed an issue where the mouse cursor remained on screen after completing a song in Disco minigame.
• Fixed an issue where incorrect button prompts appeared when moving the mouse in Karaoke minigame.
• Fixed an issue where a minus sign was not displaying when losing money during a Mr. Shakedown battle.
• Fixed an issue where the details didn't show 'Climax Battle Millionaire' score correctly in 'Climax Battle Rankings'.
• Fixed an issue where button prompts didn't switch to Keyboard & Mouse when controllers are connected.
• Fixed an issue where an input device prompt for Player 1 & Player 2 didn't appear in Bowling minigame.
• Fixed an issue where an incorrect score appeared in Climax Battle rankings.
• Fixed an issue where an empty leader board appeared when playing 'Expert Course' in 'Super Hang-On' arcade minigame.


Japanese language specific Bug Fixes:

• Fixed a crash in 'Gambling King Catfight' challenge when the language is set to Japanese.
• Fixed a crash when starting an 'Endless Rout' battle when the language is set to Japanese.
• Fixed an issue where incorrect button prompts appeared in Pool minigame when the language is set to Japanese.
• Fixed an issue where incorrect button prompts appeared in Real Estimate minigame when the language is set to Japanese.
• Fixed an issue where incorrect button prompts appeared in Escort battle in Chapter 4 when the language is set to Japanese.
• Fixed an issue where incorrect button prompts appeared in Cabaret minigame when the language is set to Japanese.

Steam: Patch 1 (2018-08-13)

Hi Yakuza fans,

We’re officially re-launching Patch 1 which addresses the following issues:

• Fix for crashes on boot and in cutscenes/gameplay.
• Fix for crash when using Staminans to gain consecutive Heat abilities during Chapter 10 Fight.
• Fix for crash in Pocket Circuit mini-game after selecting a rematch with an opponent.

Thank you to everyone who fed back on our beta branch version. Your continued patience and support have been greatly appreciated. We’re continuing to work on the other issues some of you are experiencing and will have more information for you soon.

Best, SEGA Dev

Steam: Patch 1 (2018-08-06)

Hi all,

For those who have been experiencing technical difficulties, we appreciate your patience while we work on fixes. Our first patch is live:

• Fix for crashes on boot and in cutscenes/gameplay.
• Fix for crash when using Staminans to gain consecutive Heat abilities during Chapter 10 Fight.
• Fix for crash in Pocket Circuit mini-game after selecting a rematch with an opponent.

If after patching the game, you are still experiencing crashes, please email your dxdialog and graphics.ini files to [email protected].

Thank you,
SEGA Dev

References