Difference between revisions of "BattleSport"
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| bobscreen=BattleSport title.png | | bobscreen=BattleSport title.png | ||
| publisher=[[Acclaim Entertainment]] | | publisher=[[Acclaim Entertainment]] | ||
− | | developer=[[ | + | | developer=[[Cyclone Studios]], [[Unexpected Development]]{{ref|http://gdri.smspower.org/wiki/index.php/Unexpected_Development}} |
+ | | licensor=[[The 3DO Company]] | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
Line 10: | Line 10: | ||
| genre=Sports | | genre=Sports | ||
| releases={{releasesSat | | releases={{releasesSat | ||
− | | sat_date_us=1997- | + | | sat_date_us=1997-12-31{{ref|https://web.archive.org/web/19980628190220/www.sega-saturn.com/saturn/software/reviews/battlesport-1.htm}}{{ref|https://web.archive.org/web/19981206050348/http://www.cyberdrive.net/%7Egskalba/Releases1997.htm}} |
+ | | sat_rrp_us=39.99{{ref|https://web.archive.org/web/19980201094748/http://www.acclaimnation.com/pressreleases/productreleases/BattleSportpressrelease.html}} | ||
| sat_code_us=T-8149H | | sat_code_us=T-8149H | ||
+ | | sat_rating_us=ka | ||
}} | }} | ||
− | | | + | | otherformats={{NonSega|3DO|IBMPC|PS}} |
+ | | properties={{Properties|SAT|cinepak}} | ||
}} | }} | ||
− | {{ | + | {{stub}}'''''{{PAGENAME}}''''' is a [[Sega Saturn]] sports game released exclusively in North America. It involves space ships. |
− | ''BattleSport'' originated as a 3DO exclusive, but was brought to the Saturn and PlayStation under a licenceship agreement with [[Acclaim]] (who also planned to bring ''[[Star Fighter]]'' and ''[[Killing Time]]'' to both platforms). | + | ''BattleSport'' originated as a [[3DO]] exclusive, but was brought to the Saturn and [[PlayStation]] under a licenceship agreement with [[Acclaim]] (who also planned to bring ''[[Star Fighter]]'' and ''[[Killing Time]]'' to both platforms). |
+ | |||
+ | ==Gameplay== | ||
+ | As the name implies, ''BattleSport'' is a sports game played in vehicles, where the objective is to get a "ball" and fire it into one of the goals before the opposing player can do the same. In addition, vehicles are equipped with weapons that can do damage, and powerups exist which can change each player's stats. | ||
+ | |||
+ | ==History== | ||
+ | ===Release=== | ||
+ | A Japanese release was sheduled for 29th August, 1997 (T-8126G, 4 992713 021761, RRP ¥5,800){{fileref|SegaSaturnPerfectCatalogue JP 1997.pdf|page=86}}, but is thought to have been cancelled at the last minute. Promotional covers exist, and similar to the Japanese release of ''[[Scorcher]]'', it is rumoured some copies were distributed, though as of yet none have been found. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Programming:''' Matthew Gaston, Mark Rearick | ||
+ | *'''Assistance:''' Dan Brown, Chris Comparini, Dave Liddell | ||
+ | *'''Art Modification:''' Eric Chin, Chris Comparini, Matthew Gaston, Garth Heckel, Chris Hughes, Lisa James | ||
+ | *'''Sound Processing:''' Eric Swanson, Dave Liddell | ||
+ | *'''U.D. Producer:''' Rev. Cary Hammer | ||
+ | |||
+ | {{creditsheader|[[Acclaim]] Credits}} | ||
+ | *'''Producers:''' Steffan Levine, Peter Wanat | ||
+ | *'''Director:''' Roger Booth | ||
+ | *'''Manager:''' Carol Caracciolo | ||
+ | *'''Supervisors:''' Jeff Rosa, Dale Taylor | ||
+ | *'''Lead Artists:''' Mat Kraemer, Mike Patterson | ||
+ | *'''Project Leads:''' Matthew Canonico, Ted Kaplan | ||
+ | *'''Testers:''' Jen Walka, Ray Yeomans | ||
+ | *'''Technical Support Supervisor:''' Harry Reimer | ||
+ | *'''Senior Technical Analyst:''' Howard Perlman | ||
+ | *'''Technical Support Technicians:''' Greg McGovern, Dan Wimpelberg, Keith Robinson, Andrew Fullaytor, Rob Coffey | ||
+ | *'''Administrative Assistant:''' Bethany Batalla | ||
+ | |||
+ | {{creditsheader|Original Development By [[Cyclone Studios]]}} | ||
+ | *'''Original Concept and Design:''' Helmut Kobler, Evan Margolin, Maarten Kraaijvanger, Kerry Moffitt | ||
+ | *'''Original Artwork:''' Maarten Kraaijvanger, Yujin Kiem | ||
+ | | console=SAT | ||
+ | | source=In-game credits | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |egm|95|7 | ||
+ | }} | ||
+ | }} | ||
==Physical scans== | ==Physical scans== | ||
+ | {{ratings|SAT}} | ||
{{Scanbox | {{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 28: | Line 79: | ||
| manual=Battlesport sat us manual.pdf | | manual=Battlesport sat us manual.pdf | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{BattleSportOmni}} |
Latest revision as of 06:12, 27 October 2024
BattleSport | ||||||||||
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System(s): Sega Saturn | ||||||||||
Publisher: Acclaim Entertainment | ||||||||||
Developer: Cyclone Studios, Unexpected Development[1] | ||||||||||
Licensor: The 3DO Company | ||||||||||
Genre: Sports | ||||||||||
Number of players: 1-2 | ||||||||||
| ||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
BattleSport is a Sega Saturn sports game released exclusively in North America. It involves space ships.
BattleSport originated as a 3DO exclusive, but was brought to the Saturn and PlayStation under a licenceship agreement with Acclaim (who also planned to bring Star Fighter and Killing Time to both platforms).
Contents
Gameplay
As the name implies, BattleSport is a sports game played in vehicles, where the objective is to get a "ball" and fire it into one of the goals before the opposing player can do the same. In addition, vehicles are equipped with weapons that can do damage, and powerups exist which can change each player's stats.
History
Release
A Japanese release was sheduled for 29th August, 1997 (T-8126G, 4 992713 021761, RRP ¥5,800)[5], but is thought to have been cancelled at the last minute. Promotional covers exist, and similar to the Japanese release of Scorcher, it is rumoured some copies were distributed, though as of yet none have been found.
Production credits
- Programming: Matthew Gaston, Mark Rearick
- Assistance: Dan Brown, Chris Comparini, Dave Liddell
- Art Modification: Eric Chin, Chris Comparini, Matthew Gaston, Garth Heckel, Chris Hughes, Lisa James
- Sound Processing: Eric Swanson, Dave Liddell
- U.D. Producer: Rev. Cary Hammer
- Producers: Steffan Levine, Peter Wanat
- Director: Roger Booth
- Manager: Carol Caracciolo
- Supervisors: Jeff Rosa, Dale Taylor
- Lead Artists: Mat Kraemer, Mike Patterson
- Project Leads: Matthew Canonico, Ted Kaplan
- Testers: Jen Walka, Ray Yeomans
- Technical Support Supervisor: Harry Reimer
- Senior Technical Analyst: Howard Perlman
- Technical Support Technicians: Greg McGovern, Dan Wimpelberg, Keith Robinson, Andrew Fullaytor, Rob Coffey
- Administrative Assistant: Bethany Batalla
- Original Concept and Design: Helmut Kobler, Evan Margolin, Maarten Kraaijvanger, Kerry Moffitt
- Original Artwork: Maarten Kraaijvanger, Yujin Kiem
Magazine articles
- Main article: BattleSport/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Technical information
- Main article: BattleSport/Technical information.
References
- ↑ http://gdri.smspower.org/wiki/index.php/Unexpected_Development
- ↑ htt (Wayback Machine: 1998-06-28 19:02)
- ↑ http://www.cyberdrive.net/%7Egskalba/Releases1997.htm (Wayback Machine: 1998-12-06 05:03)
- ↑ http://www.acclaimnation.com/pressreleases/productreleases/BattleSportpressrelease.html (Wayback Machine: 1998-02-01 09:47)
- ↑ File:SegaSaturnPerfectCatalogue JP 1997.pdf, page 86
BattleSport | |
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Main page | Comparisons | Magazine articles | Reception | Technical information |