Difference between revisions of "Sassou Shounen Eiyuuden Coca-Cola Kid"
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'''''Coca-Cola Kid''''' is a [[Sega Game Gear]] game developed by [[Aspect]] and published by [[Sega]] in 1994. It was only released in Japan, and features the then-mascot of the Coca-Cola drinks franchise, the Coca-Cola Kid. At the time of release it was also bundled with a special Coca-Cola branded red Game Gear. The cartridge is also red. | '''''Coca-Cola Kid''''' is a [[Sega Game Gear]] game developed by [[Aspect]] and published by [[Sega]] in 1994. It was only released in Japan, and features the then-mascot of the Coca-Cola drinks franchise, the Coca-Cola Kid. At the time of release it was also bundled with a special Coca-Cola branded red Game Gear. The cartridge is also red. | ||
− | The game is a platformer, in which the player controls the Coca-Cola kid, and is strikingly similar to Aspect's previous title, [[Sonic Chaos]], featuring a spindash-esque move, similar title cards (and Sega logo), some emphasis on speed, items within TVs, recycled sound effects and similar game rules. The player can also kick enemies/objects, wall jump and slide. | + | The game is a platformer, in which the player controls the Coca-Cola kid, and is strikingly similar to Aspect's previous title, ''[[Sonic Chaos]]'', featuring a spindash-esque move, similar title cards (and Sega logo), some emphasis on speed, items within TVs, recycled sound effects and similar game rules. The player can also kick enemies/objects, wall jump and slide. |
==Physical Scans== | ==Physical Scans== |
Revision as of 07:18, 18 July 2010
Sassou Shounen Eiyuuden Coca-Cola Kid |
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System(s): Sega Game Gear |
Publisher: Sega |
Developer: Aspect |
Genre: Action |
Coca-Cola Kid is a Sega Game Gear game developed by Aspect and published by Sega in 1994. It was only released in Japan, and features the then-mascot of the Coca-Cola drinks franchise, the Coca-Cola Kid. At the time of release it was also bundled with a special Coca-Cola branded red Game Gear. The cartridge is also red.
The game is a platformer, in which the player controls the Coca-Cola kid, and is strikingly similar to Aspect's previous title, Sonic Chaos, featuring a spindash-esque move, similar title cards (and Sega logo), some emphasis on speed, items within TVs, recycled sound effects and similar game rules. The player can also kick enemies/objects, wall jump and slide.