Difference between revisions of "Sid & Al's Incredible Toons"
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− | | developer={{company|[[ | + | | developer={{company|[[Futurescape Productions]]{{ref|https://www.linkedin.com/in/rick-lucey-336a9720/details/experience/}}}} |
| development=1994 | | development=1994 | ||
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− | {{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased [[Mega Drive]] and [[Sega Mega-CD]] puzzle game developed by [[ | + | {{sub-stub}}'''''{{PAGENAME}}''''' is an unreleased [[Mega Drive]] and [[Sega Mega-CD]] puzzle game developed by [[Futurescape Productions]] and scheduled to be published by [[Dynamix]] around October 1994.{{magref|gameplayers|0710|11}} According to Futurescape CEO [[Kenneth Hurley]], the Mega Drive version was reportedly complete{{ref|https://www.linkedin.com/in/rick-lucey-336a9720/details/experience/}}, but ultimately both [[Sega]] versions would be cancelled for unknown reasons. |
Another game in the franchise, the original ''[[The Incredible Machine]]'', was set to be ported to Mega-CD around the same time, but was equally cancelled.{{intref|The Incredible Machine}} | Another game in the franchise, the original ''[[The Incredible Machine]]'', was set to be ported to Mega-CD around the same time, but was equally cancelled.{{intref|The Incredible Machine}} | ||
==History== | ==History== | ||
− | [[File:KennethHurley.jpeg|thumb|right|240px|[[ | + | [[File:KennethHurley.jpeg|thumb|right|240px|[[Futurescape]]'s CEO [[Kenneth Hurley]]]] |
===Legacy=== | ===Legacy=== | ||
− | [[ | + | [[Futurescape Productions]] CEO and lead programmer [[Kenneth Hurley]] states on his LinkedIn profile that a [[Mega Drive]] port of ''{{PAGENAME}}'' was completed.{{ref|https://www.linkedin.com/in/klhurley/details/experience/}} Despite clarifying the game was ported from [[IBM PC]]s to the Genesis, many developers from the era commonly referred to both Mega-CD and [[32X]] software as being for the "Genesis", and it is unclear whether he is referring to a cartridge version of the game or the previously-known CD version. |
==Production credits== | ==Production credits== |
Revision as of 21:59, 21 September 2024
Sid & Al's Incredible Toons |
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System(s): Mega Drive, Sega Mega-CD |
Publisher: Dynamix |
Developer: Futurescape Productions[1] |
Original system(s): IBM PC |
Development timeframe: 1994 |
Planned release date(s): 1994-10[2] |
Genre: Simulation |
Number of players: 1-2 |
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Sid & Al's Incredible Toons is an unreleased Mega Drive and Sega Mega-CD puzzle game developed by Futurescape Productions and scheduled to be published by Dynamix around October 1994.[2] According to Futurescape CEO Kenneth Hurley, the Mega Drive version was reportedly complete[1], but ultimately both Sega versions would be cancelled for unknown reasons.
Another game in the franchise, the original The Incredible Machine, was set to be ported to Mega-CD around the same time, but was equally cancelled.[3]
History
Legacy
Futurescape Productions CEO and lead programmer Kenneth Hurley states on his LinkedIn profile that a Mega Drive port of Sid & Al's Incredible Toons was completed.[4] Despite clarifying the game was ported from IBM PCs to the Genesis, many developers from the era commonly referred to both Mega-CD and 32X software as being for the "Genesis", and it is unclear whether he is referring to a cartridge version of the game or the previously-known CD version.
Production credits
- Programmed By: Kenneth Hurley[4]
Magazine articles
- Main article: Sid & Al's Incredible Toons/Magazine articles.