Difference between revisions of "Champion Boxing"
From Sega Retro
Line 30: | Line 30: | ||
Champion Boxing is also noteworthy for being the first game coded by [[Yu Suzuki]] in his first year at [[Sega]]. | Champion Boxing is also noteworthy for being the first game coded by [[Yu Suzuki]] in his first year at [[Sega]]. | ||
+ | |||
+ | ==Production Credits== | ||
+ | ===System 16 Version=== | ||
+ | *[[Rieko Kodama]] | ||
+ | ===SG-1000 Version=== | ||
+ | *[[Rieko Kodama]] | ||
==Physical Scans== | ==Physical Scans== |
Revision as of 06:14, 15 November 2013
Champion Boxing | |||||
---|---|---|---|---|---|
System(s): SG-1000, MSX | |||||
Publisher: Sega Pony Canyon | |||||
Developer: Sega | |||||
Genre: Sports | |||||
Number of players: 1-2 | |||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Champion Boxing (チャンピオンボクシング) is a simplistic boxing game built for the SG-1000. It was later re-released in arcades for SG-1000-based arcade hardware. An MSX version was released in 1985, published by Pony Canyon
There are five difficulty levels, and the aim is to knock out the opponent. attacks, selects an attack. Interestingly, if a player wins Pengo will make a cameo.
Champion Boxing is also noteworthy for being the first game coded by Yu Suzuki in his first year at Sega.
Contents
Production Credits
System 16 Version
SG-1000 Version
Physical Scans
Arcade Version
SG-1000 Version
SG-1000, JP (Sega Card) |
---|
SG-1000, NZ |
---|
|
MSX Version
Games in the Champion Sports Series | |
---|---|
Baseball (1983) | Baseball II (1983) | Golf (1983) | Tennis (1983) | Boxing (1984) | Soccer (1984) | Ice Hockey (1985) | Pro Wrestling (1985) | Billiards (1986) | Kendou (1986) | Ski (Unreleased) |