Difference between revisions of "Mr. Nutz: Hoppin' Mad"

From Sega Retro

Line 5: Line 5:
 
**direct link: http://www.emu-land.net/forum/index.php?action=dlattach;topic=31468.0;attach=45029
 
**direct link: http://www.emu-land.net/forum/index.php?action=dlattach;topic=31468.0;attach=45029
 
**filename: nutz2.7z > nutz2.md
 
**filename: nutz2.7z > nutz2.md
- CRC: 7b4bc885 (2012-04-10) - all levels compiled, but not working
+
*CRC: 7b4bc885 (2012-04-10) - all levels compiled, but not working
 +
**post: http://www.emu-land.net/forum/index.php/topic,31468.msg837098.html#msg837098
 +
**direct lnk: http://www.emu-land.net/forum/index.php?action=dlattach;topic=31468.0;attach=45030
 +
**filename: nutz2.7z > nutz2.md
 
  - CRC: 7674414a (2012-04-10) - all levels compiled, working (but e.g. glitch if you pause the game)
 
  - CRC: 7674414a (2012-04-10) - all levels compiled, working (but e.g. glitch if you pause the game)
 
  - CRC: 2bfcaa3e (2012-04-25) - final rom assembled by hand from the binary code (the glitches above were due to the routine used to create the rom from the binary)
 
  - CRC: 2bfcaa3e (2012-04-25) - final rom assembled by hand from the binary code (the glitches above were due to the routine used to create the rom from the binary)

Revision as of 20:24, 11 August 2012

links to releases; list from http://forums.no-intro.org/viewtopic.php?f=6&t=2297

NOTE: several roms exist for this game
- CRC: 7674414a (2012-04-10) - all levels compiled, working (but e.g. glitch if you pause the game)
- CRC: 2bfcaa3e (2012-04-25) - final rom assembled by hand from the binary code (the glitches above were due to the routine used to create the rom from the binary)
Notice that these are not working on real hardware due to bugged code with VDP init (and/or interrupts)
- CRC: 237fb077 (2012-04-25) - 'fixed' version for hardware which patches the source code to make the game work on a console

- Andlabs 19:09, 11 August 2012 (CDT)