Difference between revisions of "Sega Golden Gun"
From Sega Retro
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==Gameplay== | ==Gameplay== | ||
− | Players use their gold colored pistol - the "Golden Gun"- to escape a city filled with hordes of zombies, phantoms and other creatures. | + | Players use their gold colored pistol - the "Golden Gun"- to escape a city filled with hordes of zombies, phantoms and other creatures. Unlike other games in [[The House of the Dead]] series, the guns reload automatically, although the player can manually reload faster by shooting outside the screen. This game is also much less gory than similar [[Sega]] arcade titles - when shot, enemies simply dissolve into dust. The game has three different stages, and players can select their own route during play, resulting in many different ways to complete the game. Various quick-time events occur in the course of the game, such as "Shoot the arch to block enemies," "Battle your secret rival," "Shoot down the incoming energy balls," and "Shoot the driver of the car." When this occurs, a "Shoot" prompt appears on screen, telling the player to shoot the target objects marked with red circles. If the player succeeds, 1000 pts. are awarded and enemy attacks are avoided. If the player fails, he/she will have to battle many enemies or take damage. If there are two players, they may earn extra points by performing “co-op shots" on enemies. At the end of each level is a unique boss - a possessed god from traditional Chinese culture. Their weak points are revealed in the form of on-screen prompts before the boss battle begins. This game has the unique feature of allowing players to buy and upgrade additional lives, weapons, and shields with the points earned during gameplay. |
==Gallery== | ==Gallery== |
Revision as of 22:52, 6 December 2013
Sega Golden Gun | |||||
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System(s): Sega RingWide | |||||
Publisher: Sega | |||||
Developer: Sega (Shanghai) Software | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1-2 | |||||
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Sega Golden Gun is a light gun game released by Sega in 2010 for Sega RingWide hardware. It was developed by Sega of China, by the same team responsible for The House of the Dead series. Many of the game's assets, including the engine itself, were ported directly from The House of the Dead 4.
Contents
Gameplay
Players use their gold colored pistol - the "Golden Gun"- to escape a city filled with hordes of zombies, phantoms and other creatures. Unlike other games in The House of the Dead series, the guns reload automatically, although the player can manually reload faster by shooting outside the screen. This game is also much less gory than similar Sega arcade titles - when shot, enemies simply dissolve into dust. The game has three different stages, and players can select their own route during play, resulting in many different ways to complete the game. Various quick-time events occur in the course of the game, such as "Shoot the arch to block enemies," "Battle your secret rival," "Shoot down the incoming energy balls," and "Shoot the driver of the car." When this occurs, a "Shoot" prompt appears on screen, telling the player to shoot the target objects marked with red circles. If the player succeeds, 1000 pts. are awarded and enemy attacks are avoided. If the player fails, he/she will have to battle many enemies or take damage. If there are two players, they may earn extra points by performing “co-op shots" on enemies. At the end of each level is a unique boss - a possessed god from traditional Chinese culture. Their weak points are revealed in the form of on-screen prompts before the boss battle begins. This game has the unique feature of allowing players to buy and upgrade additional lives, weapons, and shields with the points earned during gameplay.
Gallery
Artwork
Physical Scans
RingWide, World(?) |
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