Difference between revisions of "Bomber Raid"

From Sega Retro

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| publisher={{company|[[Sega]]|region=Japan, Europe}}, {{company|[[Activision]]|region=US}}
 
| publisher={{company|[[Sega]]|region=Japan, Europe}}, {{company|[[Activision]]|region=US}}
 
| developer=[[Sanritsu]]{{ref|http://gdri.smspower.org/wiki/index.php/Sanritsu}}
 
| developer=[[Sanritsu]]{{ref|http://gdri.smspower.org/wiki/index.php/Sanritsu}}
 +
| distributor={{company|[[Samsung]]|region=KR}}
 
| system=[[Sega Master System]]
 
| system=[[Sega Master System]]
| sounddriver=
+
| sounddriver=    
 
| peripherals=[[FM Sound Unit]]
 
| peripherals=[[FM Sound Unit]]
 
| players=1
 
| players=1
Line 13: Line 14:
 
| sms_code_jp=G-1373
 
| sms_code_jp=G-1373
 
| sms_date_us=1989-01{{magref|ce|7.11|13}}
 
| sms_date_us=1989-01{{magref|ce|7.11|13}}
| sms_date_eu=1989
+
| sms_code_us=QC-003
 +
| sms_date_eu=1989-06{{magref|oscuk|4|2}}
 
| sms_code_eu=27006
 
| sms_code_eu=27006
| sms_date_uk=1989
+
| sms_date_uk=1989-06{{fileref|BristolEveningPost UK 1989-06-29 Page 83.jpg}}{{magref|oscuk|4|2}}
 
| sms_code_uk=27006
 
| sms_code_uk=27006
 
| sms_rrp_uk=24.95{{magref|ace|20|44}}
 
| sms_rrp_uk=24.95{{magref|ace|20|44}}
Line 32: Line 34:
  
 
==Gameplay==
 
==Gameplay==
The game is an overhead shoot-'em-up. The player's plane is moved in any direction with the D-pad. It shoots its primary gun with {{1}} (which can be held for continuous fire, though it is much faster to press the button repeatedly). The player is equipped with cluster bombs, which are fired with {{2}} and spread out to attack multiple targets. The player gains another three cluster bombs at the beginning of each mission.
+
The game is an overhead shoot-'em-up. The player's plane is moved in any direction with the D-Pad. It shoots its primary gun with {{1}} (which can be held for continuous fire, though it is much faster to press the button repeatedly). The player is equipped with cluster bombs, which are fired with {{2}} and spread out to attack multiple targets. The player gains another three cluster bombs at the beginning of each mission.
  
The player can collect power-ups that upgrade the plane's weapon power and movement speed. Numbered power-ups give the player up to two squadron planes, which follow the player's plane and provide support fire. The formation of the planes and the direction in which they fire is determined by the number on the last collected power-up. Cluster bombs are strengthened by having more squadron planes. Squadron planes are destroyed when they collide with enemies.
+
The player can collect power-ups that upgrade the plane's weapon power and movement speed. Numbered power-ups give the player up to two squadron planes, which follow the player's plane and provide support fire. The formation of the planes and the direction in which they fire is determined by the number on the last collected power-up. Cluster bombs are strengthened by having more squadron planes. Squadron planes are destroyed when they are shot or collide with enemies.
  
 
Any collision with an enemy aircraft or enemy fire results in losing a life. The player's plane loses its power-ups when it is destroyed but starts each life with three cluster bombs. The game ends if the player runs out of lives. The player gains an extra life at 50,000 and 100,000 points and then every 100,000 points after that.
 
Any collision with an enemy aircraft or enemy fire results in losing a life. The player's plane loses its power-ups when it is destroyed but starts each life with three cluster bombs. The game ends if the player runs out of lives. The player gains an extra life at 50,000 and 100,000 points and then every 100,000 points after that.
Line 58: Line 60:
 
| title=Squadron 1
 
| title=Squadron 1
 
| sprite={{sprite | Bomber Raid, Items.png | 2 | crop_width=8 | crop_height=16 | crop_x=16 | crop_y=0}}
 
| sprite={{sprite | Bomber Raid, Items.png | 2 | crop_width=8 | crop_height=16 | crop_x=16 | crop_y=0}}
| desc=Gives the player a squadron plane, up to two. Moves the first plane into the left side and the second plane into the right side.
+
| desc=Gives the player a squadron plane, up to two. Moves the first plane into the left side and the second plane into the right side, with each plane shooting to each side.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Squadron 2
 
| title=Squadron 2
 
| sprite={{sprite | Bomber Raid, Items.png | 2 | crop_width=8 | crop_height=16 | crop_x=24 | crop_y=0}}
 
| sprite={{sprite | Bomber Raid, Items.png | 2 | crop_width=8 | crop_height=16 | crop_x=24 | crop_y=0}}
| desc=Gives the player a squadron plane, up to two. Moves the first plane into the upper-left side and the second plane into the upper-right side.
+
| desc=Gives the player a squadron plane, up to two. Moves the first plane into the upper-left side and the second plane into the upper-right side, with each plane shooting at 45-degree angles to the front on each side.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Squadron 3
 
| title=Squadron 3
 
| sprite={{sprite | Bomber Raid, Items.png | 2 | crop_width=8 | crop_height=16 | crop_x=32 | crop_y=0}}
 
| sprite={{sprite | Bomber Raid, Items.png | 2 | crop_width=8 | crop_height=16 | crop_x=32 | crop_y=0}}
| desc=Gives the player a squadron plane, up to two. Moves the first plane into the lower-left side and the second plane into the lower-right side.
+
| desc=Gives the player a squadron plane, up to two. Moves the first plane into the lower-left side and the second plane into the lower-right side, with each plane shooting at 45-degree angles to the back on each side.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Squadron 4
 
| title=Squadron 4
 
| sprite={{sprite | Bomber Raid, Items.png | 2 | crop_width=8 | crop_height=16 | crop_x=40 | crop_y=0}}
 
| sprite={{sprite | Bomber Raid, Items.png | 2 | crop_width=8 | crop_height=16 | crop_x=40 | crop_y=0}}
| desc=Gives the player a squadron plane, up to two. Moves both squadron planes below the player's plane, with first shooting to the left and the second shooting to the right.
+
| desc=Gives the player a squadron plane, up to two. Moves both squadron planes below the player's plane, with the first plane shooting to the left and the second plane shooting to the right.
 
}}
 
}}
 
}}
 
}}
  
 
===Missions===
 
===Missions===
{{InfoTable|imagewidths=200|
+
{{InfoTable|imagewidths=256|
 
{{InfoRow
 
{{InfoRow
 
| title=Mission 1
 
| title=Mission 1
Line 85: Line 87:
 
| screenshot3=Bomber Raid, Stage 1-2.png
 
| screenshot3=Bomber Raid, Stage 1-2.png
 
| screenshot4=Bomber Raid, Stage 1 Boss.png
 
| screenshot4=Bomber Raid, Stage 1 Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| map=BomberRaid-SMS-Mission1.png
 
| desc=
 
| desc=
 
}}
 
}}
Line 93: Line 98:
 
| screenshot3=Bomber Raid, Stage 2-2.png
 
| screenshot3=Bomber Raid, Stage 2-2.png
 
| screenshot4=Bomber Raid, Stage 2 Boss.png
 
| screenshot4=Bomber Raid, Stage 2 Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| map=BomberRaid-SMS-Mission2.png
 
| desc=
 
| desc=
 
}}
 
}}
Line 101: Line 109:
 
| screenshot3=Bomber Raid, Stage 3-2.png
 
| screenshot3=Bomber Raid, Stage 3-2.png
 
| screenshot4=Bomber Raid, Stage 3 Boss.png
 
| screenshot4=Bomber Raid, Stage 3 Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| map=BomberRaid-SMS-Mission3.png
 
| desc=
 
| desc=
 
}}
 
}}
Line 109: Line 120:
 
| screenshot3=Bomber Raid, Stage 4-2.png
 
| screenshot3=Bomber Raid, Stage 4-2.png
 
| screenshot4=Bomber Raid, Stage 4 Boss.png
 
| screenshot4=Bomber Raid, Stage 4 Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| map=BomberRaid-SMS-Mission4.png
 
| desc=
 
| desc=
 
}}
 
}}
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| screenshot3=Bomber Raid, Stage 5-2.png
 
| screenshot3=Bomber Raid, Stage 5-2.png
 
| screenshot4=Bomber Raid, Stage 5 Boss.png
 
| screenshot4=Bomber Raid, Stage 5 Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| map=BomberRaid-SMS-Mission5.png
 
| desc=
 
| desc=
 
}}
 
}}
Line 129: Line 146:
 
*'''Special Thanks to:''' R Nakamura, Haruchan, Cup Ozeki, Hirokun, [[Noboru Machida|Noborunrun]]
 
*'''Special Thanks to:''' R Nakamura, Haruchan, Cup Ozeki, Hirokun, [[Noboru Machida|Noborunrun]]
 
*'''Presented by:''' [[Sega]] 1988
 
*'''Presented by:''' [[Sega]] 1988
| source=In-game credits {{ref|1=https://www.youtube.com/watch?v=fItPiRtajJ8}}
+
| source=In-game credits
 +
| pdf=Bomber Raid SMS credits.pdf
 
| console=SMS
 
| console=SMS
 
}}
 
}}
 +
{{hr}}
 
{{creditstable|
 
{{creditstable|
 
*'''Produced by:''' [[Tom Sloper]]
 
*'''Produced by:''' [[Tom Sloper]]
Line 222: Line 241:
 
{{romtable|
 
{{romtable|
 
{{rom|SMS|sha1=D754EF2B6E05C76502C02C71DBFCF6150EE12F6F|md5=D1151DE6EA0A2547F047CE31B22FE18F|crc32=3084CF11|size=256kB|date= |source=Cartridge|comments=|quality=|prototype=}}
 
{{rom|SMS|sha1=D754EF2B6E05C76502C02C71DBFCF6150EE12F6F|md5=D1151DE6EA0A2547F047CE31B22FE18F|crc32=3084CF11|size=256kB|date= |source=Cartridge|comments=|quality=|prototype=}}
 +
{{rom|SMS|sha1=99fef1cca416df8586d3aaf76d147e86e69dbdad|md5=4535b1616c9f8ad54348fadb1abb439c|crc32=fae0ade7|size=256kB|date= |source=EPROM cartridge|comments=|quality=|prototype=yes|protoname=prototype}}
 
}}
 
}}
  

Latest revision as of 15:54, 3 October 2024

n/a

BomberRaid Title.png

Bomber Raid
System(s): Sega Master System
Publisher: Sega (Japan, Europe), Activision (US)
Developer:
Distributor: Samsung (KR)
Peripherals supported: FM Sound Unit
Genre: Shooting[2][3]

















Number of players: 1
Release Date RRP Code
Sega Master System
JP
¥5,5005,500 G-1373
Sega Master System
US
QC-003
Sega Master System
EU
27006
Sega Master System
UK
£24.9524.95[7] 27006
Sega Master System
SE
Sega Master System
AU
MK-27006-50
Sega Master System
KR
GB-2373

Bomber Raid (ボンバーレイド) is a Sega Master System game developed by Sanritsu and published by Sega in 1989. It is notable for being the last Master System game to be released in Japan. It is a shoot-'em-up game, where the player pilots a small "freedom fighter" aircraft, destroying other planes and ships.

The game's western covers are misleading as they depict what appears to be an SR-71 Blackbird, a modern reconnaissance aircraft; in game, players take control of a World War II-era, propeller-driven fighter.

During development the game was known as Battle Wings. Activision may have intended to release the game under the title Super River Raid (tying it into an earlier game of theirs).[8]

Gameplay

The game is an overhead shoot-'em-up. The player's plane is moved in any direction with the D-Pad. It shoots its primary gun with 1 (which can be held for continuous fire, though it is much faster to press the button repeatedly). The player is equipped with cluster bombs, which are fired with 2 and spread out to attack multiple targets. The player gains another three cluster bombs at the beginning of each mission.

The player can collect power-ups that upgrade the plane's weapon power and movement speed. Numbered power-ups give the player up to two squadron planes, which follow the player's plane and provide support fire. The formation of the planes and the direction in which they fire is determined by the number on the last collected power-up. Cluster bombs are strengthened by having more squadron planes. Squadron planes are destroyed when they are shot or collide with enemies.

Any collision with an enemy aircraft or enemy fire results in losing a life. The player's plane loses its power-ups when it is destroyed but starts each life with three cluster bombs. The game ends if the player runs out of lives. The player gains an extra life at 50,000 and 100,000 points and then every 100,000 points after that.

Items

Bomber Raid, Items.png
Power Pod
Destroy to release an item.
Bomber Raid, Items.png
Power
Empowers the player's primary gun, up to eight times, and gives the player 100 points.
Bomber Raid, Items.png
Speed
Increases the speed of the player's plane and gives the player 200 points.
Bomber Raid, Items.png
Squadron 1
Gives the player a squadron plane, up to two. Moves the first plane into the left side and the second plane into the right side, with each plane shooting to each side.
Bomber Raid, Items.png
Squadron 2
Gives the player a squadron plane, up to two. Moves the first plane into the upper-left side and the second plane into the upper-right side, with each plane shooting at 45-degree angles to the front on each side.
Bomber Raid, Items.png
Squadron 3
Gives the player a squadron plane, up to two. Moves the first plane into the lower-left side and the second plane into the lower-right side, with each plane shooting at 45-degree angles to the back on each side.
Bomber Raid, Items.png
Squadron 4
Gives the player a squadron plane, up to two. Moves both squadron planes below the player's plane, with the first plane shooting to the left and the second plane shooting to the right.

Missions

Bomber Raid, Stage 1 Intro.png

Bomber Raid, Stage 1-1.png

Bomber Raid, Stage 1-2.png

Bomber Raid, Stage 1 Boss.png

  • Bomber Raid, Stage 1 Intro.png

  • Bomber Raid, Stage 1-1.png

  • Bomber Raid, Stage 1-2.png

  • Bomber Raid, Stage 1 Boss.png

Mission 1
Map: 1️⃣ 

Bomber Raid, Stage 2 Intro.png

Bomber Raid, Stage 2-1.png

Bomber Raid, Stage 2-2.png

Bomber Raid, Stage 2 Boss.png

  • Bomber Raid, Stage 2 Intro.png

  • Bomber Raid, Stage 2-1.png

  • Bomber Raid, Stage 2-2.png

  • Bomber Raid, Stage 2 Boss.png

Mission 2
Map: 1️⃣ 

Bomber Raid, Stage 3 Intro.png

Bomber Raid, Stage 3-1.png

Bomber Raid, Stage 3-2.png

Bomber Raid, Stage 3 Boss.png

  • Bomber Raid, Stage 3 Intro.png

  • Bomber Raid, Stage 3-1.png

  • Bomber Raid, Stage 3-2.png

  • Bomber Raid, Stage 3 Boss.png

Mission 3
Map: 1️⃣ 

Bomber Raid, Stage 4 Intro.png

Bomber Raid, Stage 4-1.png

Bomber Raid, Stage 4-2.png

Bomber Raid, Stage 4 Boss.png

  • Bomber Raid, Stage 4 Intro.png

  • Bomber Raid, Stage 4-1.png

  • Bomber Raid, Stage 4-2.png

  • Bomber Raid, Stage 4 Boss.png

Mission 4
Map: 1️⃣ 

Bomber Raid, Stage 5 Intro.png

Bomber Raid, Stage 5-1.png

Bomber Raid, Stage 5-2.png

Bomber Raid, Stage 5 Boss.png

  • Bomber Raid, Stage 5 Intro.png

  • Bomber Raid, Stage 5-1.png

  • Bomber Raid, Stage 5-2.png

  • Bomber Raid, Stage 5 Boss.png

Mission 5
Map: 1️⃣ 

Production credits

  • Game Planning: Hide Itoen
  • Visual Design: Nannorio, Hide Itoen
  • Game Programming: Chicken Jun, Kimuron, Board Koba, Atsubanba
  • Sound and Music: Ohtorii
  • Special Thanks to: R Nakamura, Haruchan, Cup Ozeki, Hirokun, Noborunrun
  • Presented by: Sega 1988
Source:
In-game credits
Bomber Raid SMS credits.pdf
[9]

  • Produced by: Tom Sloper
  • Product management by: John Crompton
  • Product testing by: Tom Bellamy and Steve Imes
  • Editorial management by: Laura Singer
  • Production by: GlennHills Graphics Company
Source:
US manual
Bomberraid sms us manual.pdf
[10]


Magazine articles

Main article: Bomber Raid/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Challenge: The Team Sega Newsletter (US) #5: "January 1989" (198x-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #93: "July 1989" (1989-06-xx)
also published in:
  • ACE (UK) #23: "August 1989" (1989-07-06)[12]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #94: "September 1989" (1989-08-16)
also published in:
  • ACE (UK) #24: "September 1989" (1989-08-03)[13]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #95: "October 1989" (1989-09-16)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
ACE (UK)
67
[7]
Complete Guide to Consoles (UK)
78
[14]
Complete Guide to Consoles (UK)
71
[15]
The Complete Guide to Sega (UK) PAL
71
[16]
Console XS (UK) PAL
37
[17]
Computer & Video Games (UK)
60
[18]
Famitsu (JP) NTSC-J
55
[19]
Games Preview (DK)
71
[20]
Micromanía (segunda época) (ES)
60
[21]
Mean Machines Sega (UK)
71
[22]
S: The Sega Magazine (UK) PAL
82
[23]
Sega Power (UK) PAL
82
[24]
Sega Power (UK) PAL
50
[25]
Sega Pro (UK)
57
[26]
Sega Pro (UK) PAL
72
[27]
Sega Pro (UK) PAL
33
[28]
Smash (DE) PAL
86
[29]
Sega Master System
65
Based on
17 reviews

Bomber Raid

Master System, JP
BomberRaid SMS JP Box Back.jpgNospine.pngBomberRaid JP cover.jpg
Cover
BomberRaid SMS JP Cart.jpg
Cart
Master System, US
BomberRaid SMS US Box.jpg
Cover
BomberRaid SMS US Cart.jpg
Cart
Bomberraid sms us manual.pdf
Manual
Master System, EU
BomberRaid SMS EU Box NoR.jpg
Cover
Master System, EU (Sega®)
BomberRaid SMS EU Box.jpg
Cover
BomberRaid SMS EU Cart.jpg
Cart
Bomber Raid SMS EU Manual.pdf
Manual
Master System, SE

Master System, AU
BomberRaid SMS AU Box.jpg
Cover
BomberRaid SMS AU cart.jpg
Cart
Master System, AU (Hotline sticker)
BomberRaid SMS AU sticker cover.jpg
Cover
BomberRaid SMS AU cart.jpg
Cart
Master System, KR
BomberRaid SMS KR cover.jpg
Cover
BomberRaid SMS KR cart top.jpg
BomberRaid SMS KR cart back.jpgBomberRaid SMS KR cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Master System
 ?
CRC32 3084cf11
MD5 d1151de6ea0a2547f047ce31b22fe18f
SHA-1 d754ef2b6e05c76502c02c71dbfcf6150ee12f6f
256kB Cartridge
Sega Master System
 ?
CRC32 fae0ade7
MD5 4535b1616c9f8ad54348fadb1abb439c
SHA-1 99fef1cca416df8586d3aaf76d147e86e69dbdad
256kB EPROM cartridge Page

References

  1. http://gdri.smspower.org/wiki/index.php/Sanritsu
  2. 2.0 2.1 https://sega.jp/history/hard/segamark3/software.html (Wayback Machine: 2019-06-21 03:44)
  3. File:BomberRaid SMS EU Box.jpg
  4. Computer Entertainer, "February 1989" (US; 1989-02-20), page 13
  5. 5.0 5.1 The Official Sega Club, "Issue 4" (UK; 1989-07-xx), page 2
  6. File:BristolEveningPost UK 1989-06-29 Page 83.jpg
  7. 7.0 7.1 ACE, "May 1989" (UK; 1989-04-06), page 44
  8. http://www.smspower.org/forums/15291-ComputerEntertainerNewsletterTheVideoGameUpdate#87919
  9. File:Bomber Raid SMS credits.pdf
  10. File:Bomberraid sms us manual.pdf, page 3
  11. VideoGames & Computer Entertainment, "April 1989" (US; 1989-0x-xx), page 35
  12. ACE, "August 1989" (UK; 1989-07-06), page 8
  13. ACE, "September 1989" (UK; 1989-08-03), page 82
  14. Complete Guide to Consoles, "" (UK; 1989-10-16), page 49
  15. Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 93
  16. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 54
  17. Console XS, "June/July 1992" (UK; 1992-04-23), page 138
  18. Computer & Video Games, "March 1989" (UK; 1989-02-xx), page 91
  19. Famitsu, "" (JP; 1989-xx-xx), page 1
  20. Games Preview, "6 1989" (DK; 1989-xx-xx), page 51
  21. Micromanía (segunda época), "Septiembre 1990" (ES; 1990-0x-xx), page 44
  22. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
  23. S: The Sega Magazine, "June 1990" (UK; 1990-05-03), page 21
  24. Sega Power, "October 1991" (UK; 1991-09-05), page 41
  25. Sega Power, "October 1991" (UK; 1991-09-05), page 55
  26. Sega Pro, "December 1991" (UK; 1991-11-21), page 20
  27. Sega Pro, "July 1992" (UK; 1992-06-18), page 30
  28. Sega Pro, "April 1993" (UK; 1993-03-11), page 70
  29. Smash, "Mai/Juni 1989" (DE; 1989-0x-xx), page 60


Bomber Raid

BomberRaid Title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception


Sega Master System
Prototypes: Prototype