Difference between revisions of "Minato Giken"

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'''Minato Giken''' is a video game development company which created games during the 8-bit and 16-bit era. It worked primarily on 8-bit titles such as ''[[Sonic Labyrinth]]'', ''[[Baku Baku Animal]]'', and ''[[Dynamite Headdy]]''. It has also worked on a few arcade and Playstation titles also. [http://www.smspower.org/forums/viewtopic.php?t=9561]
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'''Minato Giken''' (港技研) was a video game development company, splintered from Arc, which created games during the 8-bit and 16-bit era. It worked primarily on 8-bit titles such as ''[[Sonic Labyrinth]]'', ''[[Baku Baku Animal]]'', and ''[[Dynamite Headdy]]''. It also worked on a few arcade and Playstation titles, as well as an unreleased Sega Saturn game, before closing in 1997. Former Sega and Arc programmer Ken'ichi Iwanaga (岩永研一) was the president.  
  
==Games Developed by Minato Giken==
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==Softography==
 
===Arcade===
 
===Arcade===
* ''[[Zunzunkyou no Yabou]]''
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* ''[[Zunzunkyou no Yabou]]'' (1994)
  
===Game Gear===
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===[[Game Gear]]===
* ''[[Baku Baku Animal]]''
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* ''[[Dynamite Headdy]]'' (1994)
* ''[[Crayon Shin-chan]]''
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* ''[[Crayon Shin-chan: Taiketsu! Quantum Panic!!]]'' (1994)
* ''[[Dynamite Headdy]]''
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* ''[[YuuYuu Hakusho: Horobishi Mono no Gyakushuu]]'' (1994)
* ''[[Kaitou Saint Tail]]''
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* ''[[Yuu Yuu Hakusho II: Keikitou! Nanakyou no Tatakai]]'' (1994)
* ''[[The Quiz Gear Fight!!]]''
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* ''[[The Quiz Gear Fight!!]]'' (1995)
* ''[[Sonic Labyrinth]]''
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* ''[[Sonic Labyrinth]]'' (1995)
* ''[[Yuu Yuu Hakusho II: Keikitou! Nanakyou no Tatakai]]''
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* ''[[Kaitou Saint Tail]]'' (1996)
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* ''[[Baku Baku Animal]]'' (1996)
  
===Master System===
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===[[Sega Saturn]]===
* ''[[Baku Baku Animal]]''
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* ''[[Shutokou Battle Gaiden: Super Technic Challenge]]'' (unreleased)
* ''[[Dynamite Headdy]]''
 
  
[[Category:Companies]]
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[[Category:Third-Party Development Companies]]

Revision as of 10:55, 1 August 2010

Minato Giken (港技研) was a video game development company, splintered from Arc, which created games during the 8-bit and 16-bit era. It worked primarily on 8-bit titles such as Sonic Labyrinth, Baku Baku Animal, and Dynamite Headdy. It also worked on a few arcade and Playstation titles, as well as an unreleased Sega Saturn game, before closing in 1997. Former Sega and Arc programmer Ken'ichi Iwanaga (岩永研一) was the president.

Softography

Arcade

Game Gear

Sega Saturn