Difference between revisions of "Bomberman Online/Technical information"

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===CD-ROM identifiers===
 
===CD-ROM identifiers===
 
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==Extras==
 
==Extras==
 
{{DCExtras
 
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Latest revision as of 16:30, 11 September 2024

Back to: Bomberman Online.

ROM dump status

System Hash Size Build Date Source Comments
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
1,188,776,064 2001-10-04 GD-ROM (US) 51065 V1.004
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
2001-09-08 GD-R Page

Identifiers

ROM header



Dreamcast (NTSC-U)
Offset Contents (hexadecimal) Decoded text
00000000
00000010
00000020
00000030
00000040
00000050
00000060
00000070
00000080
00000090
000000A0
000000B0
000000C0
000000D0
000000E0
000000F0


CD-ROM identifiers

This disc needs to be checked for an abstract text file.
This disc needs to be checked for a bibliography text file.
This disc needs to be checked for a copyrights text file.

Extras

Name File
0GDTEX.PVR BombermanOnline DC US 0GDTEX.png
CD warning message Notavailable.svg

File:Notavailable.svg

VMU features

Bomberman Online can utilize VMU storage to save Normal Game progress and accumulated Collection Panels. In addition online play allows one group of players (players per system) to use their avatar and nickname set from the Extras mode in the Network mode when plugged into slot 1 of their respective controllers.

Bomberman Online Save Data
Name File Name Comment File Size Icon
BOMBERMAN ONLINE BOMBERMANONLINE BOMBERMAN ONLINE 6 blocks BOMBERO.gif
VMU Eyecatch
VMU Eyecatch art.

References


Bomberman Online

BombermanOnline title.png

Main page | Development | Magazine articles | Reception | Technical information | Bootlegs


Sega Dreamcast
Prototypes: 2001-09-08