Difference between revisions of "Monster Hunter"
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{{UnreleasedBob | {{UnreleasedBob | ||
− | | bobscreen= | + | | bobscreen=MonsterHunter MD TitleScreen.png |
− | | publisher=[[Sega]] | + | | publisher=[[Sega of America]]{{magref|egm|51|18}} |
− | | developer=[[Sega]] | + | | developer=[[Futurescape Productions]]{{intref|Monster Hunter/Technical information#ROM header}} |
+ | | support={{company|[[Sega of America]]{{fileref|MonsterHunter MD US conceptdoc.pdf|page=1}}|role=concept}} | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
| romsize=1MB | | romsize=1MB | ||
− | | sounddriver= | + | | sounddriver=[[GEMS]]{{ref|https://github.com/OldSkoolCode/Sega-Monster-Hunter}} |
− | | peripherals=[[Menacer]] | + | | peripherals=[[Menacer]]{{magref|egm|51|18}} |
| players=1-2 | | players=1-2 | ||
| genre=Light gun | | genre=Light gun | ||
− | | date= | + | | date={{MissedRelease|MD|1994-01{{magref|mz|34|12}}}} |
− | {{MissedRelease|MD|1994-01{{magref|mz|34|12}}}} | + | |status=Source code found, partially compiled{{ref|https://github.com/OldSkoolCode/Sega-Monster-Hunter}} |
}} | }} | ||
− | {{stub}}'''''Monster Hunter''''' | + | {{stub}}'''''Monster Hunter''''' is an unreleased [[Sega Mega Drive]] light gun game developed by [[Futurescape Productions]] and slated to be published by [[Sega of America]]. Announced as one of the first titles to utilize the company's first-party light gun - the [[Menacer]] - it was originally scheduled for a Christmas 1993 release date, but ultimately never materialized. |
''{{PAGENAME}}'' is unrelated to the later [[wikipedia:Monster Hunter|Capcom series of the same name]]. | ''{{PAGENAME}}'' is unrelated to the later [[wikipedia:Monster Hunter|Capcom series of the same name]]. | ||
− | + | __TOC__ | |
+ | {{clear}} | ||
==Gameplay== | ==Gameplay== | ||
+ | [[File:MonsterHunter MD gameplay.jpg|thumb|right]] | ||
''Monster Hunter'' would have seen the player shoot at various monsters, including dinosaurs and mutants, and was set to be a two-player game (with the second player using a standard [[Control Pad (Mega Drive)|Control Pad]].) | ''Monster Hunter'' would have seen the player shoot at various monsters, including dinosaurs and mutants, and was set to be a two-player game (with the second player using a standard [[Control Pad (Mega Drive)|Control Pad]].) | ||
==History== | ==History== | ||
+ | ===Development=== | ||
+ | Conceptualized by [[Sega of America]] producer [[Jesse Taylor]]{{fileref|MonsterHunter MD US conceptdoc.pdf|page=1}}, the game began development at [[Futurescape Productions]] sometime around early 1993. | ||
+ | |||
+ | ===Prerelease=== | ||
Despite plans by [[Sega of America]] to run extensive television and print campaigns advertising the game, only a single screenshot of ''{{PAGENAME}}'' has been found. What little promotion the game did receive advertised it as being 1MB in size. | Despite plans by [[Sega of America]] to run extensive television and print campaigns advertising the game, only a single screenshot of ''{{PAGENAME}}'' has been found. What little promotion the game did receive advertised it as being 1MB in size. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Produced By:''' [[Jesse Taylor]] | ||
+ | *'''Programmed By:''' [[Kevin McGrath]]{{fileref|MonsterHunter MD US devschedule.pdf|page=2}}, [[Kenneth L. Hurley]]{{intref|Monster Hunter/Technical information}} | ||
+ | *'''Design By:''' [[Jesse Taylor]]{{fileref|MonsterHunter MD US conceptdoc.pdf|page=1}} | ||
+ | | source=Development material | ||
+ | | pdf= | ||
+ | | console=MD | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Screenshots== | ==Screenshots== | ||
+ | {{gitem|MonsterHunter MD US raytracing.png|In-game ray tracing demo}} | ||
+ | {{gitem|MonsterHunter MD US jungle.png|Jungle stage, as viewed through [[SCAT]].}} | ||
+ | |||
+ | ==Development material== | ||
<gallery> | <gallery> | ||
− | MonsterHunter MD | + | MonsterHunter MD US conceptdoc.pdf|Design document |
+ | MonsterHunter MD US devschedule.pdf|Development schedule (excerpt) | ||
</gallery> | </gallery> | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
+ | |||
+ | {{MonsterHunterOmni}} |
Latest revision as of 04:13, 9 November 2024
Monster Hunter |
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System(s): Sega Mega Drive |
Publisher: Sega of America[1] |
Developer: Futurescape Productions[2] |
Supporting companies: Sega of America[3] (concept) |
Planned release date(s): 1994-01[4] |
Genre: Light gun |
Number of players: 1-2 |
Status of prototype(s): Source code found, partially compiled[5] |
Peripheral(s): Menacer[1] |
Sound driver: GEMS[5] |
This short article is in need of work. You can help Sega Retro by adding to it.
Monster Hunter is an unreleased Sega Mega Drive light gun game developed by Futurescape Productions and slated to be published by Sega of America. Announced as one of the first titles to utilize the company's first-party light gun - the Menacer - it was originally scheduled for a Christmas 1993 release date, but ultimately never materialized.
Monster Hunter is unrelated to the later Capcom series of the same name.
Contents
Gameplay
Monster Hunter would have seen the player shoot at various monsters, including dinosaurs and mutants, and was set to be a two-player game (with the second player using a standard Control Pad.)
History
Development
Conceptualized by Sega of America producer Jesse Taylor[3], the game began development at Futurescape Productions sometime around early 1993.
Prerelease
Despite plans by Sega of America to run extensive television and print campaigns advertising the game, only a single screenshot of Monster Hunter has been found. What little promotion the game did receive advertised it as being 1MB in size.
Production credits
- Produced By: Jesse Taylor
- Programmed By: Kevin McGrath[6], Kenneth L. Hurley[7]
- Design By: Jesse Taylor[3]
Magazine articles
- Main article: Monster Hunter/Magazine articles.
Screenshots
Development material
References
- ↑ 1.0 1.1 Electronic Gaming Monthly, "October 1993" (US; 1993-xx-xx), page 18
- ↑ Monster Hunter/Technical information#ROM header
- ↑ 3.0 3.1 3.2 File:MonsterHunter MD US conceptdoc.pdf, page 1
- ↑ Megazone, "December 1993" (AU; 1993-12-01), page 12
- ↑ 5.0 5.1 https://github.com/OldSkoolCode/Sega-Monster-Hunter
- ↑ File:MonsterHunter MD US devschedule.pdf, page 2
- ↑ Monster Hunter/Technical information
Monster Hunter | |
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Main page | Magazine articles | Region coding | Technical information |