Difference between revisions of "Mad Dog II: The Lost Gold"

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| mcd_code_us=T-111065
 
| mcd_code_us=T-111065
 
| mcd_rrp_us=54.95{{magref|gamepro|72|52}}
 
| mcd_rrp_us=54.95{{magref|gamepro|72|52}}
 +
| mcd_rating_us=t
 +
}}
 +
| otherformats={{NonSega|Arcade|CDI|3DO|IBMPC|PC}}
 +
}}
 +
'''''{{PAGENAME}}''''' is a light-gun game for the [[Sega Mega-CD]] and a sequel to ''[[Mad Dog McCree]]''. It was released in North America in 1994. The game supports the [[GameGun]], [[Justifier]], and [[Menacer]] as well as the [[Sega Mouse]].
 +
 +
==Story==
 +
In the Old West, a stranger and a stagecoach driver encounter a dying man in the desert who hands them part of a map to a lost treasure. The treasure was buried somewhere in the Rockies by the Spanish in the 16th century. The Padre in Santa Fe has the other half of the map and wants someone to return the treasure to the church. However, infamous outlaw Mad Dog McCree and his gang are also seeking the treasure.
 +
 +
==Gameplay==
 +
{{ScreenThumb|Mad Dog II The Lost Gold, Stage Select.png|width=200|Guide select}}
 +
{{ScreenThumb|Mad Dog II The Lost Gold, Showdown.png|width=200|Showdown}}
 +
The game is a light-gun shooter using [[full-motion video]] and styled like a Western movie. The game consists of a series of scenes in which outlaws appear and must be shot within a short time window before they can shoot the player. The silent protagonist must track down the treasure and face the wanted outlaw Mad Dog McCree. The player chooses a guide to lead the way to the treasure: Shooting Beaver, an American Indian scout; Buckskin Bonnie, a sassy frontierswoman; or the Professor, a dapper card shark. Each guide takes the player along a unique route, but they converge in the game's final segment.
 +
 +
The player is armed with a six-round revolver. Shooting a cow skull in a scene gives the player twelve rounds (which lasts until the player loses a life). Using a control pad, the D-Pad moves the targeting cursor around the screen and {{A}} fires. The player can move the cursor around the screen faster by holding {{B}} for double speed, {{C}} for quadruple speed, or {{B}}+{{C}} for octuple speed. The pistol can be reloaded at any time and any number of times by moving the targeting cursor to the bottom of the screen to "holster" it and shooting with {{A}}. Using a mouse, moving the mouse aims and clicking the first button fires. Reloading is similarly done by moving to the bottom of the screen and firing. Using a light gun, pulling the trigger while pointed at the screen shoots and pulling the trigger when aimed away from the screen reloads. Some stages contain brief non-interactive scenes that can be skipped by firing.
 +
 +
The player has three lives. The player loses a life and returns to the guide selection screen if an outlaw shoots the player or if the player shoots an innocent bystander. Choosing the same guide again continues the game from the same scene, but the player can also choose to start over with a different guide. The game ends if the player runs out of lives.
 +
 +
Occasionally, the player must complete a "showdown," a fast-draw duel. The player's is unloaded at the start of the duel; once the duel starts, the player must quickly load the gun and fire at the opponent before the opponent shoots.
 +
 +
There is a two-player mode where two players take turns playing, but there is no simultaneous two-player mode.
 +
 +
===Guides===
 +
{{gallery|widths=200|screens=yes|
 +
{{gitem|Mad Dog II The Lost Gold, Guides, Shooting Beaver.png|Shooting Beaver}}
 +
{{gitem|Mad Dog II The Lost Gold, Guides, Buckskin Bonnie.png|Buckskin Bonnie}}
 +
{{gitem|Mad Dog II The Lost Gold, Guides, The Professor.png|The Professor}}
 +
}}
 +
 +
===Stages===
 +
After finishing the Practice stage, the player chooses a guide. Each guide takes the player through different scenes, but they all conclude with the same Final Showdown segment.
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Practice
 +
| screenshot=Mad Dog II The Lost Gold, Stages, Practice 1.png
 +
| screenshot2=Mad Dog II The Lost Gold, Stages, Practice 2.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Shooting Beaver
 +
| screenshot=Mad Dog II The Lost Gold, Stages, Shooting Beaver 1.png
 +
| screenshot2=Mad Dog II The Lost Gold, Stages, Shooting Beaver 2.png
 +
| screenshot3=Mad Dog II The Lost Gold, Stages, Shooting Beaver 3.png
 +
| screenshot4=Mad Dog II The Lost Gold, Stages, Shooting Beaver 4.png
 +
| screenshot5=Mad Dog II The Lost Gold, Stages, Shooting Beaver 5.png
 +
| tabs=yes
 +
| desc=With Shooting Beaver, the player faces renegade Indians.
 +
}}
 +
{{InfoRow
 +
| title=Buckskin Bonnie
 +
| screenshot=Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 1.png
 +
| screenshot2=Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 2.png
 +
| screenshot3=Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 3.png
 +
| screenshot4=Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 4.png
 +
| screenshot5=Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 5.png
 +
| tabs=yes
 +
| desc=With Buckskin Bonnie, the player faces banditos.
 +
}}
 +
{{InfoRow
 +
| title=The Professor
 +
| screenshot=Mad Dog II The Lost Gold, Stages, The Professor 1.png
 +
| screenshot2=Mad Dog II The Lost Gold, Stages, The Professor 2.png
 +
| screenshot3=Mad Dog II The Lost Gold, Stages, The Professor 3.png
 +
| screenshot4=Mad Dog II The Lost Gold, Stages, The Professor 4.png
 +
| screenshot5=Mad Dog II The Lost Gold, Stages, The Professor 5.png
 +
| tabs=yes
 +
| desc=With the Professor, the player faces Mad Dog's gang.
 +
}}
 +
{{InfoRow
 +
| title=Final Showdown
 +
| screenshot=Mad Dog II The Lost Gold, Stages, Final 1.png
 +
| screenshot2=Mad Dog II The Lost Gold, Stages, Final 2.png
 +
| screenshot3=Mad Dog II The Lost Gold, Stages, Final 3.png
 +
| screenshot4=Mad Dog II The Lost Gold, Stages, Final 4.png
 +
| screenshot5=Mad Dog II The Lost Gold, Stages, Final 5.png
 +
| screenshot6=Mad Dog II The Lost Gold, Stages, Final 6.png
 +
| screenshot7=Mad Dog II The Lost Gold, Stages, Final 7.png
 +
| screenshot8=Mad Dog II The Lost Gold, Stages, Final 8.png
 +
| tabs=yes
 +
| desc=Near the end of the preceding stages, the guide tells the stranger which item (moonshine, ammo box, lantern, or dynamite) to shoot to proceed past the first segment of the final scenes. If the player fails to shoot the correct item in time, one of Mad Dog's goons fires the Gatling gun.
 +
 +
The stranger and the prospector find the treasure in the mountain and transport it by train to the church. Mad Dog awaits in the courtyard, and the stranger duels him after a length shootout in the courtyard. The treasure chest sometimes contains only sand and not treasure, in which case the player must play again with a different guide to try to obtain the treasure.
 +
}}
 +
}}
 +
 +
==History==
 +
===Development===
 +
Ben Zeller, who played the prospector in the first game, returns to play a stagecoach driver in this game. Carol Eason and Rusty Dillen reprise their roles as the undertaker and Mad Dog McCree respectively.
 +
 +
==Production credits==
 +
{{multicol|cols=3|
 +
{{creditstable|
 +
{{creditsheader|SEGA CD GAME DEVELOPMENT ACKNOWLEDGEMENTS}}
 +
*'''Programmers:''' Durwin F. De La Rue, Tom Desmarais, Steve Stewart
 +
*'''Hardware Support:''' Jimmy Martinez
 +
*'''Computer Graphics:''' Jeff Baker, Gerardo Sprigg
 +
*'''Sound Effects: Gino Rascon
 +
{{creditsheader|ORIGINAL ARCADE PRODUCTION ACKNOWLEDGEMENTS}}
 +
{{creditsheader|CAST}}
 +
*'''Mad Dog McCree:''' Rusty Dillen
 +
*'''Buckskin Bonnie:''' Kristen Greer
 +
*'''Padre:''' K.E. Bibeau
 +
*'''Professor:''' Clifford Voake
 +
*'''Prospector:''' Lee James O'Donnel
 +
*'''Stagecoach Driver:''' Ben Zeller
 +
*'''Shooting Beaver:''' Ruben Moreno
 +
*'''Barmaids:''' Siren Anderson, Alisa Becerra, Stephanie Flowers
 +
*'''Stunt Performers:''' Al Cantu, Lori Dellen, Rusty Dillen, Joey Hamlin, Jerry King, Michael Pritchard, Wally Welch
 +
*'''Renegades:''' Jorge Andrade, Pat Hall, Lewis H. Alexander, Allan Joseph, Frederick Lopez, Marcos Martines, Armando M. Ortego
 +
*'''New Mexico Gunfighter's Assoc.:''' Heidi Briscoe, Lee H. Briscoe, Joseph Caudinalli, Angela Cork, Tim Eddy, Paul Kaveshan, John R. Krizan, Lisa Kav Krizan, David Alan May, Steven W. Nessel, Teannie Rice, Dawn Sleeper, Johnny L. Stults, Mike Trompak, Roy A. Ward
 +
*'''Undertaker:''' Carol Eason
 +
*'''Piano Player:''' Arther S. Erickson
 +
*'''Senorita:''' Stephanie Flowers
 +
*'''Sheriff:''' Jim Jarocki
 +
*'''Stagecoach Driver:''' Tom Berto
 +
*'''Town Children:''' Tyra Dillen, Katie Phelan
 +
*'''Villagers:''' Patti Grebe, Teresa Rodriguez, Katie Wells
 +
*'''SPECIAL THANKS TO:''' Mr Gerald Blea, Cumbres & Toltec Railroad, Mr Glenn Hughes, Bonanza Creek Ranch, Mr J.W. Eaves Western Mule Townm Mr Tom Pelmore, The Pelmore Estate (mission set)
 +
*'''VERY SPECIAL THANKS TO:''' Mr David Alan May, New Mexico Gunfighters Association
 +
:FILMED ON LOCATION AT CUMBRES & TOLTEC RAILROAD
 +
:BONANZA CREEK RANCH
 +
:J.W. EAVES WESTERN MOVIE TOWN
 +
:THE PELMORE ESTATE (MISSION SET)
 +
*'''Game Programmer:''' Pierre Maloka
 +
*'''Director:''' David O. Roberts
 +
*'''Art Director:''' Kylene Wing
 +
*'''Art Director Assistant:''' Miki Edelman
 +
*'''Stylist:''' Nancy Harvin
 +
*'''Props Assistant:''' Mary Jindrich
 +
*'''Wardrobe:''' Carolyn Fleming
 +
*'''Wardrobe Assistant:''' Lori Dillen
 +
*'''Seamstress:''' Kathy Rice
 +
*'''Make-up/Hair:''' Merle Dean Sanchez
 +
*'''Make-up/Hair Assistant:''' Gina La Mendola
 +
*'''Stunt Coordinator:''' Rusty Dillen
 +
*'''Special Effects Coordinator:''' Dieter Sturm
 +
*'''Special Effects Foreman:''' Yvonne Sturm
 +
*'''Special Effects Construction:''' Bart Slade
 +
*'''Sound Recordist:''' Eric Williams
 +
*'''Executive Producer:''' Robert Grebe
 +
*'''Writer:''' Ben Zeller
 +
*'''Director of Photography:''' Barry Kirk
 +
*'''Key Grip:''' Mike Lamb
 +
*'''Best Boy:''' Bob Willis
 +
*'''Gaffer:''' George Welch
 +
*'''Electrician:''' John Stearns
 +
*'''Production Assistant:''' Jon Dwyer
 +
*'''Gun Wrangler:''' Utah Conner
 +
*'''Craft Service:''' Linda Pate
 +
*'''Catering (Chama):''' Evergreen Catering
 +
*'''Catering:''' Redi to Cater
 +
*'''Vehicles (Chama):''' Wayne Elliott, Lindsay Elliot
 +
*'''Honeywagon Operator:''' Bill Saylor
 +
*'''Script Clerk:''' Peggy Durkin
 +
*'''Livestock:''' Tim Carrol
 +
*'''Wrangler:''' Tom Berto
 +
*'''Game Design:''' Robert Grebe, Randy Quick, Barry Kirk, Dave Roberts
 +
*'''Producer/Assistant Director:''' Les Wells
 +
*'''Painter/Carpenter:''' Jorge Andrade
 +
*'''Printers:''' Patt B. Garcia, Lyn Osburn
 +
*'''Carpenter (cave):''' Chris Dowling, Jerry King, Ben Zeller, Carl Zeller
 +
*'''Paramedic (Chama):''' Lisa Collier
 +
*'''Paramedic (Bonanza Creek Ranch):''' Greg Sandoval, Terrel Treat
 +
*'''Paramedic (J.W. Eaves Western Set):''' Henry Towles
 +
*'''Office Manager for Southwest Productions:''' Rebecca Beall
 +
*'''Assistant to Mr. Wells:''' Michele Scutti
 +
*'''Engineer:''' Steve Denning
 +
*'''Gun Wrangler Assistants:''' Steve Haro, Paul Senych
 +
:''Mad Dog II The Lost Gold'' is a licensed product, trademark and copyright ©1992, 1994 of [[American Laser Games]], Inc. All rights reserved.
 +
| source=US manual
 +
| pdf=Maddogmccree2 mcd us manual.pdf
 +
| pdfpage=10
 +
| console=MCD
 
}}
 
}}
| esrb=t
 
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' is an light-gun game for the [[Sega Mega-CD]] and a sequel to ''[[Mad Dog McCree]]''.
 
  
 
==Magazine articles==
 
==Magazine articles==
Line 24: Line 196:
 
{{gallery
 
{{gallery
 
|{{GalleryPrintAd
 
|{{GalleryPrintAd
|EGM US 062.pdf|egm|62|173
+
|egm|62|173
|EGM2 US 05.pdf|egm2|5|41
+
|egm2|5|41
 
}}
 
}}
 
}}
 
}}
  
 
==Physical scans==
 
==Physical scans==
 +
{{ratings|MCD}}
 
{{Scanbox
 
{{Scanbox
 
| console=Mega-CD
 
| console=Mega-CD
Line 40: Line 213:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
 
 
}}
 
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{MadDogIIOmni}}

Latest revision as of 07:23, 21 September 2024

n/a

MadDogII title.png

Mad Dog II: The Lost Gold
System(s): Sega Mega-CD
Publisher: American Laser Games
Developer:
Original system(s): Arcade Boards
Peripherals supported: Menacer, Sega Mouse, The Justifier
Genre: Shooting

















Number of players: 1-2
Release Date RRP Code
Sega Mega-CD
US
$54.9554.95[1] T-111065
ESRB: Teen
Non-Sega versions

Mad Dog II: The Lost Gold is a light-gun game for the Sega Mega-CD and a sequel to Mad Dog McCree. It was released in North America in 1994. The game supports the GameGun, Justifier, and Menacer as well as the Sega Mouse.

Story

In the Old West, a stranger and a stagecoach driver encounter a dying man in the desert who hands them part of a map to a lost treasure. The treasure was buried somewhere in the Rockies by the Spanish in the 16th century. The Padre in Santa Fe has the other half of the map and wants someone to return the treasure to the church. However, infamous outlaw Mad Dog McCree and his gang are also seeking the treasure.

Gameplay

Mad Dog II The Lost Gold, Stage Select.png

Guide select

Mad Dog II The Lost Gold, Showdown.png

Showdown

The game is a light-gun shooter using full-motion video and styled like a Western movie. The game consists of a series of scenes in which outlaws appear and must be shot within a short time window before they can shoot the player. The silent protagonist must track down the treasure and face the wanted outlaw Mad Dog McCree. The player chooses a guide to lead the way to the treasure: Shooting Beaver, an American Indian scout; Buckskin Bonnie, a sassy frontierswoman; or the Professor, a dapper card shark. Each guide takes the player along a unique route, but they converge in the game's final segment.

The player is armed with a six-round revolver. Shooting a cow skull in a scene gives the player twelve rounds (which lasts until the player loses a life). Using a control pad, the D-Pad moves the targeting cursor around the screen and A fires. The player can move the cursor around the screen faster by holding B for double speed, C for quadruple speed, or B+C for octuple speed. The pistol can be reloaded at any time and any number of times by moving the targeting cursor to the bottom of the screen to "holster" it and shooting with A. Using a mouse, moving the mouse aims and clicking the first button fires. Reloading is similarly done by moving to the bottom of the screen and firing. Using a light gun, pulling the trigger while pointed at the screen shoots and pulling the trigger when aimed away from the screen reloads. Some stages contain brief non-interactive scenes that can be skipped by firing.

The player has three lives. The player loses a life and returns to the guide selection screen if an outlaw shoots the player or if the player shoots an innocent bystander. Choosing the same guide again continues the game from the same scene, but the player can also choose to start over with a different guide. The game ends if the player runs out of lives.

Occasionally, the player must complete a "showdown," a fast-draw duel. The player's is unloaded at the start of the duel; once the duel starts, the player must quickly load the gun and fire at the opponent before the opponent shoots.

There is a two-player mode where two players take turns playing, but there is no simultaneous two-player mode.

Guides

Mad Dog II The Lost Gold, Guides, Shooting Beaver.png

Shooting Beaver
Mad Dog II The Lost Gold, Guides, Shooting Beaver.png

Mad Dog II The Lost Gold, Guides, Buckskin Bonnie.png

Buckskin Bonnie
Mad Dog II The Lost Gold, Guides, Buckskin Bonnie.png

Mad Dog II The Lost Gold, Guides, The Professor.png

The Professor
Mad Dog II The Lost Gold, Guides, The Professor.png

Stages

After finishing the Practice stage, the player chooses a guide. Each guide takes the player through different scenes, but they all conclude with the same Final Showdown segment.

Mad Dog II The Lost Gold, Stages, Practice 1.png

Mad Dog II The Lost Gold, Stages, Practice 2.png

  • Mad Dog II The Lost Gold, Stages, Practice 1.png

  • Mad Dog II The Lost Gold, Stages, Practice 2.png

Practice

Mad Dog II The Lost Gold, Stages, Shooting Beaver 1.png

Mad Dog II The Lost Gold, Stages, Shooting Beaver 2.png

Mad Dog II The Lost Gold, Stages, Shooting Beaver 3.png

Mad Dog II The Lost Gold, Stages, Shooting Beaver 4.png

Mad Dog II The Lost Gold, Stages, Shooting Beaver 5.png

  • Mad Dog II The Lost Gold, Stages, Shooting Beaver 1.png

  • Mad Dog II The Lost Gold, Stages, Shooting Beaver 2.png

  • Mad Dog II The Lost Gold, Stages, Shooting Beaver 3.png

  • Mad Dog II The Lost Gold, Stages, Shooting Beaver 4.png

  • Mad Dog II The Lost Gold, Stages, Shooting Beaver 5.png

Shooting Beaver
With Shooting Beaver, the player faces renegade Indians.

Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 1.png

Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 2.png

Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 3.png

Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 4.png

Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 5.png

  • Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 1.png

  • Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 2.png

  • Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 3.png

  • Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 4.png

  • Mad Dog II The Lost Gold, Stages, Buckskin Bonnie 5.png

Buckskin Bonnie
With Buckskin Bonnie, the player faces banditos.

Mad Dog II The Lost Gold, Stages, The Professor 1.png

Mad Dog II The Lost Gold, Stages, The Professor 2.png

Mad Dog II The Lost Gold, Stages, The Professor 3.png

Mad Dog II The Lost Gold, Stages, The Professor 4.png

Mad Dog II The Lost Gold, Stages, The Professor 5.png

  • Mad Dog II The Lost Gold, Stages, The Professor 1.png

  • Mad Dog II The Lost Gold, Stages, The Professor 2.png

  • Mad Dog II The Lost Gold, Stages, The Professor 3.png

  • Mad Dog II The Lost Gold, Stages, The Professor 4.png

  • Mad Dog II The Lost Gold, Stages, The Professor 5.png

The Professor
With the Professor, the player faces Mad Dog's gang.

Mad Dog II The Lost Gold, Stages, Final 1.png

Mad Dog II The Lost Gold, Stages, Final 2.png

Mad Dog II The Lost Gold, Stages, Final 3.png

Mad Dog II The Lost Gold, Stages, Final 4.png

Mad Dog II The Lost Gold, Stages, Final 5.png

Mad Dog II The Lost Gold, Stages, Final 6.png

Mad Dog II The Lost Gold, Stages, Final 7.png

Mad Dog II The Lost Gold, Stages, Final 8.png

  • Mad Dog II The Lost Gold, Stages, Final 1.png

  • Mad Dog II The Lost Gold, Stages, Final 2.png

  • Mad Dog II The Lost Gold, Stages, Final 3.png

  • Mad Dog II The Lost Gold, Stages, Final 4.png

  • Mad Dog II The Lost Gold, Stages, Final 5.png

  • Mad Dog II The Lost Gold, Stages, Final 6.png

  • Mad Dog II The Lost Gold, Stages, Final 7.png

  • Mad Dog II The Lost Gold, Stages, Final 8.png

Final Showdown
Near the end of the preceding stages, the guide tells the stranger which item (moonshine, ammo box, lantern, or dynamite) to shoot to proceed past the first segment of the final scenes. If the player fails to shoot the correct item in time, one of Mad Dog's goons fires the Gatling gun.

The stranger and the prospector find the treasure in the mountain and transport it by train to the church. Mad Dog awaits in the courtyard, and the stranger duels him after a length shootout in the courtyard. The treasure chest sometimes contains only sand and not treasure, in which case the player must play again with a different guide to try to obtain the treasure.

History

Development

Ben Zeller, who played the prospector in the first game, returns to play a stagecoach driver in this game. Carol Eason and Rusty Dillen reprise their roles as the undertaker and Mad Dog McCree respectively.

Production credits

SEGA CD GAME DEVELOPMENT ACKNOWLEDGEMENTS
  • Programmers: Durwin F. De La Rue, Tom Desmarais, Steve Stewart
  • Hardware Support: Jimmy Martinez
  • Computer Graphics: Jeff Baker, Gerardo Sprigg
  • Sound Effects: Gino Rascon
ORIGINAL ARCADE PRODUCTION ACKNOWLEDGEMENTS
CAST
  • Mad Dog McCree: Rusty Dillen
  • Buckskin Bonnie: Kristen Greer
  • Padre: K.E. Bibeau
  • Professor: Clifford Voake
  • Prospector: Lee James O'Donnel
  • Stagecoach Driver: Ben Zeller
  • Shooting Beaver: Ruben Moreno
  • Barmaids: Siren Anderson, Alisa Becerra, Stephanie Flowers
  • Stunt Performers: Al Cantu, Lori Dellen, Rusty Dillen, Joey Hamlin, Jerry King, Michael Pritchard, Wally Welch
  • Renegades: Jorge Andrade, Pat Hall, Lewis H. Alexander, Allan Joseph, Frederick Lopez, Marcos Martines, Armando M. Ortego
  • New Mexico Gunfighter's Assoc.: Heidi Briscoe, Lee H. Briscoe, Joseph Caudinalli, Angela Cork, Tim Eddy, Paul Kaveshan, John R. Krizan, Lisa Kav Krizan, David Alan May, Steven W. Nessel, Teannie Rice, Dawn Sleeper, Johnny L. Stults, Mike Trompak, Roy A. Ward
  • Undertaker: Carol Eason
  • Piano Player: Arther S. Erickson
  • Senorita: Stephanie Flowers
  • Sheriff: Jim Jarocki
  • Stagecoach Driver: Tom Berto
  • Town Children: Tyra Dillen, Katie Phelan
  • Villagers: Patti Grebe, Teresa Rodriguez, Katie Wells
  • SPECIAL THANKS TO: Mr Gerald Blea, Cumbres & Toltec Railroad, Mr Glenn Hughes, Bonanza Creek Ranch, Mr J.W. Eaves Western Mule Townm Mr Tom Pelmore, The Pelmore Estate (mission set)
  • VERY SPECIAL THANKS TO: Mr David Alan May, New Mexico Gunfighters Association
FILMED ON LOCATION AT CUMBRES & TOLTEC RAILROAD
BONANZA CREEK RANCH
J.W. EAVES WESTERN MOVIE TOWN
THE PELMORE ESTATE (MISSION SET)
  • Game Programmer: Pierre Maloka
  • Director: David O. Roberts
  • Art Director: Kylene Wing
  • Art Director Assistant: Miki Edelman
  • Stylist: Nancy Harvin
  • Props Assistant: Mary Jindrich
  • Wardrobe: Carolyn Fleming
  • Wardrobe Assistant: Lori Dillen
  • Seamstress: Kathy Rice
  • Make-up/Hair: Merle Dean Sanchez
  • Make-up/Hair Assistant: Gina La Mendola
  • Stunt Coordinator: Rusty Dillen
  • Special Effects Coordinator: Dieter Sturm
  • Special Effects Foreman: Yvonne Sturm
  • Special Effects Construction: Bart Slade
  • Sound Recordist: Eric Williams
  • Executive Producer: Robert Grebe
  • Writer: Ben Zeller
  • Director of Photography: Barry Kirk
  • Key Grip: Mike Lamb
  • Best Boy: Bob Willis
  • Gaffer: George Welch
  • Electrician: John Stearns
  • Production Assistant: Jon Dwyer
  • Gun Wrangler: Utah Conner
  • Craft Service: Linda Pate
  • Catering (Chama): Evergreen Catering
  • Catering: Redi to Cater
  • Vehicles (Chama): Wayne Elliott, Lindsay Elliot
  • Honeywagon Operator: Bill Saylor
  • Script Clerk: Peggy Durkin
  • Livestock: Tim Carrol
  • Wrangler: Tom Berto
  • Game Design: Robert Grebe, Randy Quick, Barry Kirk, Dave Roberts
  • Producer/Assistant Director: Les Wells
  • Painter/Carpenter: Jorge Andrade
  • Printers: Patt B. Garcia, Lyn Osburn
  • Carpenter (cave): Chris Dowling, Jerry King, Ben Zeller, Carl Zeller
  • Paramedic (Chama): Lisa Collier
  • Paramedic (Bonanza Creek Ranch): Greg Sandoval, Terrel Treat
  • Paramedic (J.W. Eaves Western Set): Henry Towles
  • Office Manager for Southwest Productions: Rebecca Beall
  • Assistant to Mr. Wells: Michele Scutti
  • Engineer: Steve Denning
  • Gun Wrangler Assistants: Steve Haro, Paul Senych
Mad Dog II The Lost Gold is a licensed product, trademark and copyright ©1992, 1994 of American Laser Games, Inc. All rights reserved.
Source:
US manual
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[2]

Magazine articles

Main article: Mad Dog II: The Lost Gold/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #62: "September 1994" (1994-xx-xx)
also published in:
  • EGM² (US) #5: "November 1994" (1994-1x-xx)[3]
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
GamePro (US) NTSC-U
75
[1]
Next Generation (US) NTSC-U
25
[4]
Tricks (RU)
74
[5]
Sega Mega-CD
58
Based on
3 reviews

Mad Dog II: The Lost Gold

Mega-CD, US
MadDogII MCD US Box Back.jpgMadDogII MCD US Box Front.jpg
Cover
MadDogII MCD US Disc.jpg
Disc
Maddogmccree2 mcd us manual.pdf
Manual

Technical information

Main article: Mad Dog II: The Lost Gold/Technical information.

References


Mad Dog II: The Lost Gold

MadDogII title.png

Main page | Magazine articles | Reception | Technical information


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