Difference between revisions of "Yakuza Kiwami 2/Changelog"

From Sega Retro

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m (Text replacement - "Shogi" to "Shougi")
 
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• Fixed minor UI bugs.
 
• Fixed minor UI bugs.
 
• Fixed an issue where changes made in control settings were not saved properly when restarting the game. (This issue was present in the 1st community beta branch build only.)
 
• Fixed an issue where changes made in control settings were not saved properly when restarting the game. (This issue was present in the 1st community beta branch build only.)
• Fixed an issue where English letters were missing from Shogi pieces in Shogi the minigame.
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• Fixed an issue where English letters were missing from Shougi pieces in Shougi the minigame.
 
• Fixed an issue where a higher FOV caused characters in Makeover mode appear blurry in Cabaret Club.
 
• Fixed an issue where a higher FOV caused characters in Makeover mode appear blurry in Cabaret Club.
 
• Fixed an issue where a stunned visual effect can disappear too quickly.
 
• Fixed an issue where a stunned visual effect can disappear too quickly.

Latest revision as of 10:49, 21 September 2024

Back to: Yakuza Kiwami 2.

Steam: 1.3

Hi all,

We've uploaded a tiny patch with the following fixes:

• Fixed a potential issue where Xinput devices can cause high CPU usage.
• Minor changes in the game’s initialisation code.

Thanks,
SEGA Dev

Steam: 1.2

Hi Yakuza fans,

Patch v1.2 has burst out of beta and rolled over to the main branch for official release. Thank you again to our community for all of your helpful feedback!

Patch Notes:

Improvements:
• Added an option to lock FPS in Graphics Settings. (Options are 30, 60, 120 and Uncapped.)
• Added an option to enable/disable Depth of Field in Graphics Settings.
• Added more options to Anti-Aliasing in Graphic Settings.
• Added a control to fast skip dialogues with Right Bumper + A button / R1 + X button/ SPACE + E keys.

Bug fixes:
• Fixed an issue where save data descriptions can disappear.
• Fixed an issue where an incorrect prompt can be displayed during combat using a keyboard and mouse.
• Fixed an issue where pressing Alt + Tab keys didn't pause the game in Cabaret Club.
• Fixed a button/key prompt mismatch issue in Batting Center.
• Fixed minor mouse control issues in several minigames.
• Fixed minor UI bugs.
• Fixed an issue where changes made in control settings were not saved properly when restarting the game. (This issue was present in the 1st community beta branch build only.)
• Fixed an issue where English letters were missing from Shougi pieces in Shougi the minigame.
• Fixed an issue where a higher FOV caused characters in Makeover mode appear blurry in Cabaret Club.
• Fixed an issue where a stunned visual effect can disappear too quickly.
• Fixed an FPS related issue in some minigames including ToyLets.

*Please note that FPS is locked to 60FPS in the minigames below:
Batting Center, BlackJack, Darts, Koi Koi, Mahjong, Oichokabu, Poker, ToyLets, Virtual Fighter 2/2.1, Virtual-On, UFO Catcher and Karaoke.

• Fixed an issue where the screen gets blurry when bringing up the Steam overlay during the menu until backing out of the menu.

Note:
If you are using PlayStation DualShock 4 controller and see Xbox button icons (instead of PlayStation ones) in the game, please follow the steps below:
1. Enter Big Picture Mode in your Steam client
2. Enter Settings > Controller Settings
3. Untick PlayStation Configuration Support as shown in the screenshot
4. Launch the game and PlayStation button icons will appear

Arigats,
SEGA Dev

References


Yakuza Kiwami 2

Yakuza Kiwami 2 PS4 title.png

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