Difference between revisions of "Pier Solar and the Great Architects"
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Revision as of 12:05, 11 March 2013
This short article is in need of work. You can help Sega Retro by adding to it.
Pier Solar and the Great Architects | |||||
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System(s): Sega Mega Drive, Sega Dreamcast | |||||
Publisher: WaterMelon | |||||
Developer: WaterMelon | |||||
Genre: RPG | |||||
Number of players: 1 | |||||
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Pier Solar and the Great Architects is an independently developed Sega Mega Drive game, released worldwide in December 2010 by WaterMelon, a group of developers from the Mega Drive homebrew and research scene. It is a turn-based RPG, and, at 8 megabytes (64 megabits) in size means it is currently the second largest Sega Mega Drive game available. It is the first internationally commercially released Mega Drive game since 2002's Mega Games 10 (not counting Super Fighter Team's releases, which have all been translations of games released in the 1990s).
The game ships for $35 USD and has a clamshell case with a choice of three cover arts which resemble those used by Sega in Japan, North America and Europe towards the end of the Mega Drive's lifespan. Also included is a 24-page full colour instruction manual and a "MEGA Soundtrack Booster CD", containing the game's soundtrack, which, if the player has a Sega Mega CD attached, can be used as an alternate source of the game's music during gameplay (however it is not a standalone Mega CD game). 500 "Posterity Packs" were also sold, with buyers receiving their names in the game's credits and instruction booklet.
For the pre-order, each region received three different languages:
- USA: English, Spanish, Portuguese
- Europe: English, French, German
- Japan: English, French, Spanish (a Japanese translation was in progress, but abandoned due to lack of enough people; in the end only the manual was translated)
Reprints only have English, French, and German.
In late 2012 a Kickstarter project by WaterMelon was launched with the goal of funding an HD version of the game. 3,519 backers pledged $231,370 USD to the project (whose targer was $139,000 USD), leading to development of a Sega Dreamcast version of the game to be initiated. Versions are also in production for Android smartphones (and the Ouya console) and Wii U, all slated for a release in late 2013/early 2014.
Physical Scans
Mega Drive, US |
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Mega Drive, US, Posterity Pack |
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Mega Drive, EU |
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Mega Drive, EU, Posterity Pack |
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Mega Drive, JP |
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Mega Drive, JP, Posterity Pack |
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Mega Drive, US, Reprint 1 |
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Mega Drive, EU, Reprint 1 |
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Mega Drive, JP, Reprint 1 |
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Mega Drive, US, Reprint 2 |
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Mega Drive, EU, Reprint 2 |
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Mega Drive, JP, Reprint 2 |
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