Difference between revisions of "Virtua Tennis"

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===Windows Version===
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Revision as of 07:32, 25 April 2010

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Virtua Tennis
System(s): Sega NAOMI, Sega Dreamcast, Microsoft Windows, Game Boy Advance, Nokia N-Gage
Publisher: Sega
Developer:
Genre: Sports

















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Virtua Tennis is an arcade game developed by Sega AM3 for the Sega NAOMI arcade board. It is a tennis game where the user can play as a number of real-life professional tennis players of the era competing in a number of real tournaments. Initially released in 1999, it was ported to the Sega Dreamcast in 2000, and Microsoft Windows and Game Boy Advance ports surfaced in 2002. A port to the Nokia N-Gage was released in 2003.

At the time of release it was widely regarded as the most realistic tennis simulator ever produced, and recieved very positive reviews from critics. It has since been followed by a number of sequels, starting with Virtua Tennis 2 in 2001 and ending with the recently released Virtua Tennis 2009.

Production Credits

Producer: Mie Kumagai
Director: Katsumoto Tatsukawa
Chief Programmer: Mitsuharu Saikawa
Programmers: Masayuki Inoue, Kazuyuki Kawanuma, Takeshi Numazawa
Chief Designer: Kazuko Noguchi
Designers: Harumi Azuma, Akira Fujiki, Takahiro Kajimoto, Yuko Nishimura, Kenji Shimizu, Yasuhito Tanaka
Sound Producer: Chiho Kobayashi
Publicity: Shintaro Takaya
Assistant Director: Masaru Futaki
Localization Team (SOJ): Kaoru Ichigozaki, Shinobu Shindo, Luke Valentine
Technical Advisor: Hans Van Veenendaal
Executive Producer: Hisao Oguchi
SOA Product Development: Joseph Edwards, June Honma, Pedro Ponce, Michael Rhinehart, Osamu Shibamiya
SOA Marketing: John Golden, Heather Hawkins, Stacey Kerr

Physical Scans

Dreamcast Version

Windows Version