Difference between revisions of "Dark Edge"
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{{Bob | {{Bob | ||
| bobscreen=DarkEdge title.png | | bobscreen=DarkEdge title.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega AM3]] | + | | developer=[[Sega AM3]]{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=127}} |
| system=[[Sega System 32]] | | system=[[Sega System 32]] | ||
+ | | players=1-2 | ||
| genre=Action | | genre=Action | ||
− | + | | releases={{releasesArcade | |
− | | releases={{ | + | | sys32_date_us=1993 |
− | | | + | | sys32_date_jp=1993-03{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=127}} |
− | | | ||
}} | }} | ||
}} | }} | ||
− | ''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' (ダークエッジ) is a 1993 fighting game by [[Sega]] for the [[Sega System 32]]. |
It uses sprite scaling to simulate a 3D playfield, meaning it predates ''[[Virtua Fighter]]'' as a 3D fighter by about a year (though the 3D in ''Virtua Fighter'' isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as {{up}} moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993. | It uses sprite scaling to simulate a 3D playfield, meaning it predates ''[[Virtua Fighter]]'' as a 3D fighter by about a year (though the 3D in ''Virtua Fighter'' isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as {{up}} moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993. | ||
+ | |||
+ | While the game was not ported to home consoles, developer [[Sega AM3]] received a lot of fan mail requests for it to ported to the [[Sega Saturn]]. In 1995, AM3 manager [[Hisao Oguchi]] said he was "considering it".{{magref|saturnfan|1995-09|97}} It was officially released for the first time outside arcades on the [[Astro City Mini]]. | ||
+ | |||
+ | ==Gameplay== | ||
+ | ===Playable characters=== | ||
+ | {{InfoTable| | ||
+ | {{InfoRow| | ||
+ | | title=Thud the samurai | ||
+ | | sprite={{sprite | DarkEdge, Character Portraits.png | crop_width=139 | crop_height=118 | crop_x=0 | crop_y=0}} | ||
+ | | desc=''An American who has the samurai spirit can use two swords skillfully. He believes in the spiritual power and controls the thunder.''{{fileref|DarkEdge System32 JP Flyer.pdf|page=2}} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Yeager the sonic breaker | ||
+ | | sprite={{sprite | DarkEdge, Character Portraits.png | crop_width=139 | crop_height=118 | crop_x=139 | crop_y=0}} | ||
+ | | desc=''A former German fighter pilot who became a cyborg in order to be a super-fighter. His special ability;High speed flight.''{{fileref|DarkEdge System32 JP Flyer.pdf|page=2}} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Genie the martial artist | ||
+ | | sprite={{sprite | DarkEdge, Character Portraits.png | crop_width=139 | crop_height=118 | crop_x=278 | crop_y=0}} | ||
+ | | desc=''A female martial artist who wears the Gymnastic Battle Suit that enhances her agility. She attacks the enemy by taking advantage of an unguarded moment.''{{fileref|DarkEdge System32 JP Flyer.pdf|page=2}} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Blood the bio-monster | ||
+ | | sprite={{sprite | DarkEdge, Character Portraits.png | crop_width=139 | crop_height=118 | crop_x=0 | crop_y=118}} | ||
+ | | desc=''This monster man born as a result of genetic mutation has the weapons of elastic nails and sharp fins. He displays primitive instincts as a fighter as he discharged poisonous liquid.''{{fileref|DarkEdge System32 JP Flyer.pdf|page=2}} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Goliath with power suit | ||
+ | | sprite={{sprite | DarkEdge, Character Portraits.png | crop_width=139 | crop_height=118 | crop_x=139 | crop_y=118}} | ||
+ | | desc=''A laborer wearing the power suit converted from construction equipment. He moves slow, but his attacks are extremely powerful.''{{fileref|DarkEdge System32 JP Flyer.pdf|page=2}} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=M.E.K. (Mechanical Enhanced Kommando) | ||
+ | | sprite={{sprite | DarkEdge, Character Portraits.png | crop_width=139 | crop_height=118 | crop_x=278 | crop_y=118}} | ||
+ | | desc=''A European mercenary soldier wounded in the war underwent a cyborg operation and is determined to have revenge on the Boss who sent him onto the battlefield.''{{fileref|DarkEdge System32 JP Flyer.pdf|page=2}} | ||
+ | }} | ||
+ | }} | ||
==Production credits== | ==Production credits== | ||
− | '''Game Design:''' Tamichi Ohtsu | + | {{multicol| |
− | '''Program:''' [[Hiromasa Kaneko]], Manabu Ishihara, [[Kenji Tohma]] | + | {{creditstable| |
− | '''Graphics Design:''' [[Masayuki Hasegawa]], [[Shinichi Nakagawa]], [[Kenji Arai]], [[Hiroyuki Izuno]] | + | {{creditsheader|Staff}} |
− | '''Sound Design:''' [[Tomoyuki Kawamura]] | + | *'''Game Design:''' [[Tamichi Ohtsu]] |
− | '''Sound Adviser:''' [[Koichi Namiki|Kouichi Namiki]] | + | *'''Program:''' [[Hiromasa Kaneko]], [[Manabu Ishihara]], [[Kenji Tohma]] |
− | '''English Text:''' [[Hisaki Nimiya]] | + | *'''Graphics Design:''' [[Masayuki Hasegawa]], [[Shinichi Nakagawa]], [[Kenji Arai]], [[Hiroyuki Izuno]] |
− | '''Presented by:''' [[ | + | *'''Sound Design:''' [[Tomoyuki Kawamura]] |
+ | *'''Sound Adviser:''' [[Koichi Namiki|Kouichi Namiki]] | ||
+ | *'''English Text:''' [[Hisaki Nimiya]] | ||
+ | *'''Presented by:''' [[Sega Enterprises Ltd]] | ||
+ | | console=SYS32 | ||
+ | | source=In-game credits | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | {{creditstable| | ||
+ | *'''Producer:''' [[Hisao Oguchi]]{{magref|dmjp|2000-30|94}} | ||
+ | | source=Uncredited | ||
+ | | console=SYS32 | ||
+ | }} | ||
+ | |||
+ | 5 of the game's developers are also referenced in the game's default high score table{{fileref|DarkEdge FightersOnEdge.png}}. | ||
+ | *'''KAN:''' [[Hiromasa Kaneko]] | ||
+ | *'''HAS:''' [[Masayuki Hasegawa]] | ||
+ | *'''ISH:''' [[Manabu Ishihara]] | ||
+ | *'''NAK:''' [[Shinichi Nakagawa]] | ||
+ | *'''OTU:''' [[Tamichi Ohtsu]] | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== | ||
− | + | {{gallery | |
− | DarkEdge System32 JP Flyer.pdf|JP flyer | + | |{{gitem|DarkEdge System32 JP Flyer.pdf|page=1|JP flyer}} |
− | + | }} | |
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|SYS32}} |
− | | | ||
− | |||
− | |||
− | }} | ||
{{ScanArcade | {{ScanArcade | ||
| type=upright | | type=upright | ||
| console=System 32 | | console=System 32 | ||
| region=US | | region=US | ||
− | }}{{ScanArcade | + | }} |
− | + | {{ScanArcade | |
| console=System 32 | | console=System 32 | ||
| region=JP | | region=JP | ||
+ | | instructionstop=DarkEdge System32 JP Instructions Top.jpg | ||
+ | | instructionslong=DarkEdge System32 JP Instructions Long.jpg | ||
+ | | instructioncard1=DarkEdge System32 JP InstructionCard 1.jpg | ||
+ | | instructioncard2=DarkEdge System32 JP InstructionCard 2.jpg | ||
+ | | manual=Dark Edge Service Manual.pdf | ||
+ | | item1=DarkEdge System32 JP Instructions Stickers.jpg | ||
+ | | item1name=Stickers | ||
}} | }} | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
− | + | {{DarkEdgeOmni}} | |
− |
Latest revision as of 04:46, 6 November 2024
Dark Edge | |||||||||||||
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System(s): Sega System 32 | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Sega AM3[1] | |||||||||||||
Genre: Action | |||||||||||||
Number of players: 1-2 | |||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Dark Edge (ダークエッジ) is a 1993 fighting game by Sega for the Sega System 32.
It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back). Although the title screen reads "1992", the arcade game was first sold in early 1993.
While the game was not ported to home consoles, developer Sega AM3 received a lot of fan mail requests for it to ported to the Sega Saturn. In 1995, AM3 manager Hisao Oguchi said he was "considering it".[2] It was officially released for the first time outside arcades on the Astro City Mini.
Contents
Gameplay
Playable characters
Thud the samurai | |
---|---|
An American who has the samurai spirit can use two swords skillfully. He believes in the spiritual power and controls the thunder.[3] | |
Yeager the sonic breaker | |
A former German fighter pilot who became a cyborg in order to be a super-fighter. His special ability;High speed flight.[3] | |
Genie the martial artist | |
A female martial artist who wears the Gymnastic Battle Suit that enhances her agility. She attacks the enemy by taking advantage of an unguarded moment.[3] | |
Blood the bio-monster | |
This monster man born as a result of genetic mutation has the weapons of elastic nails and sharp fins. He displays primitive instincts as a fighter as he discharged poisonous liquid.[3] | |
Goliath with power suit | |
A laborer wearing the power suit converted from construction equipment. He moves slow, but his attacks are extremely powerful.[3] | |
M.E.K. (Mechanical Enhanced Kommando) | |
A European mercenary soldier wounded in the war underwent a cyborg operation and is determined to have revenge on the Boss who sent him onto the battlefield.[3] |
Production credits
- Game Design: Tamichi Ohtsu
- Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
- Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
- Sound Design: Tomoyuki Kawamura
- Sound Adviser: Kouichi Namiki
- English Text: Hisaki Nimiya
- Presented by: Sega Enterprises Ltd
- Producer: Hisao Oguchi[4]
5 of the game's developers are also referenced in the game's default high score table[5].
- KAN: Hiromasa Kaneko
- HAS: Masayuki Hasegawa
- ISH: Manabu Ishihara
- NAK: Shinichi Nakagawa
- OTU: Tamichi Ohtsu
Magazine articles
- Main article: Dark Edge/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||
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80 | |
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Based on 1 review |
System 32, US | ||||
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References
- ↑ 1.0 1.1 Sega Arcade History, Enterbrain, page 127
- ↑ Saturn Fan, "1995 September" (JP; 1995-08-08), page 97
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 File:DarkEdge System32 JP Flyer.pdf, page 2
- ↑ Dreamcast Magazine, "2000-30 (2000-09-22,09-29)" (JP; 2000-09-08), page 94
- ↑ File:DarkEdge FightersOnEdge.png
- ↑ Sega Zone, "April 1993" (UK; 1993-03-11), page 47
Dark Edge | |
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