Difference between revisions of "Ghost Rush!"

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{{Bob
 
{{Bob
| bobscreen=
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| bobscreen=GhostRush title.png
| screenwidth=
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| publisher=[[Pioneer LDC]]{{ref|https://laseractive.wordpress.com/laseractive-release-database/}}
| title=
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| developer=[[Den'no Shokai]]
| publisher=[[Pioneer]]
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| system=[[Sega Mega LD]]
| developer=
 
| system=[[Mega LD]]
 
| romsize=
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
| genre=Adventure
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| genre=Game{{magref|laexpress|14|4}}
| releases={{releases
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| releases={{releasesLD
| mld_date_us=1994
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| mld_date_us=1994-12
 
| mld_code_us=PEASU1018
 
| mld_code_us=PEASU1018
| mld_date_jp=1994
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| mld_rrp_us=119.95
| mld_code_jp=PEASJ1018  
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| mld_date_jp=1994-12-03
}}
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| mld_code_jp=PEASJ1018
}}
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| mld_rrp_jp=9800
{{sub-stub}}'''''Ghost Rush!''''' is a [[Mega LD]] adventure game. It is similar to ''[[Myst]]'', relying heavily on pre-rendered CGI, though rather than complete lines of puzzles, it is more action orientated.
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}}}}{{stub}}'''''Ghost Rush!''''' is a [[Sega Mega LD]] [[full motion video]] dungeon crawler role-playing game developed by [[Den'no Shokai]] and published by [[Pioneer LDC]]. Released in Japan and the United States in December 1994, ''Ghost Rush!'' features lightgun-like combat gameplay, and characters represented with [[wikipedia:claymation|claymation]] miniatures.
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==Gameplay==
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Combat in ''Ghost Rush!'' is similar to a lightgun game, with the goal of capturing any ghosts encountered to eventually sell at the local adventurer's shop, ''Talisman''. The mansion contains 44 floors in 3 different settings, with about twenty different ghosts to encounter. To complete the game, players need to collect twelve specific items to sacrifice to a chosen grave stone. Then players are tasked with destruction of thirteen ''ghostmachines'' before fighting the final bosses in the very top and bottom floors of the mansion.
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''Ghost Rush!'' can be completed in an average of 25 hours.
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==Production credits==
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{{multicol|
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{{creditstable|
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*'''Creature Designer:''' Kazuo Takagi
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*'''Music By:''' Osamu Shoji
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*'''Sound Designer:''' Ryu Hasegawa, Hiroyuki Ohba (Noise)
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*'''Casting By:''' [[Production baobab]]
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*'''Editor:''' Mitsuharu Maruyama (Video Sunmall)
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*'''SFX Unit'''
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:*'''CG Animators:''' Toshiharu Shibuya, Akihiko Kitamura, Sachiko Kanazawa, Aki Miyajima (Ad·Hoc)
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:*'''Clay Animator:''' Ayumi Mizobe
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:*'''SFX Unit Editor:''' Hiroaki Yamanaka (Ad·Hoc)
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:*'''Assistant Producer:''' Tetsuro Nagai
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:*'''Producer:''' Noritsugu Fujii (Ad·Hoc)
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*'''Game Unit'''
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:*'''Computer Graphics Designers:''' Kou Takano, Natsuo Tamara, Yasuhiro Yoshikuni
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:*'''Programmers:''' Hiroyuki Onose, Takeshi Yasumuro, Takuya Iwano
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*'''Technical Adviser:''' Harunobu Kato (H.A.Trot)
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*'''Translation Adviser:''' Noboru Toyoshima
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*'''Director:''' Kazuto Sakurai
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*'''Producers:''' Yoshihiko Hayashi, Nobuhiro Umeyama, Hiroshi Kawauchi
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*'''Executive Producer:''' Kimihiko Sugano
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*'''In Association With:''' [[Den'no Shokai]]
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*'''Presented By:''' [[Pioneer]]
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| source=In-game credits
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| console=MLD
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}}}}
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==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
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==Promotional material==
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<gallery>
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GhostRush MLD JP printad.jpg
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</gallery>
  
==Physical Scans==
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==Physical scans==
 
{{Scanbox
 
{{Scanbox
 
| console=Mega LD
 
| console=Mega LD
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| front=GhostRush MLD US Box Front.jpg
 
| front=GhostRush MLD US Box Front.jpg
 
| disc=
 
| disc=
}}{{Scanbox
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| item1=Ghost Rush MegaLD US Front+Obi.jpg
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| item1name=Front+Obi
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}}
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{{Scanbox
 
| console=Mega LD
 
| console=Mega LD
 
| region=JP
 
| region=JP
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| back=Ghost Rush MegaLD JP Back.jpg
 
| back=Ghost Rush MegaLD JP Back.jpg
 
| spine=Ghost Rush MegaLD JP Spine.jpg
 
| spine=Ghost Rush MegaLD JP Spine.jpg
| item1=Ghost Rush MegaLD JP Front+Obi.jpg
 
 
| top=Ghost Rush MegaLD JP Top.jpg
 
| top=Ghost Rush MegaLD JP Top.jpg
| topbottomwidth=120
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| manual=Ghost Rush MegaLD JP Manual.PDF
| topmarginleft=120
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| regcard=Ghost Rush MegaLD JP RegCard.PDF
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| disc=Ghost Rush MegaLD JP Disc SideA.png
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| discback=Ghost Rush MegaLD JP Disc SideB.png
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| item1=Ghost Rush MegaLD JP Obi.jpg
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| item1name=Obi
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| item2=Ghost Rush MegaLD JP Front+Obi.jpg
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| item2name=Front+Obi
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}}
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{{Scanbox
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| console=Mega LD
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| region=JP (Sample)
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| front=Ghost Rush MegaLD JP Sample Front.jpg
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| item1=Ghost Rush (Sample) MegaLD JP Front+Obi.jpg
 
| item1name=Front+Obi
 
| item1name=Front+Obi
| item2=Ghost Rush MegaLD JP Obi.jpg
 
| item2name=Obi
 
| item3=Ghost Rush MegaLD JP Disc SideA.png
 
| item3name=Disc (Side A)
 
| item4=Ghost Rush MegaLD JP Disc SideB.png
 
| item4name=Disc (Side B)
 
| item5=Ghost Rush MegaLD JP Manual.PDF
 
| item5name=Manual
 
| item6=Ghost Rush MegaLD JP RegCard.PDF
 
| item6name=Manual
 
 
}}
 
}}
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==References==
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<references/>
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{{GhostRushOmni}}

Latest revision as of 07:43, 22 October 2024

n/a

GhostRush title.png

Ghost Rush!
System(s): Sega Mega LD
Publisher: Pioneer LDC[1]
Developer:
Genre: Game[2]

















Number of players: 1
Release Date RRP Code
Mega LD
JP
¥98009800 PEASJ1018
Mega LD
US
$119.95119.95 PEASU1018

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Ghost Rush! is a Sega Mega LD full motion video dungeon crawler role-playing game developed by Den'no Shokai and published by Pioneer LDC. Released in Japan and the United States in December 1994, Ghost Rush! features lightgun-like combat gameplay, and characters represented with claymation miniatures.

Gameplay

Combat in Ghost Rush! is similar to a lightgun game, with the goal of capturing any ghosts encountered to eventually sell at the local adventurer's shop, Talisman. The mansion contains 44 floors in 3 different settings, with about twenty different ghosts to encounter. To complete the game, players need to collect twelve specific items to sacrifice to a chosen grave stone. Then players are tasked with destruction of thirteen ghostmachines before fighting the final bosses in the very top and bottom floors of the mansion.

Ghost Rush! can be completed in an average of 25 hours.

Production credits

  • Creature Designer: Kazuo Takagi
  • Music By: Osamu Shoji
  • Sound Designer: Ryu Hasegawa, Hiroyuki Ohba (Noise)
  • Casting By: Production baobab
  • Editor: Mitsuharu Maruyama (Video Sunmall)
  • SFX Unit
  • CG Animators: Toshiharu Shibuya, Akihiko Kitamura, Sachiko Kanazawa, Aki Miyajima (Ad·Hoc)
  • Clay Animator: Ayumi Mizobe
  • SFX Unit Editor: Hiroaki Yamanaka (Ad·Hoc)
  • Assistant Producer: Tetsuro Nagai
  • Producer: Noritsugu Fujii (Ad·Hoc)
  • Game Unit
  • Computer Graphics Designers: Kou Takano, Natsuo Tamara, Yasuhiro Yoshikuni
  • Programmers: Hiroyuki Onose, Takeshi Yasumuro, Takuya Iwano
  • Technical Adviser: Harunobu Kato (H.A.Trot)
  • Translation Adviser: Noboru Toyoshima
  • Director: Kazuto Sakurai
  • Producers: Yoshihiko Hayashi, Nobuhiro Umeyama, Hiroshi Kawauchi
  • Executive Producer: Kimihiko Sugano
  • In Association With: Den'no Shokai
  • Presented By: Pioneer
Source:
In-game credits

Magazine articles

Main article: Ghost Rush!/Magazine articles.

Promotional material

Physical scans

Mega LD, US
GhostRush MLD US Box Front.jpg
Cover
Ghost Rush MegaLD US Front+Obi.jpg
Front+Obi
Mega LD, JP
Ghost Rush MegaLD JP Top.jpg
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Ghost Rush MegaLD JP Spine.jpgGhost Rush MegaLD JP Front.jpg
Cover
Ghost Rush MegaLD JP Disc SideB.pngGhost Rush MegaLD JP Disc SideA.png
Disc
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Manual
Ghost Rush MegaLD JP RegCard.PDF
Reg Card
Ghost Rush MegaLD JP Obi.jpg
Obi
Ghost Rush MegaLD JP Front+Obi.jpg
Front+Obi
Mega LD, JP (Sample)
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Cover
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Front+Obi

References


Ghost Rush!

GhostRush title.png

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