Difference between revisions of "Dark Edge"
From Sega Retro
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'''''Dark Edge''''' is a 1992 fighting game by [[Sega]] for the [[Sega System 32]]. It uses sprite scaling to simulate a 3D playfield, meaning it predates ''[[Virtua Fighter]]'' as a 3D fighter by about a year (though the 3D in ''Virtua Fighter'' isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as {{up}} moves back). | '''''Dark Edge''''' is a 1992 fighting game by [[Sega]] for the [[Sega System 32]]. It uses sprite scaling to simulate a 3D playfield, meaning it predates ''[[Virtua Fighter]]'' as a 3D fighter by about a year (though the 3D in ''Virtua Fighter'' isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as {{up}} moves back). | ||
+ | |||
+ | ==Production Credits== | ||
+ | '''Game Design:''' Tamichi Ohtsu<br> | ||
+ | '''Program:''' [[Hiromasa Kaneko]], Manabu Ishihara, [[Kenji Tohma]]<br> | ||
+ | '''Graphics Design:''' [[Masayuki Hasegawa]], [[Shinichi Nakagawa]], [[Kenji Arai]], [[Hiroyuki Izuno]]<br> | ||
+ | '''Sound Design:''' [[Tomoyuki Kawamura]]<br> | ||
+ | '''Sound Adviser:''' [[Koichi Namiki|Kouichi Namiki]]<br> | ||
+ | '''English Text:''' [[Hisaki Nimiya]]<br> | ||
+ | '''Presented by:''' [[Sega|Sega Enterprises Ltd.]] | ||
[[Category:1992 System 32 Games]] | [[Category:1992 System 32 Games]] | ||
[[Category:System 32 Games]] | [[Category:System 32 Games]] |
Revision as of 10:51, 13 August 2012
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Dark Edge | |||||
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System(s): Sega System 32 | |||||
Publisher: Sega | |||||
Developer: Sega | |||||
Genre: Action | |||||
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Dark Edge is a 1992 fighting game by Sega for the Sega System 32. It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as moves back).
Production Credits
Game Design: Tamichi Ohtsu
Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
Sound Design: Tomoyuki Kawamura
Sound Adviser: Kouichi Namiki
English Text: Hisaki Nimiya
Presented by: Sega Enterprises Ltd.