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6 September 2024
09:39 | Virtua Cop 2 diffhist -324 Black Squirrel talk contribs →VMU features |
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02:17 | Template:FormatRefLink 2 changes history+158 [SorachiJirachi (2×)] | |||
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02:17 (cur | prev) +71 SorachiJirachi talk contribs | ||||
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02:17 (cur | prev) +87 SorachiJirachi talk contribs |
5 September 2024
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m 07:23 | Virtua Cop 2 2 changes history+38 [Black Squirrel (2×)] | |||
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07:23 (cur | prev) 0 Black Squirrel talk contribs Text replacement - "=VMU Features=" to "=VMU features=" | |||
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07:20 (cur | prev) +38 Black Squirrel talk contribs Text replacement - "===VMU Features===" to "===VMU Features=== Category:Use DCSaveTable template" |
05:54 | Paperboy diffhist +18 Nova Toad talk contribs |
4 September 2024
16:09 | Crazy Taxi diffhist -2,475 SorachiJirachi talk contribs →Technical information |
2 September 2024
12:43 | The House of the Dead 2 diffhist +32 Depressor talk contribs →Dreamcast version |
11:35 | Crazy Taxi diffhist +26 Depressor talk contribs →Dreamcast version |
1 September 2024
30 August 2024
17:05 | Rome: Total War diffhist +35 Black Squirrel talk contribs |
12:14 | Amiga diffhist +114 Black Squirrel talk contribs thanks Ahoy |
04:11 | Dragon's Lair diffhist +35 Nova Toad talk contribs →Physical scans |
29 August 2024
28 August 2024
09:45 | Sonic 3D: Flickies' Island diffhist +184 MarioSnicU talk contribs |
09:40 | Virtua Fighter 2 diffhist +123 MarioSnicU talk contribs |
09:38 | Virtua Cop 2 diffhist +104 MarioSnicU talk contribs |
27 August 2024
26 August 2024
12:50 | OutRun diffhist +59 Depressor talk contribs →Master System version |
12:37 | Operation Wolf diffhist +40 Depressor talk contribs →Physical scans |
24 August 2024
m 11:33 | Altered Beast diffhist +4 Chimes talk contribs went over with it with Nicolaas Hamman in retrocord. Will summarize here but two members of R&D2 were at least involved with Master System Altered Beast (mentioned in interviews), Uchida (original AB designer) supervised SMS AB. Initially wrote on tcrf as three members of R&D2 but Nagai (the sound guy) wasn't really part of R&D2, he was a part of Sega sound department. There was only one sound department until as detailed in sega sound team page they were split in 1990-91. |