Difference between revisions of "Transport Tycoon"
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| publisher=[[Imagineer]] | | publisher=[[Imagineer]] | ||
| developer=[[MicroProse]] | | developer=[[MicroProse]] | ||
+ | | licensor=[[MicroProse]] | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | + | | sounddriver=SCSP/CD-DA (14 tracks) | |
− | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre=Simulation | + | | genre=Management City Training Simulation/Keiei-sen Kaku Toshi Ikusei Simulation (経営戦各都市育成 シミュレーション){{fileref|TransportTycoon Saturn JP Box Back.jpg}}, Simulation{{ref|https://web.archive.org/web/20200320230533/https://sega.jp/fb/segahard/ss/soft_licensee3.html}} |
− | | | + | | releases={{releasesSat |
− | | | + | | sat_date_jp=1997-11-20{{ref|https://web.archive.org/web/20200320230533/https://sega.jp/fb/segahard/ss/soft_licensee3.html}} |
− | | | + | | sat_code_jp=T-15028G |
+ | | sat_rrp_jp=6,800 | ||
+ | | sat_rating_jp=all | ||
}} | }} | ||
− | {{sub-stub}}''''' | + | | otherformats={{NonSega|PS|PC}} |
+ | }} | ||
+ | {{sub-stub}}'''''{{PAGENAME}}''''' (トランスポートタイクーン) is a strategy game originally developed for the PC in 1994. It was brought to the [[Sega Saturn]] by [[MicroProse]] and published by [[Imagineer]] in Japan. It is the brainchild of Chris Sawyer, who went on to produce the more popular ''RollerCoaster Tycoon'' series. | ||
+ | ==Gameplay== | ||
It is an isometric game in which the player attempts to earn money by constructing transport links, whether that be via buses, trains, planes etc., which in turn can carry a variety of different types of cargo, including passengers. | It is an isometric game in which the player attempts to earn money by constructing transport links, whether that be via buses, trains, planes etc., which in turn can carry a variety of different types of cargo, including passengers. | ||
+ | ==Versions== | ||
''Transport Tycoon'' has notoriously bad AI which is incapable of constructing well thought-out routes and can occasionally get itself stuck. This was partly fixed in the release of ''Transport Tycoon Deluxe'' (which the Saturn version is based off) but took until recent years with the open source ''Open TTD'' to make it less erratic. | ''Transport Tycoon'' has notoriously bad AI which is incapable of constructing well thought-out routes and can occasionally get itself stuck. This was partly fixed in the release of ''Transport Tycoon Deluxe'' (which the Saturn version is based off) but took until recent years with the open source ''Open TTD'' to make it less erratic. | ||
− | == | + | ==Magazine articles== |
− | == | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} |
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|SAT}} | ||
{{Scanbox | {{Scanbox | ||
| console=Saturn | | console=Saturn | ||
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| front=TransportTycoon Saturn JP Box Front.jpg | | front=TransportTycoon Saturn JP Box Front.jpg | ||
| back=TransportTycoon Saturn JP Box Back.jpg | | back=TransportTycoon Saturn JP Box Back.jpg | ||
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| square=yes | | square=yes | ||
− | | disc= | + | | spinecard=TransportTycoon_Saturn_JP_Spinecard.jpg |
+ | | disc=TransportTycoon_Saturn_JP_Disc.jpg | ||
}} | }} | ||
− | + | ||
− | + | ==Technical information== | |
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{TransportTycoonOmni}} |
Latest revision as of 03:48, 18 September 2024
Transport Tycoon | ||||||||||
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System(s): Sega Saturn | ||||||||||
Publisher: Imagineer | ||||||||||
Developer: MicroProse | ||||||||||
Licensor: MicroProse | ||||||||||
Sound driver: SCSP/CD-DA (14 tracks) | ||||||||||
Genre: Management City Training Simulation/Keiei-sen Kaku Toshi Ikusei Simulation (経営戦各都市育成 シミュレーション)[1], Simulation[2] | ||||||||||
Number of players: 1 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Transport Tycoon (トランスポートタイクーン) is a strategy game originally developed for the PC in 1994. It was brought to the Sega Saturn by MicroProse and published by Imagineer in Japan. It is the brainchild of Chris Sawyer, who went on to produce the more popular RollerCoaster Tycoon series.
Contents
Gameplay
It is an isometric game in which the player attempts to earn money by constructing transport links, whether that be via buses, trains, planes etc., which in turn can carry a variety of different types of cargo, including passengers.
Versions
Transport Tycoon has notoriously bad AI which is incapable of constructing well thought-out routes and can occasionally get itself stuck. This was partly fixed in the release of Transport Tycoon Deluxe (which the Saturn version is based off) but took until recent years with the open source Open TTD to make it less erratic.
Magazine articles
- Main article: Transport Tycoon/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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|
51 | |
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Based on 5 reviews |
Technical information
- Main article: Transport Tycoon/Technical information.
References
- ↑ File:TransportTycoon Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2020-03-20 23:05)
- ↑ Famitsu, "1997-11-28" (JP; 1997-11-14), page 1
- ↑ Saturn Fan, "1997 No. 22" (JP; 1997-11-14), page 186
- ↑ Saturn Fan, "1998 No. 1" (JP; 1997-12-26), page 146
- ↑ Sega Saturn Magazine, "1997-41 (1997-11-28)" (JP; 1997-11-14), page 199
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 17
Transport Tycoon | |
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Main page | Comparisons | Magazine articles | Reception | Technical information |