Difference between revisions of "Dark Edge"

From Sega Retro

m
Line 21: Line 21:
 
'''Presented by:''' [[Sega|Sega Enterprises Ltd.]]
 
'''Presented by:''' [[Sega|Sega Enterprises Ltd.]]
  
[[Category:1992 System 32 Games]]
+
[[Category:1992 System 32 games]]
 
[[Category:System 32 games]]
 
[[Category:System 32 games]]

Revision as of 22:58, 27 January 2013


This teeny-tiny article needs some work. You can help us by expanding it.


n/a

DarkEdge title.png

Dark Edge
System(s): Sega System 32
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code

Dark Edge is a 1992 fighting game by Sega for the Sega System 32. It uses sprite scaling to simulate a 3D playfield, meaning it predates Virtua Fighter as a 3D fighter by about a year (though the 3D in Virtua Fighter isn't simulated, but rather true rendered 3D graphics). You can play as either warriors or monsters, but otherwise this is a typical fighting game with a dedicated jump button (as Up moves back).

Production Credits

Game Design: Tamichi Ohtsu
Program: Hiromasa Kaneko, Manabu Ishihara, Kenji Tohma
Graphics Design: Masayuki Hasegawa, Shinichi Nakagawa, Kenji Arai, Hiroyuki Izuno
Sound Design: Tomoyuki Kawamura
Sound Adviser: Kouichi Namiki
English Text: Hisaki Nimiya
Presented by: Sega Enterprises Ltd.